echodot

@echodot@feddit.uk

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

echodot,

maybe different companies own the rights to each one, like Star Wars: Battlefront

It’s going to be really confusing soon because there will be;

  • Star Wars: Battlefront
  • Star Wars: Battlefront II
  • Star Wars: Battlefront
  • Star Wars: Battlefront II
  • Star Wars: Battlefront
  • Star Wars: Battlefront II

Battlefront, Battlefront 2, Battlefront and Battlefront 2 are good, but Battlefront and Battlefront 2 are not good.

echodot,

They may have fixed it since I last played it but my problem was always every planet is toxic or too hot or too cold or something.

echodot,

I once shot someone from halfway across the map with an arrow. Instant kill. I can imagine that that was somewhat rage inducing

echodot,

The problem developers have is why should they bother with all of the effort of trying to get their game working on the switch when they can just twiddle with it a little bit to make it work on the Steam Deck?

Does anyone remember the name of that Dwarf-themed FPS game that got announced at (I believe) Summer Game Fest last year? angielski

It’s not Deep Rock Galactic: Rogue Core. I remember another dwarf fps game getting announced and between Rogue Core and this game, a lot of people were calling it the dwarf revolution. I remember nothing about the game itself, just that the logo was a plain black background with the title in a thin white font and a...

echodot,

Isn’t it just Deep Rock Galactic - that’s it no : or something because I’m sure they’ve made a bunch of sequels that are all slightly different genres and every one of those is always had a subtitle, but I think the original one didn’t have a subtitle

echodot,

It’s virtually impossible to make money selling mobile games because your average player expects the game itself to be free, and then expect some kind of premium currency.

If you try to charge an actual reasonable price for a game like $15 no one would buy it. But they’ll happily spend $170 on premium currency over the course of a year.

Against those kinds of economic metrics originality and high quality gameplay stands no chance of survival.

echodot,

The trouble is I could make it truly excellent game and then I could either release it on mobile and make very little money or I could release it on Steam and make a lot of money so what am I going to do?

Sure I could release it on both platforms but then I’m committing to supporting another platform that probably won’t net me that much profit. It’s the same economics that means that developers tend not to release games for Mac.

echodot,

They did the same thing in Half Life because the game engine couldn’t support moving vehicles that were not physics objects.

echodot,

That is the most ridiculous straw man argument I’ve never heard

You live in a country you are invested in a country which is why leaving it is so difficult. You’re talking about just not buying a console, it’s the difference between altering a way of life that is being fine up until now versus not getting engaged in one in the first place.

It’s completely different.

echodot,

Then we elect those people to positions of high office

echodot,

I’m still not sold on the whole spatial computing taking off anyway. I don’t actually see what problem it solves. If you look at the Apple headset (I forget when it’s actually called) It does not really use the virtual nature very much. It’s all about putting 2D displays in the air it’s not really making use of the fact that it’s an artificial interface.

I was expecting some Iron Man level applications.

echodot,

It’s just software at this point so hopefully Apple can update it. And hopefully other manufacturers will come up with similar products because I don’t want Apple controlling in the market. Otherwise there won’t be a market.

echodot,

I don’t know of any popular games that have it anymore. It’s not something I’d actually expect to exist in a game anymore.

I think it used to be a feature in games back when computers were expensive, but these days that’s not so much the case and if I want to with my partner, well she has her own computer.

It’s not like only nerds have computers now. Basically everyone comes with at least a laptop.

Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code) (www.ign.com) angielski

In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.

echodot,

Unless they’ve published something which is untrue then they still deserve a review code if everyone else gets one.

echodot,

It’s incredibly well optimized for what it’s doing.

echodot,

Yeah but then people go completely ballistic when games require you to install their own launches I don’t think Steam would necessarily be able to handle the myriad of different formats that would be needed to make that work. So either you have custom lunches or you don’t have particularly efficient patches.

I guess most people care more about the launcher.

echodot,

People don’t want the fiddling on of that. I just want to be able to install the patch and then it be there.

That’s why lunches are a thing there’s no other reason to have them.

You might enjoy the technical solution but 99% of people don’t care. I never understand why people seem to think that the 1% of the most experienced people are the standard when they are anything but. Most gamers build their own PCs, they don’t want to have to understand about file systems and formats and compiling. They just wanted to work and then they want to play their game.

echodot,

Nintendo doesn’t even make particularly good Pokémon games anymore so it’s extra weird that somebody would defend them.

My friend made a Pokémon game in high school and it was better than anything that was available at the time from Nintendo. Mostly because the game was actually balanced and you didn’t necessarily win every match.

echodot,

I do wish they had more pastel colors in general. The red and blue ones are very vibrantly red and blue. I want like duck egg blue or pale green.

Or transplant ones, like they used to do with the old Game boys.

echodot,

Oh dear he’s not been a good CEO is he, he isn’t talking out his arse at all.

echodot,

Which is weird because they remain shareholders for years, so you’d have thought they want long-term gains.

I think I’ve come to the conclusion that “businessmen” are just idiots.

echodot,

We have nothing to worry about because no one wants to play ubisoft games already, I already bought Assassin’s Creed seven times I don’t want to do it again.

echodot,

Even if it weren’t for all of the problems the game has it’s hardly innovative. I don’t think a Bethesda game has been innovative ever. They didn’t even invent the fallout franchise.

echodot,

Wally has all the prerequisites of being their CEO, Lack of talent

echodot,

It’s a Bethesda game, so fat chance of that l.

echodot,

If your game has been in Alpha since 2015. And there are basically no updates since that time, then yeah you’re a scam artist. He knew what he was doing was wrong and he kept doing it for nearly a decade, there’s no defense for that.

Also plenty of other software developers manage not to do what he does so it’s obviously not actually that hard

echodot,

Yeah well just because you haven’t heard of it and no one’s heard of it doesn’t mean that it wasn’t hyped, It just means it wasn’t typed very effectively.

echodot,

Good that means no micro transactions

echodot,

Next gen consoles are years out. You’re looking at 2029 at the earliest for the next generation of consoles.

echodot,

I just wonder if they can actually figure out a way to make GTA online actually fun. Because It really isn’t a good game mode.

All of the online modes that are actually fun are all modded servers. The mental servers are awful you spawn in and get blown up instantly, how’s that fun?

echodot,

I’m just concerned that they’re going to go all in on GTA online 2.

They either need to make sure they put a huge amount of effort into the single player or they need to completely rework online play.

echodot,

I remember when it was a wave defence game. It was a good game I wish they’d make that as well

echodot,

I did think that was going to be the original idea. To encourage you to actually explore your environment and to actually go outside the city.

Doing that would require some fairly robust and sophisticated trading mechanics though so I actually could get a sand type even if I didn’t live near a desert, in exchange they could have a grass type that I had captured on open morland in Northern England.

It would have been cool if they’ve managed to get the market density required to pull it off

echodot,

Postal was made to rile particular kind of people up. This game on the other hand seems to be actually aimed at a, em, particular demographic

echodot,

Well not really. One of them was violent, but violence isn’t exactly a kink, it’s just fun.

GTA is violent, and people got all bent out of shape about that as well. But the goal of the game was never to actually get on the nerves of the sort of people who get upset by it It was always made to be entertaining.

echodot,

It wasn’t gamers who would have had a problem. They’ll have just shrugged and not cared about the game.

echodot,

It’s depressing to know that it’s actually apparently more profitable to never really release a game than to release one and it be moderately popular

echodot,

No it entered into alpha about 10 years ago. Not even beta, it’s alpha, there is barely any gameplay to it.

I’ve seen grey box proof of concept pieces with more functionality

echodot,

Drama how you’re supposed to play EVE Online

echodot,

There’s lots of actual stuff in interplanetary space that you can pull on for inspiration on how to make an interesting game.

You can have counters with shady trader types that are only in the vast gulf between the systems, there could be rogue planets with billion year old abandoned cities to explore filled with automated defences for you to fight and interesting loot at the end. Distant ancient asteroids that contain the seeds of the first life in the universe that when you interact with temporarily give you status change that you can only get from asteroids and temporarily gives you super strength or something, allowing you to complete missions in a way you otherwise would not necessarily have done.

The way these kind of side quests are supposed to work is the player is plodding along trying to get from point A to point B and on the way they get sidetracked by this side quest (the clue is in the name Bethesda). Maybe it changes their priorities or how they’re going to tackle and upcoming mission. Side quests are not supposed to be independent standalone things, they’re supposed to integrate with the main story. They’re not supposed to be something you find easily there’s supposed to be something you come across on your own as you’re exploring the environment, but you can only do that if the developers bothered to provided environment for you to explore. If they just teleport you to your destination then there’s no opportunity for this kind of emergent gameplay.

Loads of stuff you can put between the star systems.

echodot,

Yeah they should 100% have a flat planet somewhere. Held up by a turtle.

echodot,

What are they spending all of it on? Because it certainly not updates to the engine.

echodot,

It’s because they keep buying random companies. Then weirdly there’s those random companies don’t make them any money, and so the obvious illusion is to buy some more random companies.

GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski

While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

echodot,

Ok so somebody should ask this CEO how he expects gamers to pay potentially $200 per game.

What an idiot, games are priced at what the market will bear and they’ve pretty much reached that limit now.

echodot,

I cannot see how they can reasonably copyright the idea of having characters remember you which is basically all the nemesis system is. There are many ways to implement it that wouldn’t violate patent, of course it’s in WBs interest to not nose that one around too much

echodot,

They made GTA V then GTA V again then GTA V again then GTA V for VR, that’s loads of games.

Rockstar have just innovated by releasing exactly the same game every single generation.

echodot,

Yeah but Rockstar won’t using that they were using just standard animations so it’s fine that they’ve come up with around animation system cuz they use their own engine.

Kids on Roblox are hosting protests for Palestine (techcrunch.com)

In the Lego-like world of Roblox, about a hundred blocky avatars march through a lamplit street, wielding Palestine flags that are larger than their own animated bodies. Characters dressed like cartoonish dinosaurs, steampunk zombies and pastel pink pop stars chant together via instant messages in both Malay and English as they...

echodot,

No we’re just criticising the fact that one side is apparently angels even though they’re murdering civilians and the other side are terrible even though they’re doing the same murdering of civilians.

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