echodot

@echodot@feddit.uk

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

echodot,

The combat looks like it needs work. I hope that something will do it just walk near enemy to attack

echodot,

Watching him play combat though drives me mad.

echodot,

They would have to strive to be less shit than Microsoft.

Right now meta have a proprietary display technology. They need in some way to transition that to a standard, and they’ve done absolutely nothing in that area to move towards that goal. They have absolutely no idea how to move VR into the mainstream. Everything they do is all about making more money in the short term but they have no long-term strategy.

Where is the equivalent of HTML? Where is their standard for producing VR and AR content? They need to display the content, they don’t need to own it.

They want to create “The Metaverse” and yet they don’t get that in order to do that it needs to be open source and public access. Now they are trying to create a closed source VR internet, and it won’t work.

echodot,

He’s not a good person, but he’s not stupid

Citation needed on that one.

He’s done a mind-numbly large amount of brainless things. That money is in selling VR headsets and yet they haven’t done anything to make VR content interesting to the general populace.

echodot,

It could be a lot more but we don’t have anyone in a position of authority within these companies with any kind of long-term vision.

All they have to do is look at sci-fi and basically make that but they’re too obsessed about their walled gardens

echodot,

Exactly it needs to be an open standard or there’s no point. Someone pointed out the other day that Epic has a much better chance of creating a metaverse by leveraging fortnite user created content. Still isn’t ideal, but it’s better than anything Facebook is offering, and at least has something that a future standard to build on.

echodot,

I don’t trust them as a company. They basically gave up on dreams even though it was actually a moderately successful product.

But they became really obsessed with their vision of what the product should be rather than adding the content that the player base wanted.

echodot,

Unity wasn’t innovating but I think it’s unfair to say that epic were not.

Part of the problem is that Unity don’t actually use their own engine.

echodot,

Sounds like Microsoft should buy them.

echodot,

At one point in time Russia actually had their own computer system back in the '80s. So I guess just dust that off?

It died because it had non-square pixels, because that’s not stupid, and so was a pain to develop any games for.

echodot,

Well it will be competitive. Because all its competition aren’t entering Russia anyway because of sanctions.

echodot,

Every time I see an original Xbox I’m always amazed because in my memory it was a lot smaller. I used to carry that thing to and from school I have no idea how I managed that.

echodot,

Sounds like he is very in touch, because that is one of the ways how U.S. culture is spreading throughout the world currently.

With the absolutely stonking caveat that the US government didn’t mandate that, it just happened naturally over time. Over decades and decades. Particularly helped by the US speaking English. In a lot of parts of the world English is a good second language.

But the only people who speak Russian is Russia. No one has Russian is their second language outside of a few Baltic states and even then often it’s a tertiary language, not a true second language. This is a huge limiter on their ability to spread culture.

echodot,

What are they I doubt they’ll be even 10 nanometer

echodot,

I’m pretty sure there is an English language compiler for it now, but I don’t know when that became available.

echodot,

Porting games to run on ARM is apparently a pain so a lot of devs aren’t doing it. Instead they just use some kind of translation program so that ARM can understand x86 instructions rather than recoding the game to support it directly. Resulting in inferior performance but at least it does sort of work which is better than it was before.

I would not be surprised at all if Steam did something very similar.

echodot,

I’m a bit concerned that someone somewhere thought that a game mix that contained Sea Of Thieves actually constituted a good proposition.

Sea of thieves is a solid 4/10 and marketers over here are treating it as some kind of high standard. It makes me question their credibility.

Oh never mind it’s IGN of course they said this. They know less about gaming than my mother.

echodot,

Like you just did? Because going by Steam reviews my comment was justifiable

echodot,

Crunch is only necessary if something has already gone pretty seriously wrong, either it was feature creep or the time scales were unrealistic, or you pull a Bethesda and try to build a game that’s way outside the scope of your own ancient game engine.

echodot,

Wait what? They’ve made another alone in the dark game and haven’t promoted it. Oh god.

echodot,

From watching other people play it, it seems like all you really do is drive from point a to point b while weird things happen. And occasionally random things break on your car.

Seems like an odd concept really.

echodot,

It was a bit of a slow burner on release so I’m not surprised you didn’t hear about it. People had access to the beta years before the official release, so when it came out essentially nothing really changed and there wasn’t this big announcement.

echodot,

I think it’s one of those games it’s absolutely designed for an HDR display and I just don’t have one so it kind of looks murky. It’s a good game but I wouldn’t say the graphics are particularly phenomenal, although the explosions look good.

echodot,

Also not being able to jump over things you think you should be able to jump over because it’s a few pixels too tall. So you just run up against it and stop.

Also the trees are rigid so if you run into a tree it’s like a brick wall it doesn’t brush out of the way or snap like it obviously should when you’re charging at it.

echodot,

Yes. As always.

echodot,

I love how you’re so confident about this despite clearly knowing nothing about programming.

It is not possible for an app to be a threat to the entire app store because all of the code is sandboxed. Please either read up on app development or shut up

echodot,

The EU has already told Apple they have to allow side loading of apps. Probably won’t help anyone in the United States but maybe you can get California on it, as they seem to like copying EU law.

echodot,

maybe different companies own the rights to each one, like Star Wars: Battlefront

It’s going to be really confusing soon because there will be;

  • Star Wars: Battlefront
  • Star Wars: Battlefront II
  • Star Wars: Battlefront
  • Star Wars: Battlefront II
  • Star Wars: Battlefront
  • Star Wars: Battlefront II

Battlefront, Battlefront 2, Battlefront and Battlefront 2 are good, but Battlefront and Battlefront 2 are not good.

echodot,

They may have fixed it since I last played it but my problem was always every planet is toxic or too hot or too cold or something.

echodot,

I once shot someone from halfway across the map with an arrow. Instant kill. I can imagine that that was somewhat rage inducing

echodot,

The problem developers have is why should they bother with all of the effort of trying to get their game working on the switch when they can just twiddle with it a little bit to make it work on the Steam Deck?

Does anyone remember the name of that Dwarf-themed FPS game that got announced at (I believe) Summer Game Fest last year? angielski

It’s not Deep Rock Galactic: Rogue Core. I remember another dwarf fps game getting announced and between Rogue Core and this game, a lot of people were calling it the dwarf revolution. I remember nothing about the game itself, just that the logo was a plain black background with the title in a thin white font and a...

echodot,

Isn’t it just Deep Rock Galactic - that’s it no : or something because I’m sure they’ve made a bunch of sequels that are all slightly different genres and every one of those is always had a subtitle, but I think the original one didn’t have a subtitle

echodot,

It’s virtually impossible to make money selling mobile games because your average player expects the game itself to be free, and then expect some kind of premium currency.

If you try to charge an actual reasonable price for a game like $15 no one would buy it. But they’ll happily spend $170 on premium currency over the course of a year.

Against those kinds of economic metrics originality and high quality gameplay stands no chance of survival.

echodot,

The trouble is I could make it truly excellent game and then I could either release it on mobile and make very little money or I could release it on Steam and make a lot of money so what am I going to do?

Sure I could release it on both platforms but then I’m committing to supporting another platform that probably won’t net me that much profit. It’s the same economics that means that developers tend not to release games for Mac.

echodot,

They did the same thing in Half Life because the game engine couldn’t support moving vehicles that were not physics objects.

echodot,

That is the most ridiculous straw man argument I’ve never heard

You live in a country you are invested in a country which is why leaving it is so difficult. You’re talking about just not buying a console, it’s the difference between altering a way of life that is being fine up until now versus not getting engaged in one in the first place.

It’s completely different.

echodot,

Then we elect those people to positions of high office

echodot,

I’m still not sold on the whole spatial computing taking off anyway. I don’t actually see what problem it solves. If you look at the Apple headset (I forget when it’s actually called) It does not really use the virtual nature very much. It’s all about putting 2D displays in the air it’s not really making use of the fact that it’s an artificial interface.

I was expecting some Iron Man level applications.

echodot,

It’s just software at this point so hopefully Apple can update it. And hopefully other manufacturers will come up with similar products because I don’t want Apple controlling in the market. Otherwise there won’t be a market.

echodot,

I don’t know of any popular games that have it anymore. It’s not something I’d actually expect to exist in a game anymore.

I think it used to be a feature in games back when computers were expensive, but these days that’s not so much the case and if I want to with my partner, well she has her own computer.

It’s not like only nerds have computers now. Basically everyone comes with at least a laptop.

Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code) (www.ign.com) angielski

In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.

echodot,

Unless they’ve published something which is untrue then they still deserve a review code if everyone else gets one.

echodot,

It’s incredibly well optimized for what it’s doing.

echodot,

Yeah but then people go completely ballistic when games require you to install their own launches I don’t think Steam would necessarily be able to handle the myriad of different formats that would be needed to make that work. So either you have custom lunches or you don’t have particularly efficient patches.

I guess most people care more about the launcher.

echodot,

People don’t want the fiddling on of that. I just want to be able to install the patch and then it be there.

That’s why lunches are a thing there’s no other reason to have them.

You might enjoy the technical solution but 99% of people don’t care. I never understand why people seem to think that the 1% of the most experienced people are the standard when they are anything but. Most gamers build their own PCs, they don’t want to have to understand about file systems and formats and compiling. They just wanted to work and then they want to play their game.

echodot,

Nintendo doesn’t even make particularly good Pokémon games anymore so it’s extra weird that somebody would defend them.

My friend made a Pokémon game in high school and it was better than anything that was available at the time from Nintendo. Mostly because the game was actually balanced and you didn’t necessarily win every match.

echodot,

I do wish they had more pastel colors in general. The red and blue ones are very vibrantly red and blue. I want like duck egg blue or pale green.

Or transplant ones, like they used to do with the old Game boys.

echodot,

Which is weird because they remain shareholders for years, so you’d have thought they want long-term gains.

I think I’ve come to the conclusion that “businessmen” are just idiots.

echodot,

We have nothing to worry about because no one wants to play ubisoft games already, I already bought Assassin’s Creed seven times I don’t want to do it again.

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