When the game first came out you could walk around the corner to hide from the police. And none of the NPCs knew where any of the roads were, so they were just scrape along the side of building for no reason at all.
In Mirror’s Edge one of the jumps near the end of the game was programmed to be actually undoable. It slowed you down, just a little bit, so it was now impossible to complete the game.
They have over 7,000 employees they need to lay people off anyway. The reason they’re not profitable is because they’ve massively overextended themselves. Why did they buy Wetter, utterly bizarre purchase choice.
If they had a sensible number of employees and didn’t buy random companies every 5 minutes they’d be profitable.
I never understood why they even had that clause in their contract. You’re already not allowed to change the terms of a contract after the contract has been agreed (because otherwise what’s the point), you don’t need to independently include wording to say you won’t do it. Equally removing the wording doesn’t allow you to make those changes.
So effectively they had some wording that didn’t give anybody any additional protections, then removed it, thus not removing any protections. They then acted as if that weirdly allowed them to break the law, and then broke the law. Then when someone pointed out that’s not how it works, they backtracked.
Marc’s response is true, you can stay on the terms applicable for the version of Unity you are using as long as you keep using that version.
Oh shit, our lawyers have just informed us (again, but this time I listened) that trying to change terms of service after they’ve already been agreed is actually not legal and could get us in trouble.
I remember my friend at the time made an entire Pokémon game in it, with like 30 different stat modifiers and evolution and everything.
The whole engine fit on a single 3 1/4 in floppy disk. It wasn’t really a very good engine because I seem to remember you had to have the engine to run the games, you couldn’t just bundle them, but if you did have the engine there were quite a few fun things to do.
Unity is B2B, they tried to change the deal retrospectively. That’s toxic to a business relationship, it’s not viable to do business with such a company because they may try to do it again.
Every time it looks like it’s starting to calm down the idiot CEO comes out and makes a bunch of inflammatory comments and tells everybody it’s their fault for being confused or somebody actually asks for an exemption and they deny it on made up grounds.
It would actually be better if they just fired the CEO and try to blame everything on him. That is literally their only move at this point.
Somebody’s already asked some lawyers and they’ve already said it is illegal. Now we’re just waiting for somebody to sue them, but it’ll probably take a while because getting all of that paperwork sorted will take some time.
Ok so firstly it’s not free, people pay for it, and secondly you act like there’s an alternative. You use the products that are available, if there isn’t a free product available or the free product that is available isn’t very good you don’t have a choice.
For a long time Unity was basically the only game in town other the Source but that was very old no one really used it.
It’s a tool that can be used to replicate other art except it doesn’t replicate art does it.
It creates works based on other works which is exactly what humans do whether or not it’s sapient is irrelevant. My work isn’t valuable because it’s copyrightable. On a sociopath things like that
Where did the AI companies get their code from? Is scraped from the likes of stack overflow and GitHub.
They don’t have the proprietary code that is used to run companies because it’s proprietary and it’s never been on a public forum available for download.
What do you bet they have an actually figured that part out yet and were just hoping no one would ask, and then that they’d magically be able to come up with something.
They have a deal with the gamedev studio, not the platform owner.
They don’t even have that because they’re trying to back date this shit, and you’re very much not allowed to do that. Otherwise what’s the point in even having contracts?
However the amount of negative press is overblown as they are starting far in order to give things up during negotiations. And despite saying it’s only charged on first install; I’ve seen people claim it will bankrupt devs
It’s charged on ever reinstall, not only on the first.
A fresh report into Unity's hugely-controversial decision to start charging developers when their games are downloaded has thrown fresh light on the situation....
Can Godot compare to unity in terms of features? I admit the last time I looked at it was probably over 2 years ago but it was very bare bones and could only do 2D graphics. Since the project I was developing at the time was a 3D game I kind of ignored it after that.
It’ll be interesting to see how many games are made in unity. I suspect quite a lot will be actually because developers haven’t had time to learn anything new yet it’s been about 5 minutes. No doing that may screw them over long term so maybe they won’t.
These guys are cartoonishly evil. But also completely lacking in any actual common sense.
They literally never seem to think more than one step ahead, it’s pathetic. Sure they might gain some money by screwing everybody over short-term, but long-term they’re going to lose millions when everyone abandons their game/platform for something else. Look at Blizzard, classic example, they’ve screwed themselves over by trying to screw the customer over, they would have made more money if they just kept Overwatch one going.
There is still a lot of questions. How many components can I change and it still be the same computer and not a new computer? If I replace one component every two months after about a year I’ll have a new computer I’ve kind of ship of Theseused may way to a new rig. At what point would I have to buy a new licence?
If I don’t ever have to buy a new licence in that scenario why do I have to buy a new licence if I buy a new computer outright, it’s functionally the same difference.
That’s exactly what they’re trying to do because their CEO is a nut job crazy man who’s grasp of business economics is embarrassing even when compared to my cats.
I wish they would just use modern game engine / build a new engine that let people have inventories rather than having to teleport things from chests hidden under the world, and allowed animating of faces.
They keep pushing the engine they have past its breaking point and then it shows.
There are random YouTubers who have designed more sophisticated ecologies with functional feedback loops.
The problem is though is that random chance will eventually result in some species going extinct, so either you have to spawn new ones in to replace them, and so have a check for loss of population, or just allow that to happen. The current implementation though is entry level first year student developer sophisticated.
Nintendo never makes high power consoles that’s not really their area. So I’d be surprised if this is true.
And what does PS5 equivalent graphics even mean? We just talking screen resolution or are we saying it can push the same poly count. I’d be prepared to accept it might get 1080p maybe 4k on a good day, but that’ll only be on low poly assets.
That’s still way too many people for someone who crashes their country’s economy.
Anyway what’s the alternative not raise the prices? How’s that reasonable, the situation would just continue and they would continue to fall further and further behind on prices, behind the rest of the world, until eventually they decided isn’t worth offering the service in Turkey anymore.
and I am really not impressed. I don’t want to know more about the story, don’t want to build a spaceship that I can fast travel with, don’t want to explore the universe....
I would have much rather play in a single star system where all of the worlds are carefully crafted than them having this kind of “infinite although not really” random terrain generation thing.
I still don’t really know what it is. Because it seems to have random generation so that makes me think it’s just going to be another no man’s sky.
The big problem with randomly generating a bazillion planets is they’re all boring. Random terrain generation will always result in dull terrain because an algorithm isn’t creative, it’s not even AI level aware, it’s just maths.
Never ever ever buy a game until after reviews come out. It’s not worth it. It doesn’t matter if it’s from a legendary game studio, they can find all of the developers, they could fire all of the managers, and still be called the same thing. The name is no guarantee of anything.
Pre-ordering games had a point back when they were mostly physical, because if you didn’t, you ran the risk of them running out. Although I didn’t pre-order GTA V, and just walked into a game store on the day of release and bought two copies, so since then I’ve rather been of the opinion that even with physical products, it’s probably not very likely they’re going to run out.
But now everything’s digital there’s 100% no reason to pre-order. Make them make the actual product they claimed to have made.
CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch (www.ign.com) angielski
Thanks to everyone who suggested i play Titan fall 2 (lemmy.world) angielski
What a fun game . Wish it was a little longer though .
Capcom President Says ‘Game Prices Are Too Low’ (kotaku.com) angielski
lol. lmao.
Has Unity repaired the damage done by its Runtime Fee plans? (www.gamesindustry.biz) angielski
EA Sports has delisted its FIFA back catalogue from digital storefronts (www.videogameschronicle.com) angielski
EA has stopped paying for the FIFA license, which is why their next game is called EA Sports FC (Football Club)...
Starfield Paid DLSS Mod Creator Hits Back at Pirates, Threatens to Add 'Hidden Mines' in Future Mods (www.ign.com) angielski
Unity May Never Win Back the Developers It Lost in Its Fee Debacle (www.wired.com) angielski
‘I am sorry’: Unity partially walks back on controversial monetization plans | VGC (www.videogameschronicle.com) angielski
Unity: disappointed at how removal ToS has been framed. We removed it way before the pricing change was announced not because we didn't want people to see it. (twitter.com) angielski
Unity: An open letter to our community (blog.unity.com) angielski
RPG Maker on the Unity debacle (lemmy.world)
Microsoft would buy Valve 'if opportunity arises,' said Phil Spencer in leaked email (www.pcgamer.com) angielski
But its prime target was Nintendo, according to a 2020 email leaked during the FTC v Microsoft trial.
Unity to Cap Runtime Fee to 4% of Revenue Over $1M, Users Will Self-Report Figures (wccftech.com) angielski
The overhauled Runtime Fee policy plan being considered by Unity Technologies will cap the fee to 4% of the game's revenues over $1 million....
Devs on Unity Runtime Fee: "The trust is gone forever" (www.gamesindustry.biz) angielski
Terraforming Mars team defends AI use as Kickstarter hits $1.3 million (www.polygon.com) angielski
Can they even track pirated installs ? (lemmy.dbzer0.com) angielski
Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs (twistedvoxel.com) angielski
Unity will quietly waive controversial fees if developers switch to its ad monetisation service - report (www.eurogamer.net) angielski
A fresh report into Unity's hugely-controversial decision to start charging developers when their games are downloaded has thrown fresh light on the situation....
Was Unity lying yesterday or are they lying today? (lemmy.today)
Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won’t be overcharged.
I wonder why Godot and Unreal are getting so much interest today (lemmy.today) angielski
Starfield’s Planets Are Covered In Thousands Of Dead Creatures (www.kotaku.com.au) angielski
“Just upgrade your PC”
Nintendo reportedly showed a demo of the ‘Switch 2’ console at Gamescom which included visuals comparable to the PS5 and Xbox Series X. (www.videogameschronicle.com) angielski
PlayStation Plus Monthly Cost Soars by 600% in Turkey, Sparking Outrage (www.9to5software.com) angielski
Starfield gets low-spec PC mod for those gaming on potatoes (www.vg247.com) angielski
I watched 2 hours of starfield gameplay and an hour of review angielski
and I am really not impressed. I don’t want to know more about the story, don’t want to build a spaceship that I can fast travel with, don’t want to explore the universe....
Starfield is Bethesda's Least Buggiest Game to Date, Say Sources (insider-gaming.com)
Starfield is Bethesda's Least Buggiest Game to Date, Say Sources (insider-gaming.com) angielski
Cyberpunk 2077 Phantom Liberty - Gameplay Trailer | gamescom 2023 (www.youtube.com) angielski