nothingcorporate

@nothingcorporate@lemmy.today

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

John Riccitiello is stepping down as CEO and president of Unity (investors.unity.com) angielski

SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately....

nothingcorporate,

Mostly. The runtime fee now only kicks in after $1 mil, and you are limited to a 4% cap, and they are honoring the old EULAs, so if you want to avoid the fee, you just stay on the current version of Unity. They can still eat my farts, but this is much better and won’t kill a bunch of games the way it would have before.

nothingcorporate,

€10 may not be much, but as a broke gamedev student, I’m really hoping this Unity exodus is just the boost Godot needs to become more competitive with Unity.

nothingcorporate,

You’re right, they’re absolutely collecting data, but saying they can’t differentiate between activations and then saying “oh yeah, actually, we can when it comes to (piracy/bundles/charity/etc.)” less than 24 hours later tells me that not only do they not care about game devs, but they think we’re stupid too.

nothingcorporate,

Unity: Everyone really seems to hate EA

Also Unity: Let’s hire the CEO of EA

🤦

nothingcorporate,

This is the perfect answer.

nothingcorporate,

Good point, they can’t both be true…but they CAN both be false. I’m hiring you as my lawyer.

nothingcorporate,

Ding, ding, ding! We have a winner! Unless you have anything to do with Unity, because there are no winners in this shitshow.

nothingcorporate,

Certainly Godot is the safer bet (probably why they are surging so much more right now), but Unreal is nowhere near as bad as Threads. Unreal is open source, and the license specifically forbids Epic from making retroactive changes like Unity just did:

  1. The Agreement Between You and Epic

a. Amendments

If we make changes to this Agreement, you are not required to accept the amended Agreement, and this Agreement will continue to govern your use of any Licensed Technology you already have access to.

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