Finally! I haven't played an Assassin's Creed game for Years because they were too long, repetitive, and filled with boring timesinks. And I used to be a huge AC fanboy back in the day. Starting from 1, I played each release every year until Revelations + 3 burned me out. Took me years to recover enough to play AC 4 and Rogue. Never even touched Unity, barely tried Syndicate (and only because I got it for free), and all the new ultra-long ones starting with Origins I didn't even bother starting, except for Valhalla during a free play weekend on Steam. Valhalla annoyed me enough over that weekend that I just didn't bother buying.
I've been waiting for a "back to basics" game like Mirage for a while now, and the fact that it has callbacks to the gameplay and setting of AC 1 is a big plus for me. I'll wait for reviews, but it's the most interested I've been in an AC game for a long time.
During what I still consider the golden age of gaming, which is 1997-2004, most single player games were aiming for 30-35 hours. That has been my sweet spot ever since but it doesn't mean a game can't be satisfying with less than that.
I personally don't find anything shorter than 10 hours enough of an experience. 25-30 sounds very reasonable.
For comparison, best I could find is Xbox Series X|S selling 21M units. Link. This means Sony outpacing Xbox by a 2:1 ratio, or market share is 66% vs. 33%.
2028 it is then.
I tried buying the PS5 when it released, and couldn’t get my hands on one for nearly a year. Then I saw the content lagging and decided not to buy the PS5. I still don’t see why I would want a PS5 today. I got a fairly decent PC, so that can carry me for another 5 years or so
If the content cadence for PS5 is not to your tastes, I don't see it getting better in 5 years. Games the size that Sony is making don't get made quickly.
This is the big thing. There's been a few games that have released on PS5 that had me considering buying the console (Ratchet & Clank RA, Returnal, Final Fantasy 16) that have tempted me, but they're all either already on PC or coming in the next 2 years. Why would I buy a console if everything on it is gonna get ported eventually anyways?
A reason I might buy a console used is because certain titles, like Nier Automata, were poorly ported to PC. I love that game, but the Steam version crashed a lot for me.
Without that fan patch, I wasn't able to play at all. But further into the game, it started crashing every 10 - 20 minutes. Think the particular Radeon card I had at the time was poor compatibility. nVidia users might have had more luck.
I feel Sony exclusive console draw no longer holds a much weight as it used to for PC gamers. In the past I “knew” Sony games would never ever come to the PC, so it was to only way to play them so I got them. Now I just have to wait, and I never buy games at launch either and never bought consoles until the exclusive library could stand on its own without taking into account future releases so I ended up getting consoles mid Gen or end of life anyways. So being first mover on the console never mattered to me.
I simply don’t have time to also park myself in front of a PC and game that way as well, and as far as purpose built PCs that connect to a TV go
I just got a fiber optic hdmi cable hooked up to the TV and use a controller if I want to play on the couch. Don’t really see a point as result for my case to get a console specifically just for console gaming.
I get it for people who aren’t going to have a gaming PC to begin with or PC is too far to connect to a TV, but otherwise don’t see the draw to picking up a PS5 anymore. Not offering me anything novel in terms of hardware since already got the couch experience. If it was capable of being a httpc then yeah that’d be neat, but otherwise find it a hard sell to spend money on something that is just for gaming which my PC already does.
For me I guess. PC is just a Xbox, Sony, and to some extent Nintendo all in one now. Just been nice side effect of digital purchases not being as fractured and then locked into console hardware anymore, since pc is something I’m going to keep using anyways and stuff like steam deck is more then sufficient to play them too as you mentioned. I guess just got tired of being locked proprietary hardware over the console generations and losing compatibility and also having to wait for years hoping for remasters to play games at better settings.
My PC is a prebuilt I got for not that much a year and a half ago, and it plugs directly into my TV with an HDMI cable, the same as my consoles. It's actually next to my TV, and I play with a wireless controller. You don't need a special set up anymore for that, so long as your TV uses HDMI.
How does it’s performance compare to a PS5? Because at least where I live, I would have to spend about twice as much on a PC to get the same performance as a PS5.
Lackluster at best isn't really accurate, most of their ports have been more than functional and usually get performance patches. Alot of these issues are also poor optimization more than anything which means alot of issues can often be brute forced with stronger rigs so it adds value to upgrading whenever its time for that.
Cost to performance ebbs and flows with each console generation, and console generations are getting longer, or perhaps disappearing if Microsoft is to be believed. PC gaming's market share has been steadily rising for over a decade now, to the point where PC versions of some games that used to be console-only releases now outsell their console counterparts. There are a lot of reasons we could guess as to why this is, but I don't think they're wholly two different markets, and I don't think Sony thinks this either, regardless of what they said in court. They're preparing to set up their own PC storefront, probably without anything that will make people want to use it besides exclusives, even though that's failed for everyone else who tried it, but signs are pointing toward them preparing to do it.
Yeah, I don’t think it’s so much that Sony doesn’t see PC as a direct competitor, but that Microsoft is pushing them in a direction where now they feel they can’t afford to cut themselves off from future markets that might be much more relevant and less niche in the future. If Microsoft didn’t switch releasing Xbox exclusives when it came to PC I don’t see Sony bothering with the PC market. Feels like something they were more reluctantly dragged into as the market of gamers started changing.
Also, even with the rise in PC parts due to stuff like mining the demographic had changed too where kids are growing up watching streamers, wanting to stream, so lot of people they follow using PCs. Guys like Linus are pretty big youtubers too changing the accessibility of PCs from this obscure nerdy and complicated out of reach thing into something more people are wanting to try if their interest is piqued.
Even if Microsoft wasn't bringing their games to PC for the longest time, there are other factors that would have pushed Sony in that direction. The games that they're making are immensely expensive to make, and they can't necessarily bank on console sales recouping that cost as guaranteed as they used to. And then there was also the supply shortages caused by the pandemic that prevented PS5s from being picked up by ready and willing customers.
Just saw the article about this on IGN as well. I know they've been mostly hands-off with studios they acquire but this is still pretty sad news, I hate that even AA game devs are getting under the umbrella of few megacorps now...
Why couldn't this device have been the one to have "360" in the name? It would have worked (for once!).
"Why do they call it the PieceShyt360? Because you throw it away and it boomerangs right back to you!"
Seriously, though, how am I going to catch the Joker with this thing?
For reals: looks like it has bad ergonomics, the software (just stock Android?) looked to be performing poorly in that one video, it will be super overpriced probably, and we don't know how locked down it will be. If it is cheap and we have play store services, it might be an ok emulation device?
That's what the Unsubscribe button is for in the email, after the promotion is over. Or setting up a filter in your email to dump everything from Sega into its own folder.
For me, the mods keep the game from becoming too punishing. FNV needs a lot of mods to keep the bugs and the invisible walls from killing your game. FO3 and FO4 need quest fixes and additional quest mods to keep them interesting.
It just feels like each game has its own "youre gonna suffer for a very long time, then you will get to good part of the game" energy. And god forbid you put the game down before you reach the end, because you will never get to the end again.
It's more of an indictment on my attention span than the game, but fuck man.
I recently played fo4 with mods and over did it. I’m running around in power armor with infinite energy, with a crazy railgun, mowing down everything that moves. It got old fast. I’ll have to go back in with different mods that are more fun.
This sounds like average Bethesda experience. I always get hyped by their pre-releases, but I find the actual games to be tedious and boring slogs.
I know it’s down to personal taste, but I think I enjoy a bit more rail-roading and bit less sandbox. Witcher 3 and Cyberpunk 2077 are “just right” for me, the story is tight. Bethesda games a bit loosey-goosey (ha!) with their storytelling.
I’m sorry, but what did you expect? You can’t possibly think people that were massive fans of your Metroidvania game were going to suddenly love your city builder.
It’d be like if Call of Duty decided to build a Tower Defense game.
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