I played the first one pretty much at launch and I finished and liked it a lot but the backtracking killed it for me. It was just way too much walking around ignoring mobs because I had fought them so many times every time I walked back to town. I know they fixed this somehow on later patches. Hope they bring along all the QOL updates the first one got.
(tbf It never really bothered me, cyberpunk is one of my favourite games ever. The story, the voice acting the goofy and scary side missions. For me the jesus pose and the teleporting cops where forgivable.)
I’ve tried to keep my spoilers to a minimum, but from what I’ve read, MAXTAC has their own siren. At 5* wanted level, when you hear their siren, a little bit of poo will come out.
Police are apparently relentless too - at all wanted levels. Oh, and straying into a gang’s territory with police on your tail can lead to interesting results lol.
I seriously can’t wait! I love netrunning, now I can be the netrunning demon everyone fears!
I’m referring to the spoilers for the changes incoming in update 2.0.
Not everyone likes to read what’s changed and want to experience it first hand. MAXTAC was not in the base game and is a huge part of the consequences of your actions on the street.
Many people have warned me that the game has issues on modern systems and crashes. Besides, I would really love a remaster that improves some aspects of the game. The gunplay really hasn’t aged well.
I wish they’d make the drive an optional add-on that you could buy later if you decide that digital only isn’t for you, instead of using it as product segmentation. But that would be pro-consumer, so not gonna happen.
That’s problematic because you can resell disks. I suppose they could sign disks independently and then only allow one digital owner, but then you’d need a formal process every time you resell, or worse, disallow reselling, and the cost for producing disks would go away up (not to mention returns would be a headache).
Another benefit of having an external disk drive is that you can replace it if yours goes bad. I’m not sure what’s going to “end in tears,” it would work just like any other USB device, you plug it in and the console could load games from it.
But yeah, an all digital console makes no sense to me, unless it’s an interesting form factor like a handheld or an arcade cabinet. So the only console I have is a Switch, and everything else is on PC.
I was all for physical copies for years. And I get why people still would be because they have massive collections. But honestly now I’ve got the disc drive ps5 version and it hasn’t been used at all. Granted I only play like 3 or 4 games at a time for a long time, but every game I’ve bought has been digital.
Plus, your point of being able to replace the drive is huge (to me atleast) because every console I’ve had the drive went first; they were also super out of warranty. So I get why people want built in drives but it’s just one less port that’s going to breaks that also less and less people are going to want or need.
Lastly cause im like weighting a thesis or something haha but I bought a 4tb external hard drive that’s plugged in the back of the ps5 that holds everything I could want if the internet went dark. And I can throw that in the microwave incase of a solar storm so
Will that drive still work on the PS6? Will it work in 20 years? Can you buy more games after a Sony has shutdown the digital store? Can you sell your digital purchases if you don’t want them anymore?
Those are the kinds of problems physical media solves.
I buy digital media on my PC and physical media on my consoles, because PC games aren’t hardware specific whereas console games are.
I fear more and more games will become like BG3, digitally exclusive. I asked for it for my birthday and was told the game didn’t exist for PS5. I was confused, as I most certainly have been reading reviews, then I found out it’s only digital and thats why no one saw a copy.
The title is wrong. That click bait title makes it sound like the studio is done and won’t continue developing games.
The reality from the article: “Crystal Dyanmics made the difficult decision to part ways with nine brand/marketing and one IT employee today due to an internal restructuring to align the studio with our current business needs,” it wrote. “We are working directly with the affected staff to support them.”
Sucks for them, but none of the developers are currently affected.
The title is correct, the title doesnt say its closing the studio, it says that at the developer Crystal Dynamics there are layoffs. it doesnt say that what you consider developers inside the developer Crystal Dynamics are being laid off.
Tbf, a lot of people misjudged it, including Larian. I don't think a lot of people really believed the "choices and decisions matter" would work as well as it did. Prior to release, I read an article that talked about how it was gonna be neat that the in-game news would update based on your actions. Like, that was the noteworthy function to discuss about the game. "NPCs might talk about your actions in passing to each other".
Did Microsoft underestimate it more than others? Sure. But pretending like every corporation, including Larian, didn't underestimate it a whole lot is a bit crazy.
Edit: and isn't the game Divinity: Original Sin II? Did it have other names in other international markets?
Edit: this was submitted as a response to https://lemmy.world/comment/3615435 but Kbin didn't seem to actually tie them together. It shows me that it was written as a reply on Kbin, but seems to have lost connection to the comment hierarchy.
The degree of success couldn’t be predicted, sure. But larian is not a new studio, BG is a big ip, DOS2 was a big success, the witcher 3 was a tremendous success, and the game was in early access for 3 years so you could very easily gauge how it was going.
If a decider can’t see that coming at least as a significant possibility, they’re all clowns who don’t deserve more than the lowest wages.
Except virtually everyone got it wrong still. Even the head of Larian thought it'd top out at 100k max. That's currently it's average now with it's max being more than 800% higher.
BG is a big IP, but it's never had this level of success. Look at Diablo III's release (similar IP with a long break between games). It had better advertising campaign and still kind of became noise fairly quickly. Game news sites barely covered BG3 until it hit it big.
Microsoft definitely undershot, but it was likely basing it on a lot of the aggregated news as well. It had barely any coverage prior to its official release. This is usually a sign that the game will be mediocre.
Larian is a big studio but its last expected game from its really only known IP was cancelled after being put on hold for four years (granted BG3 was also being developed during this time). It's biggest games prior to this got at least partially funded on Kickstarter (not a knock against KS, but it's not generally seen as the sign of a strong studio to exec-types).
I don't blame an executive for not seeing this coming.
Executives obviously didn't see this coming. But neither did game journalists or even gamers.
Its a mistake in hindsight, but with what everyone generally knew at the time, it was the expectation of most.
There is a difference between misjudging the success and betting on the failure.
Did you read the paper? BG3 was assessed far below just dance or let’s sing ABBA! It was at the very bottom of the list!
I bought the game blind a year before release. Not to test it but because I knew were I was going. Of course I had big fears about it because many games pretended to be BG successors and I didn’t want to get my expectations too high. But I didn’t know anything about it because I didn’t want to spoil the surprise.
The information was there. I don’t know why journalists to whatever didn’t saw it coming but I was prepared for it being a big thing for me. It is litteraly their job to assess whether a game will work or not. They bet on failure. They couldn’t be more wrong, and I don’t think there was any sign of failure.
It was expected to be a second release after being a Stadia exclusive. This isn't judging quality, just impact.
Edit: and let's not pretend by adding "far below" when it was in the same group. And the ranking isn't even totally based on expected sales. The asking prices and the levels aren't in order. You're misinterpreting one quote entirely incorrectly and trying assuming too much from a chart.
I think it’s just an interesting story since we have actual internal emails from Microsoft that we wouldn’t have if it weren’t for the justice department’s lawsuit to stop the Activision buyout.
I'm well aware of that. That's why I named it. They said "Divinity of Sin 2". I was asking if they meant Divinity: Original Sin 2 and if it went by a different name in other markets. I thought that was clear. I'm not sure how you got to think I was asking what it is.
I honestly don't know how that interpretation was possible in the given context. It was mentioned in direct response to someone saying "Divinity of sin 2" and I corrected it.
On steam will the update automatically install? I am finally like 90% done with the main sorry line and I would rather finish it as is before starting over to do all the side quests.
Afaik it is impossible to not update the game automatically if you have internet. But it could be that it will be possible to downgrade the game to an earlier version although that depends on the dev making this function available.
On Steam rollbacks are possible with the ‘betas’ feature, but few developers use them. Total War: Warhammer 3 allows rollbacks after bigger updates because those typically break older saves. The option to roll back is hidden in the properties option.
Seems like you’d have to jump through hoops to avoid updating and continuing to play it while connected to Steam normally. #1 you should go into the Properties of the game and set it to not automatically update. But that won’t fix your issue, as it will trigger the update when you attempt to launch it. Also set it to not allow updates while playing the game, just in case.
Some games you can go into the steam directory and launch the .exe yourself, and that might work. There’s also Steam Offline Mode, but you may want to set it up today before the update drops and test how it works (I’ve never used it). Maybe you’ll have luck disconnecting from the internet before launching the game after the update is available. If you’re not able to completely disconnect your machine for whatever reason, you can get a program like NetLimiter and block the steam applications from accessing the internet temporarily.
If you find the appmanifest file for the game (it’s in the steamapps folder where your games are installed) and set it to read-only, Steam can’t update the game. I think it’s based on the appid so the file should be called appmanifest_1091500.acf. You can open it up like a textfile where it’ll have the name of the game inside if you wanted to make sure.
Microsoft pushing it as the affordable next-gen console didn’t hurt. I’m not sure how that decision will play out going forward for Microsoft, but it’s been a pretty effective strategy so far.
The only mistake imo Microsoft made with the S was not giving it the same ram as the x. Puts more work on devs to optimize vram assets when vram is the cheapest way to make any game look better to a dev.
I know I only got it because I couldn’t get an SX and it’s my secondary console. I kinda regretted it, but it really doesn’t get a lot of use. And probably won’t until Fable comes out.
I’m enjoying it. I don’t have a TV that can take advantage of the X’s power, and I honestly don’t care about super high frame rate for ultra high quality graphics. Almost all the games I play are on Gamepass too, so not having a disc drive doesn’t bother me.
Plus it was given to me for free when a family member replaced it with an X.
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