Unity Technologies, known for its Unity game engine, has been facing severe backlash for its recent decisions. Unity adjusted its fee structure, now charging game developers per install with retroactive terms of service changes. This move is expected to negatively impact numerous game projects. In addition, Unity removed their transparency GitHub repo and reversed previous community-centric commitments, leading to widespread industry anger. The CEO’s past decisions to maximize revenue raise eyebrows. Unity rejected a $20 billion acquisition offer from AppLovin in favor of a $4.4 billion merger with Iron Source, a mobile game development monetization company. Tomar Bar Ziv, CEO of Iron Source and a Unity board member, has notably sold around $20 million in Unity stock following the merger. Recent aggressive pricing models seem to mirror those adopted by Twitter and Reddit. Unity’s shift seems aimed at promoting Iron Source’s Level Play service and could significantly harm developers, especially in the mobile sector. Companies like Azur, Voodoo, and Century Games have retaliated by disabling Unity and Iron Source ad monetization. Unity’s recent closure of two offices due to threats from its own employee underscores the depth of its internal and external crises.
I still want to look into some reviews, but I’ll probably end up buying Phantom Liberty. The 2.0 update has been a lot of fun for me. The rebalancing of weapons, perks, and cyberware has made my build a lot less boring. It was too OP ik the end game, being able to basically kill all enemies without them seeing me. But now my sniper cannot shoot through walls anymore and I constantly run out of quickhack RAM which forces me to use health for quickhacks instead using the overdrive ability.
The police chases are also good fun. It makes the city feel a lot more dynamic. The police will basically engage anything that hurts them. So you can get them to resolve their own NCPD sidequest thingies by leading them into a crime scene with other enemies. They’ll also shoot at civilians or each other. This lead to a peak America moment where a civilian car got launched in a car crash, and because it hurt one officer all the police in the area started shooting this poor civilian car that was flying through the air. It’s been a lot of fun to just drive around and mess with the police system.
Indeed, who are they even going to piss off, it’s not like there’s a ton of people playing in Ukrainian who’ll be offended by the localization choices. (Although maybe in 20 years or something, references to the warship and such might be harder, but I imagine the crimes one will make even more sense)
We are just now getting out of the bullshit days of 40 game launchers. The Big Industry morons like Ubi, Ea and Bliz are crumbling. Indie devs are being celebrated and releasing titles now more than ever before. We are in a ‘quiet’ time of gaming. i believe. not a dark time. If the mainstream industry can get back to more honest and longevity based projects then we will in the next 5-10 years see another golden age (think 2007 or 2017 release titles) and of course year over year everyone can point to one or two games worth playing for the whole year or two till the next one.
Remember, Skyrim was released closer to the first year you listed than the second one and the sequel is still quite a ways out. There are entire release day players of Elder Scrolls 6 who were not yet born when 5 came out.
Valve may not be the cheapest by any means, but that’s because they’re offering a product 30x as valuable. The other launchers companies have are shit, across the board, nothing but shit. It’s not even in the same continent. If any one of these companies actually wants to ever see this change, they are going to have to set their greed aside. That’s impossible for CEOs in this day and age, so I don’t see Steam ever losing their stranglehold unless they do an about-face from everything they’ve done so far. In the grand scheme of things, Valve is one of the most customer friendly companies on the face of the Earth and they continue to be innovative and supportive to users. Epic on the other hand is everything wrong with capitalism, and much the same can be said for any of the other companies with competing launchers/game stores.
What’s so wrong with Epic? I prefer Steam but Epics client has a better UI, I haven’t found any problems, and deals seem better than Steam, especially with free games.
No communities, no guides, no VR , no game streaming, annoying download manager, annoying friends tab, no steam deck, no game collections AFAIK. When Fall Guys came out for free I gave the Epic launcher a real chance and it was incredibly limited in it functionality and frustrating to use compared to Steam.
Steam is shaping up to be your all in one library for anything games be it PC, VR or portable. The Switch, Quest, Playstation, Xbox and Epic launcher all offer a piece of that experience but having a unified platform that syncs your saves and doesn’t nickel and dime you for features and accessories is why Steam is more popular.
I haven’t been using Epic enough to really compare with Steam sales but stuff gets really cheap on steam really fast. I would also gladly buy my games for money on Steam just to be able to play them easily on my Steam Deck. Also Epic is only doing the free games because they have unreal and Fortnite money, there’s no telling when the free games will stop.
You’re right about most things, and Linux/VR support is often a deal breaker for me so I rarely use Epic. But you really think its that unusable? I’ve heard mostly positive things from my friends. I don’t care how or why they’re giving out free games but its a huge plus. I just really don’t understand all the hate.
I remembered some more stuff epic doesn’t have. Steam input and launch option customization. I can play Civ 6, a game meant for kbm, on my steam deck with the controller buttons. Epic obscures their exe files to make it hard to know which to add as a non steam game to steam.
It was annoying to go from steam with it’s deep and helpful functionality to epic with what essentially just feels like the iOS appstore. I especially hate being forced to use epic online services on a game I bought ON STEAM. I couldn’t play the sackboy game with a friend on steam deck because something along the way broke and epic services wouldn’t let me. This game is P2P there’s definitely no servers being involved so why the heck can’t they just use steamworks?
Epic being unusable is a bit of an exaggeration but in terms of the platform they offer it is inferior to steam in every single way and they have done almost zero to make up the gap. Instead they pay money to keep games away from steam and force you to use their launcher in the most annoying and inconvenient way. That’s why they get so much hate from people.
Adding to what Natryamar said, epic once bundled actual malware with their client and is partially owned by Tencent, the chinese company known for turning games into garbage.
I absolutely love their client and prefer GOG over Steam. I remember how their client GOG Galaxy is highly praised in the developer community, because it is so well designed and runs so performant. It also allows you to play any previous versions of games you own.
What has GOG done for Linux? I care about OSS and companies supporting my preferred OSS operating system. To that end, Valve continues to be a steward without peer.
This opinion is in no way unpopular. Valve is privately owned and headed by a single individual with tremendous purpose of will, which is how they’ve done so many great things for the gaming industry. The issue lies with said leadership vacating their role (GabeN is getting old) and some greedy bastard taking the company in a wholy different direction. tl;dr: we need a strong competitor, but not now, and ABSOLUTELY not Epic.
Marvel’s Spider-Man: Miles Morales Marvel’s Spider-Man: Remastered God of War: Ragnarok Horizon Forbidden West Ghost of Tsushima: Director’s Cut Rachet & Clank: Rift Apart Demon’s Souls The Last of Us: Part 1 Sackboy: A Big Adventure Returnal Uncharted: Legacy of Thieves Collection Death Stranding: Director’s Cut
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Bit hard to narrow it down… what do you enjoy? And have you played much from that era?
Just off the top of my head… simcity 2000, Ultima 4,5,6,7, the quest for glory series, civilization 1 and 2, fallout 1 and 2, xcom, master of orion… there are a ton of classics that are still worth playing.
For something perhaps a little less popular, maybe try Tex Murphy?
Edit: oh, I just remembered Commandos! if you’re a masochist, anyway. That game is hard as balls. Fun, though.
Great list - these are all worth checking out. Some of these games I spent way too much time playing.
I think Ultima 7 is probably one of the best RPGs of the 90s. Ultima 6 might have been the first to 'clutter your entire world with junk' game, but was both beautiful and massive for its time (though 7 did everything better).
It's hard to go wrong with most of the classic Sierra games, though the text entry ones are in a special difficulty level of their own. King's Quest series. Conquests of Camelot was enjoyable. Colonel's bequest. Space quest series.
The Kyrandia games were enjoyable but I played them not too long ago.
Personal favorite from the era: X-Wing! There were plenty of better Star Wars flights sims in the years after it, but the original on floppy disks holds a special place in my heart.
Tyrian 2000 is an easy choice given it’s permanently free on GOG. It’s a really fun old shmup with story and arcade modes, lots of difficulty settings (look up cheat codes if you need to make it harder) and a pretty solid amount of weapon customization. Still very much holds up today.
I’m 1000% behind an Anachronox reboot or sequel. The cliffhanger at the end of the original game is one of the largest unanswered questions of my childhood.
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