Coming from bg3, I had the opposite opinion. BG3 loading screens take a while but it doesnt load very much unless your loading saves a lot. With Starfield you get hit with a small loading screen constantly like when transitioning in/out of ships, buildings, planets, etc.
For me it’s not the speed, but the quantity. Docking? Loading screen. Launching off planet? Loading screen. Changing planet? Loading screen. Landing on the same planet? Loading screen. The only solution is to fast travel everywhere in an “immersive” space sim RPG. NMS and Elite:Dangerous have solved this issue. Bethesda needs to get with the times already.
I feel like the person posting that in the first place was not really acting in good faith - with as highly politicized as the topic is, and with how much people genuinely care about it given the way people’s rights to just live have been so quickly taken away, posting that was basically lobbing a grenade to watch what happens. It couldn’t just be an innocuous post because by nature of what it was, it wasn’t innocuous, and there was no way to not know that. People were going to get angry and the comment section was, very predictably, both here and in the Starfield comm it was cross posted to, going to turn into a dumpster fire. It felt like, to me, that the OP had an ax to grind, and that came out in their replies to people who were upset. It was by nature an incendiary post, and got incendiary reactions.
The recent exchange surrounding that post has raised serious concerns about the quality of discourse on this platform. Rather than engaging in reasoned debate to dissect the complexities of the issue, many participants seem to resort to inflammatory rhetoric. This unfortunate trend undermines the very purpose of a discussion forum and has led me to reconsider my continued participation here.
It is meaningless to engage in bad faith discussions. Are you aware of the paradox of tolerance? Tolerating intolerance only serves the purposes of the intolerant, while the tolerant get pushed aside (which could mean anything from disenfranchisement to death)
Therefore, the tolerant must be intolerant towards intolerance.
There exists no good faith or tolerant argument in which removing pronouns makes sense, it is at its base a message of intolerance.
There are no complexities and no discussions to be had, you are either intolerant yourself, or naïve, if you think this is a topic that can be discussed.
The intent of my original post was not to advocate for intolerance, but to question how moderation decisions are made, especially when there appears to be inconsistency. In doing so, I hoped to promote reasoned debate on that specific issue, not to engage in bad faith discussions.
While I understand that certain topics may be inherently fraught, the objective was to consider how platform moderation intersects with issues of free choice and community standards. That said, if the prevailing consensus is that some subjects are too divisive for productive discourse, then that too is a topic worth discussing.
I’m kind of curious to here about Nexus’ inconsistency. As far as I can tell they’ve been pretty consistent if the mod gets their attention. There was a Spider-Man mod that removed a pride flag, and Nexus removed that too. That feels consistent to me.
“I do think, though”, he concedes, “we have stumbled, and it feels like stumbling on a mechanic that has never been seen in a game before.”
“And a lot of this is very mystical because I’m trying to avoid to tell you what it’s like. But it’s going to be a lot more like a kind of Fable - Black and White - Dungeon Keeper kind of experience”
I’m not really familiar with those games, only with the infamousness of molyneux, but wasn’t the player’s actions leaving behind a pretty clear effect on the world a common theme in those games? That may have been what he was referring too.
It may also be him naming those because those games were the heights that he wants to go back to. The games he had made when he was still relevant must be much more present in his mind than they are in ours.
it’s going to be a lot more like a kind of Fable - Black and White - Dungeon Keeper kind of experience
Based on this description and given the only thing two of these games have in common, I can only conclude his latest project is a game focused on using your floating god hand to slap the shit out of your minion(s). I’m just not quite sure about the Fable connection…
No peaking, iron sites, head turn, geometry grappling. CS is very much nostalgia mechanics. They started the competitive shooter genre, and they’re still here.
My friend told me about this earlier and that’s exactly what I thought. They knew this wouldn’t be popular and would drop the value so they sold before the announcement, that’s got to be insider trading
Now the share price will drop and he will buy his share back at a discount. Then they will revert the policy and share prices will rise. Boom! Free monies!
I think the part where they had a trend of selling over the course of a year makes this not insider trading (or harder to prove if they were playing the long game).
They probably have automated sell of dates or automated sell of prices.
This is part of a consistent pattern over the last year.
He probably hasn’t bought any stocks due to receiving stock as part of his employment contract.
It could be insider trading, but considering how companies have been doing pricing structures and rapid shifts from free to subscription based and then seeing sales/profit increase I imagine it’s worth it for them to simply keep the stock long term, but an initial sell off was put in place at a certain price. Sometimes there’s smoke and there’s fire, and sometimes it’s just simply the fumes of capitalism creating a system that’s uniquely imbalanced for everyone else, but isn’t really insider trading.
I feel like a scheduled sell shouldn’t mean insider trading investigation is off the table.
Does it really matter if they decided to sell just before they devalue their company, or they devalued their company right after a sell? They knew about both before hand, and they can have the same intent either way.
I suppose, but that’s a different crime under a different statute Im guessing. (Tanking the company because gou have a scheduled sell, versus selling because you tanked the company.)
They’ve been consistently selling off stock for the last year as noted in the article. Many of these execs get paid in a combination of cash and shares. To get their full wage they sell shares.
No, as the article says they’ve been doing it all year. Many execs and important employees often get paid a big chunk of their wage in stock. To get cash they need to sell stock.
“basically we made a coloring book. It’s bland, boring, but some talented artists will add onto the poorly fleshed out systems later and keep it alive for five years. We love our modding community.”
Watching Bethesda scrape together this new IP and it just being… Average… Is disheartening. I hope they’re just channeling their good ideas in ES6 but I’m losing faith.
I’m not surprised…it’s just okay. I’ve put maybe 25 hours into it and it’s not grabbing me like I hoped it would. Fast traveling everywhere is boring, inventory management is a nightmare, and the UI is frustrating. The last straw for me was during the " Rook Meets Queen" mission >!where I’m supposed to be deep undercover in the Crimson Fleet yet I can’t progress until I pay them 45,000 credits because there’s a bounty on my head. Seriously? Either I’m undercover or I’m not. !< So I put it down to revisit Cyberpunk, and I’m hoping once I get through that the kinks will be ironed out and the mod tools with MO2 support will be ready. I still have more fun playing a heavily modded Skyrim.
What? The developer whose UI has been consistently shite from game to game, only for mods to come to the rescue, has released yet another obnoxious UI? Whose games are pretty much universally “great with mods”, is meh right out the gate? Colour me shocked!
Funny, that’s the exact mission that made me lose interest in the game as well. >!I hopped on that day for the base building and eventually ship building but I guess I had a stolen item on me and triggered the mission. I don’t want to be forced to do this mission or pay the fine when all I wanted to do was play a different portion of the game that was available to me.!<
Molyneux’s great sin is the inability to shut the fuck up while he’s ahead. lt’s hard to explain how much weight this guy carried in the 90s/very early 00s but he was the guy that did Populus, Dungeon Keeper, and Syndicate. And then he just kept over-promising and fucking up for a whole decade.
If he’d kept it reasonable he might still carry some of that weight but he cannot stop promising the moon and then delivering mediocre shit. It would be like Miyamoto releasing flappy bird with NFTs instead of the next Zelda game. God he’s so frustrating.
I love it. I do wish they had opened up mods and community servers before launch but the core game plays and looks so good. Most of the missing modes were never core to the game, hopefully they add some of them back after reworking them later (DZ?). It runs even better than GO did on Linux too.
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