I’ve noticed AI tends to give everyone light blue eyes. Back when I used YouTube, I noticed people use AI to generate thumbnails and all people with brown eyes had blue eyes which confused me.
It was the same with lies of P… I think it’s becoming a trend and someone needs to stop it, it’s false advertising. None of the reviews are credible, they’re not reviewing the same game
Nah, they don’t need to stop this at all. This basically lets people pirate games all they want so long as the devs don’t intentionally throw in a game breaking bug on the review version.
Denuvo is always online DRM software, that usually results in performance issues (reduced frame rate, increased latency, stuttering, etc.).
In this case it appears Ubisoft avoided tried to skirt the potential bad press from performance issues by delaying the inclusion of denuvo until after people had bought the game/early reviews came out.
Are there any publishers that aren’t actively trying to sabotage their own userbase? Activision? Ubisoft? Blizzard? EA? Even Valve now going to town on shitty microtransactions and deleting CS:GO?
I guess they did it since Denuvo is generally known to cause performance issues in games.
So, reviewers gave scores on the denuvo-less game, which would have better performance, thus better scores, then they patched denuvo into it, so that they will get their drm and any performance drops will not play a role in any low scores.
But I can’t understand why reviewers can’t update their review… maybe it’s expensive for major reviewers?
Denuvo is a very complex anti piracy system for games that is pretty controversial. There’s a lot of evidence that it affects performance and it forces games that wouldn’t otherwise need Internet to be activated online regularly.
It’s the kind of thing that a reviewer would mention and that some people would use in their buying decisions. Sneaking it in after launch is going to make some people pretty mad and I’d feel used as a reviewer.
Denuvo is like having to call your helicopter mom every other minute to make sure you still have the right to play.
If the call fails, or she doesn’t pickup, or if you can’t call for any reason (maybe your in the woods and have no service) you’re instantly teleported into a dark room and all your toys are gone because everyone assumes you’re a criminal now.
In the (vain) quest to make people stop pirating, it goes so far (admittedly also comes the closest to "working") that it starts causing significant side effects. It's also apparently always online, which is a historical pet peeve for a lot of people: it doesn't add any value to the game, but it does add a buttload of possible extra ways for the game to crash or become unavailable. With no benefit to you, the player, and not much you can do about it, other than playing the games of someone who's not quite as much of a dick.
I respect your opinion, but I disagree. I much prefer an over the shoulder third person perspective to being a floating set of arms. Being able to see my character interact physically with the world and move around in it is more immersive to me, personally.
They went bankrupt ages ago, got recently picked up by another company and revived, and now it seems like they’re going under again. Nobody really knows what’s happening behind the scenes but as the tweet says, seems like they’re all under NDA.
After the revival they just re-released the Batman games, announced a sequel to The Wolf Among Us and then nothing for 4 years? It is sad to see Telltale gone, but at the same time I am not surprised.
They never got revived. A third party bought their titles and company title when they went bankrupt.
The new company renamed a division of itself to Telltale and offered the old devs jobs as temporary contract workers.
None of the previous workers took the job. They did end up hiring Adhoc Studios (real former TellTale members) to work on TWAU2 after development stalled.
It should be no surprise that the company is laying off people. They did nothing with the IPs for 4 years besides sit on royalties.
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