Doesn’t really make any sense at all to investigate it again since nothing at all changed for the EU, and the streaming changes offered for the UK make it more competition friendly.
I bought and played it a bit some months ago. It’s an interesting RTS/4X blend with the “realtime with pause”. For me the game wins in originality, with some novel systems I didn’t see before.
Not super memorable, but a nice change of pace if you want a middle ground between Civ and C&C. Buy on sale (was not so pricy either iirc).
Whelp at least Paralives could be fun? Or that other one being worked on by Paradox? We honestly just need someone to save us at this point. Anything else would do so well even if it wasn’t quite as polished. It just needs to be feature complete at launch.
I’m honestly amazed that anyone could have completed it more than once already. I’ve played it every day since Friday and I feel like I’ve barely got out of the opening seconds of the game.
another article said a ng+ run is about 90 minutes. so it seems if you just wanna complete loops, the post-game is a much different pace than your first run
Starfield held my interest for a week. It’s okay, but it’s my least favorite polygon-based Bethesda game besides F76. The aging engine just wasn’t made for a game of this scope. I tried No Man’s Sky and didn’t like it, just not my thing.
I’ve played to 150 on fo76, the funniest thing to me is that npcs were an after thought for 76 and still feel more real than starfields citizens… So odd
Was interested, but looking at the steam reviews there’s no campaign, just a bunch of strung together skirmish maps. And it sounds like another case of EA abandoned as full release.
I loved Dune on Sega Genesis, and it had a great campaign IIRC. It’s too bad, because if this had a decent campaign, I’d probably get it out of nostalgia.
There’s a campaign, just not a story mode. It’s a conquest-style, like what Dune 2 pretended to have (but was obviously scripted). Like Dawn of War: Dark Crusade or Soul Storm.
Isn't this insider trading? If I owned a company and sold all my stock and then tanked my company with stupid news, that'd be illegal.
Though I'm surprised they sold it before the news. This kind of fund-raising tactics piss off customers but investors usually love it, the short-sighted creatures they are.
The guy who owns the company knows what it means for the long term stock price: a plummet. He knows that’ll come eventually if these changes go through.
Investors may react positively to the news, but when they see the damage it actually does, they’ll pull out too.
The guy running the company has shares that are valued way higher than when he earned them, he is sitting so high right now it’s far worth selling here instead of gambling on the response to the news. It’s just simple “quit while you’re ahead”.
No it’s not. If he unloaded a huge bunch out of nowhere just before the announcement then sure, it probably is, but that’s not what happened - he has been consistently selling stock the whole year, buying none.
What likely happens is he is paid partly, or was at some stage, in stock. To convert it to cash you need to sell it.
Seriously steam really needs to add a quality gate, the amount of garbage they have in the store is absurd and eventually it’s not going to be worth the tiny fee they make from these games.
I dunno. I kind of remember when it was hard to get on steam. I wonder how many cool games we have now that we wouldn’t have had of they had to go through some sort of arbitrary checkpoint. There always seemed to be some controversy over who and what got in.
Do those trash games even matter? I feel like I basically never see them unless I go looking for them specifically. Steam is far, far better at content discovery than Google Play is, despite both platforms having an abundance of shovelware.
The content discovery on steam is being built up by massive community effort. It’s maybe difficult to find the most egregious asset flips, but it’s trivial to find tons of rpg maker games or similar, especially with the discovery queue.
I disagree. They’re pretty good about not shoving shovelware in your face. I don’t think games should be prevented from entry to the store just because they’re perceived low quality. Where would you draw the line?
Then find a way to purchase or otherwise create 2 out of every 10 assets you do use. You likely need some level of customization to make your idea a reality.
I feel you, I’m not denying a correlation between free assets and shovelware but why punish good quality games using free assets? Steam has a pretty generous (relatively speaking) refund policy letting you refund games you’ve bought in the past week that you have played for less than two hours. I feel like most games and especially shovelware games you can know if they’re shit in under two hours. Better to let too many shitty games in and not risk keeping a good one out and let folks get refunds for shitty games than to potentially keep good games out because they don’t meet some weird criteria they can’t quite meet.
Adding minimal requirements isn’t going to block any indie game the average gamer has heard of. In fact blocking asset flip games may actually help devs get more exposure in the new release lists. Heck just banning people that upload only asset flip garbage would probably be a big help.
They do have a $100 submission fee, which the developer can recoup once they have $1k in sales. So that alone cuts out a lot of the nonsense since low selling games won’t make enough to be worth the effort.
Maybe there’s an argument that the fee should be higher, but at a certain point you’re just making releasing a passion project impractical.
There’s no way they can stop install bombings. There’s gonna be something that they rely on that can be changed somehow, and even if they find a way to perfect it, how could any developer trust that it’s flawless?
This is bad even if everything did work and everything was flawless. They’ve wrecked their trust here.
Godot is also an alternative and it's free/open source so no worries about the company completely changing how they charge you in the future and destroying all the work you have done for years.
Nobody is claiming that, the claim is merely that a lot of the games under $5 are shovelware. I’m sure you could take it a step further and try to remove shovelware, but that’s gets really subjective really fast.
games
Aktywne
Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.