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ShittyRedditWasBetter, w Horizon Forbidden West Complete Edition is reportedly coming to PC

It’s a lot worse than the first 😑

Whirlybird, w EU watchdog seeking feedback on modified Microsoft-Activision deal

Doesn’t really make any sense at all to investigate it again since nothing at all changed for the EU, and the streaming changes offered for the UK make it more competition friendly.

archon, w Dune: Spice Wars review: a compulsive 4X that both nails and wastes its source material

I bought and played it a bit some months ago. It’s an interesting RTS/4X blend with the “realtime with pause”. For me the game wins in originality, with some novel systems I didn’t see before.

Not super memorable, but a nice change of pace if you want a middle ground between Civ and C&C. Buy on sale (was not so pricy either iirc).

LucasWaffyWaf, w Starfield Bug Forces Players to Change Gender to Fire Guns

Brb, starting on HRT so I can regain my 2nd Amendment right.

Ertebolle,

Gives a whole new meaning to the word "deadname"

Pxtl,
@Pxtl@lemmy.ca avatar

Be gay, do crime.

tal,
@tal@kbin.social avatar

https://en.wikipedia.org/wiki/Pink_Pistols

The Pink Pistols are an LGBTQ gun rights organization in the United States and Canada. Their motto is "Pick on someone your own caliber".[1]

Pink Pistols enrollment up.

Hyrulian, w The next Sims game will be free-to-play with paid DLC
@Hyrulian@lemmy.world avatar

Whelp at least Paralives could be fun? Or that other one being worked on by Paradox? We honestly just need someone to save us at this point. Anything else would do so well even if it wasn’t quite as polished. It just needs to be feature complete at launch.

Summzashi, (edited )

Life by you is the Paradox one, it honestly doesn’t look good.

MrScottyTay,

Looks like a porn game without the porn

RixMixed,

Give the modders at least an hour.

ShaggySnacks,

An hour!? More like when the game launches.

stagen, w Horizon Forbidden West Complete Edition is reportedly coming to PC
@stagen@feddit.dk avatar

Loved playing the first one. I’ll definitely be getting the sequel for the PC then!

Oneeightnine, w [Spoilers] If you finish Starfield 4 or 5 times, some seriously weird s*** starts happening
!deleted4231 avatar

I’m honestly amazed that anyone could have completed it more than once already. I’ve played it every day since Friday and I feel like I’ve barely got out of the opening seconds of the game.

davepleasebehave,

I haven’t even finished Elden ring. but that’s apparently a skill issue.

BeardedGingerWonder,

Any % speedrun is already under an hour!

InfiniteLoop,

another article said a ng+ run is about 90 minutes. so it seems if you just wanna complete loops, the post-game is a much different pace than your first run

samus12345, (edited ) w Starfield hasn’t hurt No Man’s Sky’s popularity – it may have even helped it
@samus12345@lemmy.world avatar

Starfield held my interest for a week. It’s okay, but it’s my least favorite polygon-based Bethesda game besides F76. The aging engine just wasn’t made for a game of this scope. I tried No Man’s Sky and didn’t like it, just not my thing.

HIMISOCOOL,

I’ve played to 150 on fo76, the funniest thing to me is that npcs were an after thought for 76 and still feel more real than starfields citizens… So odd

wahming, w Dune: Spice Wars review: a compulsive 4X that both nails and wastes its source material

Was interested, but looking at the steam reviews there’s no campaign, just a bunch of strung together skirmish maps. And it sounds like another case of EA abandoned as full release.

sugar_in_your_tea,

I loved Dune on Sega Genesis, and it had a great campaign IIRC. It’s too bad, because if this had a decent campaign, I’d probably get it out of nostalgia.

raptir,

There’s a campaign, just not a story mode. It’s a conquest-style, like what Dune 2 pretended to have (but was obviously scripted). Like Dawn of War: Dark Crusade or Soul Storm.

wahming,

So… Just a bunch of strung together skirmish maps?

7112, w Horizon Forbidden West Complete Edition is reportedly coming to PC

I wonder if it will show up on GOG too.

Neato, w Unity bosses sold stock days before development fees announcement, raising eyebrows
@Neato@kbin.social avatar

Isn't this insider trading? If I owned a company and sold all my stock and then tanked my company with stupid news, that'd be illegal.

Though I'm surprised they sold it before the news. This kind of fund-raising tactics piss off customers but investors usually love it, the short-sighted creatures they are.

Hegar,

It's obviously insider trader but laws are for the poors.

Ottomateeverything,

The guy who owns the company knows what it means for the long term stock price: a plummet. He knows that’ll come eventually if these changes go through.

Investors may react positively to the news, but when they see the damage it actually does, they’ll pull out too.

The guy running the company has shares that are valued way higher than when he earned them, he is sitting so high right now it’s far worth selling here instead of gambling on the response to the news. It’s just simple “quit while you’re ahead”.

Whirlybird,

No it’s not. If he unloaded a huge bunch out of nowhere just before the announcement then sure, it probably is, but that’s not what happened - he has been consistently selling stock the whole year, buying none.

What likely happens is he is paid partly, or was at some stage, in stock. To convert it to cash you need to sell it.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

“Illegal” doesn’t mean much anymore if you’re rich. No one seems to be enforcing anything cuz we can’t get in the way of that trickle-down.

nanoUFO, w Weekly what have you been playing discussion - week of September, 11, 2023
@nanoUFO@sh.itjust.works avatar

Just DRG, waiting for the ocotoberfest event so I can grind 2x faster and finish the battle pass.

ClumZy,

DRG is so addictive, the only game to ever top L4D2 imo

Whirlybird, w Over 50% of all steam games have never made over $1000

Because over 50% of all games on steam are complete trash.

ryathal,

Seriously steam really needs to add a quality gate, the amount of garbage they have in the store is absurd and eventually it’s not going to be worth the tiny fee they make from these games.

greenskye,

I dunno. I kind of remember when it was hard to get on steam. I wonder how many cool games we have now that we wouldn’t have had of they had to go through some sort of arbitrary checkpoint. There always seemed to be some controversy over who and what got in.

Do those trash games even matter? I feel like I basically never see them unless I go looking for them specifically. Steam is far, far better at content discovery than Google Play is, despite both platforms having an abundance of shovelware.

ryathal,

The content discovery on steam is being built up by massive community effort. It’s maybe difficult to find the most egregious asset flips, but it’s trivial to find tons of rpg maker games or similar, especially with the discovery queue.

JackbyDev,

I disagree. They’re pretty good about not shoving shovelware in your face. I don’t think games should be prevented from entry to the store just because they’re perceived low quality. Where would you draw the line?

ryathal,

A minimal level would be analyzing assets used and if more than say 90% are known free assets then block a game.

explodicle,

What if you have a fun game idea but aren’t big into graphics? You could just use a bunch of CC-BY licensed assets.

ryathal,

Then find a way to purchase or otherwise create 2 out of every 10 assets you do use. You likely need some level of customization to make your idea a reality.

explodicle,

That’s a very significant additional cost!

JackbyDev,

I feel you, I’m not denying a correlation between free assets and shovelware but why punish good quality games using free assets? Steam has a pretty generous (relatively speaking) refund policy letting you refund games you’ve bought in the past week that you have played for less than two hours. I feel like most games and especially shovelware games you can know if they’re shit in under two hours. Better to let too many shitty games in and not risk keeping a good one out and let folks get refunds for shitty games than to potentially keep good games out because they don’t meet some weird criteria they can’t quite meet.

raptir,

Nah. I understand the ask for a more curated store, but I don’t want to make it harder for developers to get their content out there.

ryathal, (edited )

Adding minimal requirements isn’t going to block any indie game the average gamer has heard of. In fact blocking asset flip games may actually help devs get more exposure in the new release lists. Heck just banning people that upload only asset flip garbage would probably be a big help.

sugar_in_your_tea,

They do have a $100 submission fee, which the developer can recoup once they have $1k in sales. So that alone cuts out a lot of the nonsense since low selling games won’t make enough to be worth the effort.

Maybe there’s an argument that the fee should be higher, but at a certain point you’re just making releasing a passion project impractical.

Cqrd, (edited ) w Unity backtracks slightly on plans to charge developers for game installs

There’s no way they can stop install bombings. There’s gonna be something that they rely on that can be changed somehow, and even if they find a way to perfect it, how could any developer trust that it’s flawless?

This is bad even if everything did work and everything was flawless. They’ve wrecked their trust here.

BobKerman3999,

Unfortunately there’s only unreal engine as an alternative…

Cqrd,

That’s not necessarily true. Lots of alternatives exist and Godot seems to be what all the cool kids are using now

sugar_in_your_tea,

And the 3D demos are impressive. The recent version uses Vulkan and has lots of interesting new features.

I hope this increased interest results in better funding. It’s a great project, just limited by manpower.

hypelightfly, (edited )

Godot is also an alternative and it's free/open source so no worries about the company completely changing how they charge you in the future and destroying all the work you have done for years.

https://godotengine.org/

Localhorst86, w Over 50% of all steam games have never made over $1000

If we try to exclude the super simple and cheap games by only looking at games priced at more than $5, the median is closer to $4000

just because a game is more than $5, doesn’t mean it’s not super simple, cheap shovelware.

sugar_in_your_tea, (edited )

Nobody is claiming that, the claim is merely that a lot of the games under $5 are shovelware. I’m sure you could take it a step further and try to remove shovelware, but that’s gets really subjective really fast.

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