I’m a little confused by this. Was it live action? Some closeup bits seem like they were maybe live action, most of it didn’t. And if so, why? This is a video game, right? What am I missing?
I think maybe I’m wasting energy trying to figure out what they were trying to say with this very weird trailer.
Looks gorgeous, like Homeworld 2 but bigger. I really want this to be good: I spent so much time picking through the HW2 game files to create my own robot drone race, with its own tech tree and ships. Of course I was hopeless at 3D modeling so I couldn’t do the full mod like I wanted to, lol. Maybe I can make my robotic Vorlon race again?
Playing at 4k+ resolutions, the difference between a well implemented quality DLSS and native ranges from barely distinguishable to objectively better because DLSS is also great anti aliasing. And even if you really need native resolution, DLAA is almost always better than any other anti aliasing method. Before DLSS 2 came out you might have had a point, but now I simply disagree with your statement.
Releasing dlss 3.5 on old cards eh? Scared of FSR 3 or something? It’s unusual for nvidia to support anything besides the current generation these days.
While watching this there were a few times where I thought “Hey, this actually looks really good”, then I realised that was the RTX off shot. The RTX on shots just didn’t do it for me as much as they did for games like Quake 2.
I think that HL2 just already had great baked lighting that adding ray tracing doesn’t make it feel much different.
Absolutely how I felt. The RTX off shots have a more consistent style. Even textures on the RTX off shots are more interesting. youtu.be/aM_gzfAMdNs?t=50 they just scramble half the tv’s instead of at least putting an interesting texture up.
The only really interesting thing in the whole video is the new HEV suit model, because it’s a new model not because it’s RTX’ed.
Yo dawg, I’m gonna let you finish but there are too many good games out right now so something has to give. And unfortunately, big robot mech game, that’s you for now.
I’m definitely wondering if I should pick armored core up myself considering Starfield is coming soon, there’s just a lot of games coming out back to back.
Starfield, Baldurs Gate 3, Payday 3, Lies of P, Bomb Rush Cyberfunk, Harvest Moon, and a few others that other people are probably hyped for (Madden, ETC)
Its wild to me how they can go through all these extra compute steps to generate an extra frame and that’s some how more efficient that generating one normally.
It’s probably not that much faster than or efficient than traditional rasterization, but ray-tracing gets exponentially more expensive to absolutely completely fill in the scene. For the RT scenario it actually does make sense. Even rendering out frames and animations in blender you don’t let the renderer go on forever. At some point it’s more effective to let it stop and denoise it. The earlier you can get away with doing that the better.
There’s a few games I missed out on over the years, due to a long period where I had neither a console nor a GPU. HL is one of them… I’ve tried checking out some older games now I have a GPU but struggled to get into them due to the graphics.
So I’ll 100% be getting stuck into this when it’s out! Big thanks to the team taking on this task.
I find I can’t get into them if I physically play them on PC. One look and I get the “potato graphics” feeling and start increasing AA, texture packs, etc. Now if I stream it to my TV or phone, it’s like “oh okay this is normal for this thing” and it tricks my brain to not caring.
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