I feel like I’m the only one who prefers the original, gamecube controls. Playing through the switch remake, I played with the new controls for, like, 10 minutes before switching to the original control scheme and playing the rest of the game with it.
I’m with you on the Gamecube controls, tank controls are awkward but Wii pointing is more awkward. Although the best control scheme I used was a Steam controller on Dolphin (for the Wii version).
I forgot what the setting was, but the mode with the littlest deadzone/bounding box was the way to go for me. Had the butt of the wiimote rested on my leg for stability and played the game like a joystick aimed at the TV.
The Wiimote worked with a pair of IR blasters to locate your screen. Joycons have no idea where your screen is. In that light, that they work as pointing devices at all is actually rather impressive.
With Primehack you can play the OG prime series (I think the Wii U version?) on PC with a controller for dual joystick control like a modern FPS, or even m+k. It also runs well on steam deck, I have it on mine. It’s very excellent, highly recommend.
Oh man, Wiimote and nunchuck on Metroid Prime was incredible. So goddamn intuitive. You just… point at everything. I’ve actually been holding off on the remake because my one and only playthrough of MP1 was with the wiimote. It ruled.
The accompanying Dragon Quest I & II announcement was a surprise. DQIII is the kind of game that could sell massively in Japan, so this is likely not the last we’ll see of HD-2D remakes.
Visually maybe but not gameplay wise. They are very much Metroidvanias (that genre isn’t called that by chance) where you collect gear to open up the maps more and more and shoot aliens on the way.
I really loved Prime 3 on the Wii. One of the few shooters that played well on there. I got the trilogy when that was ported but got stuck somewhere in the first game. Was too proud to look up a walkthrough.
Halo is more “figuring out how to defeat this room of enemies IS the puzzle” whereas Metroid’s puzzles are platforming and figuring out how to apply this new item to the areas you’ve already visited, and there just happen to also be enemies to fight.
I’m so excited. Somehow I ended up starting with Miles Edgeworth and fell in love, but I didn’t finish it. Reading makes me sleepy. Maybe I’ll try to finish the first collection while I wait
I hate to say this, but I doubt that will ever happen.
It’s the ‘Kingdom Hearts’ issue. When you build on a plot thread across multiple games, you devalue a number of entries as a result. People want the modern convenience and superior design of recent releases, but also don’t want to be left out of central information. It’s why it’s hard to get people into the Trails series. To Ace Attorney’s credit, something they’ve done right in their games is avoid spoiling the central culprit of past games in future ones, even going so far as to only reference vague turnouts of past cases.
It really, really doesn’t help that a large number of people consider AJ:AA to be one of the least satisfying games in the series (in part only because they almost all hit a high bar). So if anyone were to skip a game, that might be it.
They did it. They freed MvC2. The announcer said he was going to take us for a ride, and I nearly fell out of my chair. The training mode is expanded too. I can’t be bothered to care about anything they’ve shown in the rest of this presentation, but this is a huge deal.
Yeah. I’m half-drunk but the first thing that I thought was, “I could use some gyros. Preferably with a buttload of tzatziki”. (The video is about gyroscopes though. Also cool. But not edible.)
unlike nearly every other company in existence in any industry, they actually earned their position. It would be nice if they gave a bigger cut to devs, sure, but literally nothing is stopping devs from going on multiple platforms. I am also more forgiving of that due to their contributions to linux gaming, especially now that windows is continuing to go bonkers even after they reached the point that I could no longer tolerate it.
I only buy off steam, gog, and itch.io for some indie stuff as the rest are a terrible experience. And there’s the other part, other platforms need to be good for anyone to want to use them, because nobody will leave steam for a worse platform unless gabe dies and the supposed fuckery prevention plan fails and they go corporate and get an EA approved ceo. Even then it would likely be a slow burn like twitter and reddit. gog and itch have the minimalist store covered so even that is a hurdle. Maybe epic execs can pull themselves up by their bootstraps and figure out how not to suck, then people might use them for more than just hoarding free games they will likely never play.
even if I search ‘zoom platform’ its like the 7th result after zoom the video conferencing software. just the sad state of the internet these days. anyway I found it now and I’ll check it out after work.
He’s not wrong, Valve does have a lot of power over the PC gaming market. Worryingly so. But Hi-Rez of all possible asshole companies with an asshole boss should be very very quiet about such subjects.
honestly I wasn’t going to watch these and then I started to and now I have to watch all of them. Jauwn is genuinely entertaining and that’s always a nice find for me.
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