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ampersandrew, do games w A New Dawn | Halo Studios
@ampersandrew@lemmy.world avatar

So this is a hiring drive for a studio that laid off half of its personnel about a year ago? For a series that lost its way a long time ago with no indication that it’ll get back on track?

vikingtons, (edited )
@vikingtons@lemmy.world avatar

Sounds about right. I suppose they also want to distance themselves as much as possible from the antics of frank o’connor’s 343i with a brand move like this.

I wonder which retcons they’ll retcon. Will the foreunners be human again? Will the events of 4, 5 and infinite just be one big fever dream?

pycorax,

It does stand to reason that if they’re dropping all in house engine development, a lot of roles will be freed up. It’s not great and I’m personally not a fan of this consolidation of engines.

ampersandrew,
@ampersandrew@lemmy.world avatar

You might want to root for Capcom’s REX engine licensing to take off then, because off the shelf AAA game engines are going to be much more necessary as time goes on. Then stuff like Godot for lower end games.

pycorax,

Oh as someone very familiar with the field, I perfectly understand why things have come to this point and I honestly have no idea if there’s any way things could retain the way they’ve been before. I just find it worrying in different ways.

Aielman15, do games w A New Dawn | Halo Studios
@Aielman15@lemmy.world avatar

Is Halo Studios just 343 rebranded, or a new studio? I’m not up to date with Halo/Xbox news.

ampersandrew,
@ampersandrew@lemmy.world avatar

I had to check Wikipedia. It is 343 rebranded.

SatyrSack,
@SatyrSack@feddit.org avatar

Alongside the engine change, the studio is seeing changes in culture, workflow, and how its teams are organized. To match that new approach, franchise stewards 343 Industries are changing their name – Halo Studios is here.

news.xbox.com/…/halo-studios-unreal-engine-interv…

lazycouchpotato, do games w A New Dawn | Halo Studios
@lazycouchpotato@lemmy.world avatar

Future Halo Games Moving to Unreal Engine 5 as 343 Industries Rebrands, ‘Multiple Projects’ in Development

ign.com/…/future-halo-games-moving-to-unreal-engi…

Ashtear, do games w Rift of the NecroDancer Demo Trailer

Can’t help but feel like this is a step back for Brace Yourself on their music games. Loved the first NecroDancer and Cadence of Hyrule. Tried the demo, but this one just wasn’t for me. Maybe I need a gimmick for these kinds of games–for Dance Dance Revolution it was the dance pad, Rez had the vibrator and the visuals, Frequency and Amplitude exposed me to new music genres, etc.

Elite Beat Agents and Theatrhythm both did well in the games that were just press-the-right-button, so I know there’s an audience for this. I’m just not in it, I guess.

moonlight, do games w Rift of the NecroDancer Demo Trailer

I was excited when I saw Necrodancer, but honestly this just looks like a rather conventional rhythm game. Would love a Necrodancer 2 though.

caseyweederman,

We got that in Cadence of Hyrule.
Rift means more Baronowski, which is always good.

toothpaste_sandwich, do notjustbikes w Is the Besançon light rail transit a good model to follow?

Very interesting, thanks for sharing!

mesamunefire, do gaming w 10 Great Switch Retro Indie Hidden Gems!

Games:

  • Annalynn
  • Let’s Build a Zoo
  • Super Kiwi 64
  • Nuclear Blaze
  • Retro Mystery Club
  • Unsighted
  • UnderHero
  • Potato Flowers in Full Bloom
  • PowerSlave Exhumed
  • Arzette: The Jewel of Faramore
bungle_in_the_jungle, do games w Astro Bot - Speedrun and Special Bots Add-On Trailer

Hard pass from me. Absolutely loved the game but those “git gud” levels were the absolute worst and dragged down the experience for me.

B312,

They were fun optional levels that had you master the controls. The only one that was genuinely unfair was the rubber ducky one, which did not feel fun at all. Besides these are just speedrun levels not challenge levels, which are two different things

False, do games w Windblown Early Access Release Date Trailer (Oct 14)

Fuck this dev for what they did to dead cells

LinyosT,

What did they do to dead cells?

False,

Killed future updates that were being done by a different developer because they thought it would compete with this game.

domi, do games w Nightmare House: Reimagined - Announcement Trailer
@domi@lemmy.secnd.me avatar

In Sound Mind (same developer) is fantastic by the way.

Lojcs, do gaming w Unreal Engine 5.5 Megalights - Tech Demo [Video 5:49]

Did YouTube decrease the bitrate again?

DdCno1,

It’s from a livestream and then saw at least another additional generation of compression when IGN reuploaded it again. This upload from Epic themselves is ever so slightly sharper and less desaturated (if my eyes are not deceiving me), but it’s still only 1080p:

youtu.be/hzcsKvrF-Ho

The difference isn’t that great, but texture and object detail aren’t what this particular demo is about, so it doesn’t really matter all that much.

Lojcs, (edited )

That’s much better. Op turns into soup in the laser*(edit: damn autocorrect) scene

mindbleach, do gaming w Unreal Engine 5.5 Megalights - Tech Demo [Video 5:49]

I’d appreciate any details on how the fuck.

harcesz, do musiczka w Jabbadub - Heart Attack feat. Mic Liper #freemusic [ragge, dub]
!deleted269 avatar

@g_____ masz do listy acabowej xD

g_____,
@g_____@szmer.info avatar

dziemkujem pan harc

micliper,

@g_____www.youtube.com/watch?v=zfeJTkJlKUcwww.youtube.com/watch?v=JEShHPVhUBUwww.youtube.com/watch?v=kk9plwtAtgg

moge ci codziennie jakis antypolicyjno antysystemowy reggalek podeslac. Pozdrawiam Liper

g_____,
@g_____@szmer.info avatar

dzięki! dodałam do listy:))

TehPers, do gaming w Digital Foundry: Tiny Glade PC - Beautiful RT Visuals - 60FPS on a GTX 1060!

I keep looking at this game not because I want to play it, but because I want to see how it was made. As someone who’s played with bevy a bit, it’s amazing to me what they were able to do with it, and it would be so cool to see how it was done.

dillekant,

Oh wow this is Bevy and Rust?! RIP to everyone saying no “real” games are made in Rust.

TehPers,

From what I understand, it’s Bevy ECS + a custom renderer, and likely some other custom code.

dillekant, do gaming w Digital Foundry: Tiny Glade PC - Beautiful RT Visuals - 60FPS on a GTX 1060!

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