The accompanying Dragon Quest I & II announcement was a surprise. DQIII is the kind of game that could sell massively in Japan, so this is likely not the last we’ll see of HD-2D remakes.
honestly I wasn’t going to watch these and then I started to and now I have to watch all of them. Jauwn is genuinely entertaining and that’s always a nice find for me.
It can be played almost entirely single player from the beginning now, and the story is really good after ARR (which is serviceable for setting up the world).
There is also a free trial that goes through Stormblood (the second expansion) so you can try without paying anything
It depends what you’re looking for. If you don’t care about story and community, you can purchase a boost right to the endgame (or I guess, start-game of this expansion) and start playing the latest content almost immediately. It’s really not a hard game even at the 2nd hardest content tier. I could regularly out-DPS the DPS players as a healer in pugs.
However, FF14 also famously has some of the best storytelling and communities in the genre. Even catching up to Stormblood would take hundreds of hours and there are like 3 new expansions since then.
Personally the appeal to me was the immersion, working through the story from the start, making bonds and connections with other players and your guild. This takes time and if you have it, the game will show you plenty to do.
I started playing in August of last year and finished endwalker (the last expansion before dawntrail) in January. It’s very “easy to get into” imo but the base game is a slog for sure. If you don’t mind putting in time (or as the other comment suggests, money) then yes, it’s a very easy game to get into. It’s my first mmo btw.
Same thing happened with Trials of Mana unfortunately,the remake is good and I liked it but losing co-op is like losing half of the game in this series. I still remember how fun it was playing the original with my brother years ago (had to patch the ROM cause there wasn’t an english release)
Someone pointed out that there’s quite a few MC voice lines here, and that’s a big wildcard for me. I thought Alix Wilton Regan absolutely knocked it out of the park as my Inquisitor, so that’s a high bar to clear.
Ultimately it’s going to come down to the cast, though. Won’t know until I get my hands on it.
The way I understand their description, they really want emergent stories rather than any written plot, so I wouldn’t expect any kind of specific objectives from it.
Interesting, but as any procedural game, it will be a difficult balance between believable, consistent simulation and unexpected stuff keeping things exciting.
I don’t need much. Shadows of Doubt’s objective is “solve this murder”, and for this game, maybe it’s “amass a ton of money so that you can X”. Just something to propel me forward to come up with a way to achieve it, because I won’t be a baker for the sake of being a baker, probably.
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