I have! Can’t butcher things yet which I forgot and also forgot animal people have the food needs of their animal base so maybe I should have started with a goblin adventurer that needs no food or water instead of the eagle woman.
I still wish and hope we get goosemen someday.
I need to be a very naughty horrible goose stealing everyone’s items!
It’s very different. I’ve only just created a party and watched some tutorials, but I have a general idea of what it’s going for, and it’s nearly the polar opposite of fortress mode.
As the other has said, adventurer mode is very different. You control only yourself and a few others at most. You must worry about food and drink and sleep every day instead of it being every so often for dwarves. There is much less about what to do (currently, demigods/chosen will have more godly influence on them maybe?) so you make your own existence.
As a fan of Adventure mode in the legacy version of the game for years, I am excited for the new changes and mechanics that have been in the Steam version since release but in Adventure mode.
Is it a public beta or something I can just click on in the beta tab?
I had no idea this game still had such an active community. I remember being so disappointed by the wasted potential when it came out and this mod seems to restore the original vision the devs had for the game before Ubisoft forced them to cut corners. Very impressive for a title that did not have official mod support.
I think I was just happy to see a cast of characters with some energy and personality, so I wasn't too bothered by the cringe, the whole thing was so overly corny and light in tone that my brain just registered it as straight camp and went from there
The map and gameplay of WD2 are great, but I absolutely hated the story-gameplay dissonance. “Oh, we are just a bunch of nice, happy hacker kids, we want to get more social media followers… Let’s murder half of the San Francisco police force and literally thousands of criminals”. I am aware the game has non-lethal options, but they make playing much more of a slog and unlike WD1, this game does nothing to encourage using them. Ubisoft removed the morality system because everybody hated it in the first game, but ironically it would have fit much better in WD2 imo.
I liked Legion and have a likely unpopular opinion that they did cyberpunk better than Cyberpunk did. The sandbox world of hacking and controlling different things was fantastically fun. I really wished at least that self-driving cars would have made it to Cyberpunk too. That was a blast.
Didn’t like the story or writing too much tho and the voice acting was horrendous which is obvously where Cyberpunk excels.
I’m surprised MegaCrit decided to make a straight sequel, even keeping some of the same characters and cards, considering the original game is already so good. I hope this means they’ve got enough new ideas to redefine the game and the genre it created, and not just be an expansion or shallow remix of StS’s content.
Uglifcation of women in games, currently plus other shit. Also no more tomb raiding in tomb raider, Lara’s a truth seeker now. lol just another example of a franchise being sacrificed at the alter.
youtube.com
Aktywne