Have the whole week off from work just to play this. 2.8k hours, with many more thousands of hours to come! The Factory Must Grow! The Spaceship Must Grow!
One of the things that sets the original apart from a lot of other open world survival craft games is that it was designed to be a single-player experience. Hopefully they can make it work well for both solo and co-op, but that’s a tricky balance.
One thing I’d really like to see is for creatures to be able to damage structures, and to balance that by having defenses to protect those structures. Being able to throw together an invincible fortress in seconds made some of the dangerous areas a lot less threatening.
I do agree that the game’s story/atmosphere should be designed for singleplayer first, since that’s what drew a majority of people to the first game.
However, I think MP could still retain some sense of atmosphere as long as they have a good in game voice chat and keep it proximity based, like in Lethal Company.
It isn’t scary at all for your teammate to tell you exactly where they just died, how, call out the leviathan heading your way, then continue with a joke they were making. But having a friendly conversation over the radio cut off by their violent death to horrors unknown could be scary, even if facing the unknown alone is fundamentally scarier.
I had the same feeling with planet crafter. After a while you learn to run around with just enough materials to build a room and a door and bam, the whole oxygen management mechanic is neutralized.
Reminds me that I still need to play the first one. Tried it in VR and it was a bit iffy but now that I’m aware of a mod that makes it better I need to give it another try.
I’m down for better graphics and 4 player coop, if it’s done well. I don’t want single player to be impossible because it needs coop, and I don’t want coop to be simple because it’s designed for single player. Needs to scale well.
Too bad the trailer is all cgi and not gameplay. Can’t wait otherwise. Is this xbox exclusive?
Probably the most exciting part of the trailer is that it all but confirms multiplayer which was probably the biggest missing element of the first game.
The description and comments on the video 100% confirm multiplayer. Honestly I’d be excited for the game either way, but I have a lot of fun playing crafting/survival games with friends so it’s appreciated.
Sure - the story is built around 4 characters - 4 teens, basically miniaturized to an ant’s size, must navigate a backyard filled with dangers, craft tools, and find a way to return to normal size.
The multiplayer element is integrated by allowing up to four players to team up and work together in real-time to explore, fight enemies, and complete story objectives, fostering cooperation in survival and discovery.
When you connect to the game you select one of the 4 teens as your avatar - only esthetics and voice impact, no material change - and the game is well balanced so it’s feasible whether you’re 1, 2, 3 or 4 players joining…
youtube.com
Aktywne