I have to assume they’re targeting 30fps because that would be using all the bells and whistles like raytracing and running at 4k on the consoles; which are unlikely to be able to achieve 60fps or higher with all that shit on.
And, as they have done with literally every single GTA since 3: It likely won’t release on PC at the same time. It will come 1-2 full years later and when it does, will have more features and run at a higher frame rate.
I’ve been excited for this ever since they released the promo artwork! The speculation I’ve seen is that we’ll probably see at least a trailer at the game awards, and probably a full drop by February—based on financial projections for the game released by Kadokawa (the parent company).
We shall see! I love the lore, so I can’t wait to get my hands on more of it.
I’m sure the PC version will run just as poorly as the first two games too…. Damn I wish they would slow down and revisit some of the core elements of the game like shader compilation stuttering and very jarring animations which both make the games feel so jerky.
I haven’t played borderlands since 1, so I’m maybe a bad person to judge it, but I like the removal of mini maps in general. It helps me focus on the 3d environment in front of me.
2 is peak borderlands. I couldn’t bring myself to finish pre sequel or 3 because the stories sucked. Honestly I’m burnt on the looter shooter gameplay too, so I’ll probably hold off on 4 till it’s dirt cheap on a key site.
I distinctly remember playing co-op and having the second player open the map in borderlands 1 while driving around as a pseudo mini map. As much as ‘those were the days’, I don’t yearn for them back.
Now, having various UI elements as toggles I could totally get behind.
I’m planning on waiting a few days to check the reviews and make sure it can run on my PC, but it’s pretty promising to see such a glowing review coming in early from the Kremlin.
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