The server stay online for downloading game. I don’t really get it. If you close only the store, but keep the server for downloading online, do they safe like that so much money?
If they have dedicated servers per region that handle payment processing, and they would need to be upgraded in order to be compatible with currently supported OSes, yes. Or if just maintenance costs for keeping them online are high enough.
Or if they have to pay an annual fee to continue selling (but not distributing) the games.
Or if the annual base costs for the payment provider exceed their revenue.
For role play purposes we could add scars and stuff after particularly nasty fights, or maybe face paint/tattoos if your backstory imaginations involve tribalism and body art trophies.
Maybe if Larian feels like it they can have different npcs react if your character changed since they last spoke to you, like suddenly vibrant blue hair is now red
You've gotta start turning kinda early to avoid running into walls, and the c and v keys (brake right and brake left) will help you on really tight corners
Never got used to the handling of the ships in Wipeout as a kid. Enjoyed F-Zero X a lot more. Didn't really care for the combat aspects either.
I wish there was a good anti gravity racer for the PC with extensive ship customization and lots of unlockables though (as in playing to unlock, not paying). There's pretty much just small indie titles and most of them aren't even particularly good.
Man, I used to love futuristic racers when I was a kid. I put in some serious hours into the Xtreme G and the N64 version of Star Wars Podracer. Freaking Jetmoto... man, those were the days!
I think it’s generally agreed that pretty much all our genre naming conventions are bad and alternatives exist. youtu.be/uepAJ-rqJKA has a pretty good description of an alternative, where you describe games by their core reason for play as opposed to mechanics or camera perspective
Lots of hobbies or industries have terms that are a bit off but accepted by everyone in the know as institutional knowledge. It’s no surprise gaming is the same and it’s unlikely to change 50 odd years in.
I don’t care as long as it’s a decent resolution LCD.
Honestly comparing switch game storage with PS5 storage seems off. They’re completely different beasts with games that aren’t nearly as big or as detailed. If I can upgrade it like the current switch with a microSD or with a nVME like the PS5, it’d all the better.
Would switch 1 have done anywhere near what it did without pandemic? Every last model of the DS is still incredibly expensive on the aftermarket, due to pandemic. Before that used consoles of previous generations were pretty readily available at cheap prices.
Point being of pandemic made even a bygone generation of handhelds revitalized and holding value for 5 years. It’s impact on Switch 1 sales cannot be underestimated.
We’ll see how the holidays go for Switch 2 without the power of FOMO and existential nomadic existence.
There was a whole price fixing thing for retro games that happened in the same time frame, so it’s not an experiment that could be run with only a single variable. Old hardware is going to become more expensive as time goes on, as it becomes harder to source; young people are finding a curiosity with old tech that has no mandatory online connectivity, for a host of reasons; and quite honestly, the Switch 1 launched with Mario Odyssey and Breath of the Wild in its first year, with Smash soon after, Mario Kart 8 being one of the best-selling games of all time even before the pandemic, and Animal Crossing would have done gangbusters regardless. I’m convinced the pandemic had little to do with its success, even if Animal Crossing has a major chapter in it.
Took me a sec to find it on first scan of the article, so highlighting this bit for those curious about the other games:
. . . Prince of Persia: The Sands of Time remake has been cancelled, as well as four unannounced titles, including three new IPs and a mobile title. The identity of the sixth game has not been clarified.
and the delayed games have not been clarified yet either. From the related article:
In addition, Ubisoft said it’s delayed seven games to ensure they meet quality expectations. It did not say which games had slipped, but confirmed that the seven titles include one title that was planned for release before April 2026, which will now be released before April 2027.
videogameschronicle.com
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