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vonxylofon, do games w ‘If it’s the only place to play Mario, you buy it’: Former PlayStation boss reacts to $80 Nintendo games

Your friendly reminder that Half Life was $49 in 1998, which is roughly $100 today.

RightHandOfIkaros,

Your friendly reminder that there were less than 1/10th of the people buying video games back then than there are now.

Also, Half-Life didn’t have a BattlePass, Time Savers, and other microtransactions.

Bristingr,

Neither does Mario.

inclementimmigrant,

Your friendly reminder that gaming back in 1998 was still not selling millions of copies as compared to now and revenue has for gaming has been rising significantly since.

visualcapitalist.com/video-game-industry-revenues…

quack, (edited )

Cool, now do the cost of everything else and compare then to now and you might have some idea of why $80 for a video game is a bitter pill to swallow.

Friendly reminder that games from 1998 were just games and didn’t have endless predatory mechanics designed to cripple the game in some way to extract money from you after you bought them too.

solsangraal, do games w ‘If it’s the only place to play Mario, you buy it’: Former PlayStation boss reacts to $80 Nintendo games

nope. they might be counting dumptruckloads of cash, but $0.00 of it will have come from me

Lembot_0001, do games w ‘If it’s the only place to play Mario, you buy it’: Former PlayStation boss reacts to $80 Nintendo games

‘If it’s the only place to play Mario, you buy it’

Can someone rephrase this sentence? I don’t understand it.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

People will buy the Switch 2 and its games despite the high price because of the exclusive Nintendo games you can only play on that console.

dormedas,

Which is amusingly also what Xbox and PlayStation had before everything started coming to PC.

0x01,

If you can only play mario on the switch, even if it costs a lot of money, people will generally buy the switch and the game.

Implying that people really like mario and that people are generally expected to do whatever it takes to play it.

catloaf,

What part is unclear? You want to play Mario, you buy a Nintendo console.

CarbonatedPastaSauce,

He’s basically saying “suck it up, buttercup”. They think people are going to have no choice but pay these prices, with all the crazy shit going on. Maybe the Switch 2 will be successful, but most of my adult video gamer friends have already said they are going to pass. Only the ones that still have small kids are considering it.

ragebutt,

He means “there are a ton of children with parents who cannot enforce boundaries and there are a ton of grown people who will make poor financial decisions”. Nintendo will exploit both

Hopefully someone will exploit Nintendo with a paper clip again

Jackthelad, do games w Trump tariffs threaten the future of physical video games, analyst warns

Physical media has been dying for years. If you look at the sales statistics between physical and digital, it makes for grim reading if you care about physical media.

75% of game sales in Europe in 2024 were digital. In 2022, 90% of game sales in the UK were digital. It’s a similar story pretty much everywhere. And whilst there’s a lot of noise on the internet about how bad a digital-only future would be, the average consumer doesn’t care.

spizzat2, (edited )

I realized a while ago that it’s not actually the physical media I care about; it’s the unfettered access. Physical media is just the easiest way to achieve that. I still buy from steam and pay for streaming, but I recognize that those could be taken away at any time. I want to feel like I actually own something. I buy digital music because I get a DRM-free file. I buy from GOG because I get an installer that I can store locally for as long as I want to.

When it comes to movies? I have to buy the disc because (almost?) no one offers a DRM-free video file that I can store locally and play whenever or however I want.

ampersandrew,
@ampersandrew@lemmy.world avatar

It pisses me off that there’s no GOG for movies and TV. I don’t want to have Blu Rays, but it’s the only way to actually own that stuff.

Katana314, do games w ‘There will always be people like you’: Tekken boss blasts ‘disrespectful’ fan for criticising character’s new look

The world has gone too long without game developers returning criticism to fans. Some game devs don’t serve their fans well and deserve a blasting, but that’s generally a minority. Most of the time, gamers in online spaces are the same sort of Karen at the register saying “The customer is always right” every single day, and they‘ve needed to take a step back for a long time.

Corollary: I play an online game that’s full of glitches. I’m upset at the dev about it, but also patient because I know programming is hard, and I’m sure they get frustrated at those bugs too.

OpticalMoose, do games w ‘There will always be people like you’: Tekken boss blasts ‘disrespectful’ fan for criticising character’s new look
@OpticalMoose@discuss.tchncs.de avatar

Beautiful response.

ech, do games w 11% of game developers surveyed by GDC were laid off in the past year | VGC

Not many opportunities arise to use the word properly - that industry was decimated.

GammaGames, (edited ) do gaming w Xbox games in Game Pass ‘can lose 80% of premium sales’, it’s claimed [VGC]

That’s… the point? That’s also why MS (allegedly) pays big devs so much to be on the service

theangriestbird,

the article is mostly reporting on “a Q&A on the InstalBase forums” with “business journalist Christopher Dring”. The headline kind of makes the 80% figure sound like a bad thing, but I think it’s more meant to share info with the public that industry insiders already know about. No producer working at EA is shocked by this figure, but the headline is not for them. This info is still helpful for many groups, like maybe new devs who aren’t yet industry insiders, but need to know what they are getting into before they sign a shitty Game Pass deal with Microsoft.

GammaGames,

Makes sense! It’s news worth sharing, I just wasn’t really surprised 😆 especially with how Netflix and Spotify decimated their respective industries

darthsid, do games w The Witcher 4 has entered full-scale production, CD Projekt has confirmed

Great - what am I supposed to do with this? Hope it’s not as shit as the rest of the UE5 games or Cyberpunk? Hope my hardware can run it? Have they learnt nothing from Cyberpunk? Like STFU and maybe show people things when it’s ready?

dabu,
@dabu@lemmy.world avatar

Nothing. Not every information needs to be actionable by its receivers. Do not get hyped up but know there will be a next installment and wait till they show something.

darthsid,

Yeah - and us consumers don’t need every fucking milestone painted out either. We didn’t back this. Show it to us when it’s time or get the fuck out of my feed. But watch how they’ll go down the cyberpunk route and build hype over 7 years again to deliver a broken piece of shit on launch. Why? Because they made so much money last time doing it.

simple,

I have never seen someone so upset that there’s gaming news in the gaming community

NiPfi,

I do understand the reaction somewhat though… It’s these kinds of news that gets people hyped for a game and leads to the sort of pressure that might make a launch fail as it did with Cyberpunk

vaquedoso,

Announcing a game is not over-hyping. If you can’t control yourself that a simple announcement that a game is in production makes you have a meltdown, then probably they shouldn’t be browsing the gaming community, where this kind of news is expected

darthsid,

Help me solve my dilemma - I do want to hear about new exciting releases/reviews of upcoming games but I also don’t want news of announced games which are 5+ years away. And especially don’t want to hear about every little morsel of info they throw your way in the 5 year build up only to launch disastrously and then keep us in the news cycle for another 2-3 years where they advertise how they are fixing their game only to turn around and ask for more money to sell you an expansion. How do I just focus on the good ones?

Ab_intra,
@Ab_intra@lemmy.world avatar

Cyberpunk runs on the RedEngine. This game will be the first for CD Project Red to run Unreal engine.

I agree however that Unreal engine might be a bad choice. We’ll have to see. They change engine because of money as developing an engine is far more expensive than using Unreal Engine.

pivot_root, (edited )

If I recall correctly, the “next gen update” for The Witcher 3 was UE5.

I did not recall correctly.

Ab_intra,
@Ab_intra@lemmy.world avatar

That makes no sense 🤣 if they had done that then it would mean they would have to develop the game all over again in UE5. UE5 and redENGINE are two different engines and there is no “upgrading” from one engine to the other without making the game all over again in the different engine.

FelixCress,

Or you can moan a little bit more.

thingsiplay, do gaming w PS5 Pro owners complain that some Pro-enhanced games look worse [VGC]

Digital Foundry did an analysis. It’s a mixed bag, some games may look better, some worse. The core problem seems to be the new upscaling technology PSSR from Sony (for haters its pronounced like “pisser”, oh I see in your other comment you are already aware of this lol).

Imagine paying a premium price of 800 Euros and then getting this. Fanboys will defend it no matter what, just like Apple fans defend if they purchase crap.

DdCno1,

Every acronym should be run past a bunch of ten year olds. No idea how they thought this was a good idea, but then again, they greenlit Concord at about the same time.

HubertManne, do games w Yakuza creator Nagoshi says the era of game size being most important is coming to an end

I mean I love open worlds with day/night cycles and other sorta living breathing feels. background views you can't interact with though. meh.

shasta, do games w Sony’s Concord reportedly cost $400M to develop | VGC

So much money for a game I’ve never heard of

ShinkanTrain, do gaming w Concord may have sold as few as 25,000 copies, it’s claimed [VGC]

Now there’s one or two hundred millions and 3-8 years of a lot of people’s lives down the drain

phuntis,

it was 8

Kissaki,

Do you think they see it the same way? “life down the drain”?

They still worked, got experience, got paid, worked on something, maybe even well and satisfactory even if overall direction and combination isn’t.

I don’t think calling it “life down the drain” is fair or good. As if that were all that mattered in their lives.

Mikina,

As someone who works in gamedev, I’m sure that some of the people there are passionate about it and it is gutwrenching to see your work fail so hard. I’m sad for every project that launches after years of work and fails to get any attention or sales, and I’m definitely sure there’s someone losing sleep due to that.

I never worked in super-large projects, but I did work for a AAA studio and even there, you got people invested into the project.

From how I’ve seen it, you wouldn’t work in gamedev unless you are passionate about it, because you can get drastically better pay for the same job in other, more business focused, industries. So, if all you cared about is money, you have better options.

Kaldo, do games w Baldur’s Gate 3 director says he thought the game would be too short because of all the cut content | VGC

In some ways I wish they cut even more, act 3 felt bloated and very badly paced to the point it felt like a slog to get through.

Glide, do gaming w Tango Gameworks employee shares pictures from the Xbox studio’s final day

Hi-Fi Rush might genuinely be one of my favorite games of all time.

These guys did great, and I’ll be thinking twice about any Xbox product I consider purchasing in the future.

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