Can I recommend chiakideck? Playing PS5 games in bed using the steam deck is awesome, if there are any games that you have on console that you don’t want to repurchase
This is the core issue of console gaming tho. You can’t actually upgrade. You just straight up buy a new console. This wasn’t that big of a deal during the PS4 gen because the PS4 pro wasn’t that expensive. But at the current price points a different strategy is needed.
Honestly I think if Sony made a program like “mail us your old PS5 and like $200 to get a PS5 Pro” the console would’ve done better. It wouldn’t address the “why do we need this?” part (especially considering we’re hearing reports of GTA6 running at 30 FPS on the Pro) but it would’ve done some good for customer goodwill.
I assume that the PS5 Pro is great for its target audience: people who care about getting the best possible graphics on a console. They bought it, they tried it, they loved it, and they praised it. The issue with the PS5 Pro is that not everyone fits into that niche. For people who are not playing on giant 4K TVs, what is the benefit? What does it provide that a regular PS5 (or even a PS4) does not? Sony has not provided an answer, from what I have seen.
I wouldn't really call it a "trap". If you're buying a console when it's new at full price, sure, you're being taken for a ride, but give it a couple of years for stuff to be cheaper and it can work out reasonably well.
I used to be a major PC gamer but eventually the cost/benefit calculation went completely off the rails.
That said, I've not upgraded to the current console generation because I'm still waiting on something to justify it.
It’s surprising how well the Steam Deck plays new games and how much support has been added to older games for something with a form factor similar to the Switch and a price point that is lower than most computers or consoles with similar capabilities. It’s a big change to the cost/benefit calculation.
This reminds me of the Q&A section on Amazon product pages where someone will answer a question stating that they don’t know because they didn’t buy the item.
After my PS3 got the YLOD, I considered about purchasing a PS4, and then I thought: I would have to start from zero since it doesn’t have backwards compatibility. So, I went back to PC and my whole catalogue was there waiting for me. They are indeed a trap.
$700, but I agree that this was a stupid product. If instead, they introduced the slim at $350 and the pro at $500, these things would be hard to find on store shelves.
Related: I got PS+ for my birthday and saw they had Indiana Jones in the catalog and downloaded it without really looking. I thought it was the new one; it was a PS2 game. lol
I wish the Final Fantasy III 3D remake would be ported to consoles. I loved it on DS and always wanted to play it on a big screen. It came to phones, PSP, PC, and the Ouya of all things. So why the hell can’t I just play it on my Xbox? Sheesh.
(I actually considered getting an Ouya once just so I could play FF3 3D remake. Glad I didn’t.)
Sony sucks, using your money to try and buy exclusives is toxic garbage behavior, they deserve any criticism and troubles they come across.
I understand that exclusivity on games can be shit but if, I remember well lots of PlayStation games are already on PC (spider man, last of us and ghost of Tsushima) and steller blade will be soon too.
Not only that, Xbox and Nintendo have exclusives too. Not to forget about Epic Games and their exclusive deals.
Nintendo doesn’t “personally” do anything. They are a corporation.
And they do purchase both IP’s and studios. Just off the top of my head they bought Monolith from Bandai-Namco and Bayonetta has been exclusive ever since the second one.
Microsoft has been way worse than Sony. Zenimax alone was might have been bigger than Sony’s entire portfolio depending on how you measure. Activision-Blizzard was far, far bigger. And at least with Zenimax, it seems like most of their studios have gotten worse since acquisition, with a lot of them being shut down.
I don’t mean to overly defenf Sony, but just paying publishers for 1 year of exclusivity seems pretty mild in comparison. I’d prefer they didn’t buy studios like Bungie, but at the same time the acquisitions of Naughty Dog and Insomniac seem to have worked out pretty well.
Nintendo doesn’t “personally” do anything. They are a corporation.
lol. lmao, even.
Just off the top of my head they bought Monolith from Bandai-Namco and Bayonetta has been exclusive ever since the second one.
Monolithsoft was three separate offices- Nintendo bought two of them, which were both already working exclusively as a Nintendo second party, and the third was dissolved during the Bandai-Namco merger due to the fact that Namco was treating them like shit after Nakamura retired and the merger was the last straw. Monolithsoft is one, if not the only, exception to Nintendo staying out of buying companies, and Iwata has even commented on it only happening because Sigiuira basically asked them to, and it not being something they want or like to do.
As for Bayonettas since 2, Nintendo’s publishing it for PlatinumGames, who used to be a Nintendo second party. They started working with Sega in 2008 iirc because Nintendo literally pointed Sega their way (This is the same time period when Nintendo was giving Sega work to try to dig them out of their hole, e.g. Mario & Sonic at the Olympic Games). My understanding is that internally Nintendo still considers PlatinumGames a second party dev, despite Sega publishing several games for them.
You can decide if those are exceptional cases or something as bad as Sony, but I know where my vote lies.
Microsoft has been way worse than sony.
Probably, yeah.
I don’t mean to overly defend Sony
Then don’t? Going to completely uninvolved third parties and snapping them up to hoard their IPs, or simply outright paying them to not publish elsewhere (coughepiccough) should always be indefensible. Xbox is worse, but Sony is still real bad about this shit, and Epic is worse than all of them.
That’s been rumored for years. I remember back in the day seeing rumors about Halo coming to PlayStation.
Not entirely without merit. Minecraft has been released on pretty much everything with a CPU, although some of those may have been before Microsoft purchased Mojang. There were a lot of weird scenarios after the Zenimax and Activision-Blizzard where the now-Microsoft-owned studios had pre-existing contracts with Sony they needed to honor. It looks like some of the IP they recently purchased that had traditionally been multiplat might remain that way, like the “Age of ___” series, Doom, and Call of Duty.
I’ve seen rumors that Starfield might come to PS5, but nothing substantial. I don’t think there would have been any chance of that if it had sold well on Xbox and Windows.
I’ve also seen rumors of Halo, Gears of War, and Forza, but I will not start buying those unless there are more signs that Xbox is giving up on hardware entirely. If they could get deals done to get GamePass on Playstation and Switch that might start to look more realistic though.
Most of their games are still exclusive though. Avowed just released last weekend for Xbox and Windows and no hint of a PlayStation release for example.
The reverse is also true. Sony has published MLB games for the Xbox and Switch for example.
Just as a heads up, it’s more than rumors, it’s now an active part of their strategy going forward. Exclusive games that were released previously and are worth porting generally will, to find new revenue and audience basically. Same as new releases with no PlayStation / switch (2) platforms announced yet, it’s a matter of development resources to port those, a when and not an if. (Avowed just released exclusively and south of midnight coming next month both are yet to be announced for ps5 for instance, the focus was on a good release of already announced platforms)
Recent examples: Indiana Jones will release im spring on ps5, same as age of empires 2 and mythology and forza horizon 5. The rest is coming. they’ll just try to sync it with a calendar that makes sense Seo of thieves and grounded, pentiment and high fi rush already got ported as well, I’d expect starfield and age of empires 4 to get ported for their DLC releases at the end of the year.
Look out for a big support of switch 2 from Xbox as well
It’s so weird to me how many people seem to just hate Sony for doing milder versions of what Nintendo and Microsoft have been doing for much longer.
Sony didn’t buy Zenimax or Activision-Blizzard. Or heck, you could point to the gigantic graveyard of studios that EA and Microsoft have purchased and shut down over the years.
Sony doesn’t really do that, not in the way that we’ve seen Microsoft do it at least. And most PlayStation exclusives are on PC now or are planned for PC.
Sony owns 14% of fromsoft and 10% of their parent company’s parent company. I bet that’s enough for them to push some shitty things but it still gives from some room to push back.
Hey I was a skeptic too but got to play it for an hour during the network test and am actually cautiously optimistic. I could still be wrong but it seemed like they put a lot of thought into the new systems.
I have also expressed doubt about nightreign in the past but am on board now. And calling elden ring part of the enshitification process is absolutely ridiculous. I dont care if you’re a “fromsoft purist”, elden ring is a phenomenal game by any metric.
I cannot wrap my head around how Elden Ring is a good game. The world is empty and dull. The bosses are copy paste. The dungeons are copy paste. It was so boring for me from beginning to end. The story was dumb. I don’t remember one character because they’re all boring and there’s no reason to give a shit about any of them. I will probably die not understanding why Elden Ring was considered good instead average at best.
I’m so torn on the subject of a VI remake. On the one hand, it tickles my brain to think of what it would be like if given the full treatment à la VII Remake, but on the other hand I consider the game pretty much perfect as-is and don’t want it sullied.
To be fair, Intergrade and Rebirth remix some things that mean they don’t really replace the original game.
They’re doing something different with the story that we still haven’t had fully explained, which means I’m playing completely riveted to the story, with no idea what’ll happen, even though the original game has existed longer than I have.
And the gameplay is obviously completely different.
It means they’re more than “remakes”, imo. They’re more like adaptations, making changes that alter the source material to fit a new medium. Almost like going from book to TV.
And in the same way, both the “book” and the “TV Series” both remain worthy of being experienced. Different people might prefer one or the other, while others will insist the “full experience” is to engage with both. Either way, both add to the whole by existing.
I really liked the story and world aesthetic but the bobblehead character design is sooo off-putting to me. Zidane always reminded me a blond Chucky doll
FF8 didn’t do it for me, mostly because the gameplay was a terribly broken mess. I loved 12, though; the story is like the love child of Final Fantasy, Game of Thrones, and Star Wars, and the gameplay felt like a logical evolution of the ATB system for a fully 3D world.
videogameschronicle.com
Aktywne