The PS5 is already a very powerful piece of hardware that most devs aren’t making full use of. I honestly can’t see any justification in a hardware upgrade other than some Sony execs thinking it’ll be the end of the world if they don’t put out something new to make some profit line continue to go up.
A base PS5 maybe if you like the franchises and want a hassle-free “just gaming” experience on a console. Many of them exist on PC nowadays though. And 800€ for a console is just robbery
Populous The Beginning! I never played the other populous games but I have some very fond memories of this one. As a kid I just loved using spells to reshape the worlds and mess with the enemy AI. Dropping a volcano in the middle of their village and watching them go nuts was always so much fun.
For anyone paying attention, it shouldn’t be. Anyone that goes back to business as usual fully deserves the rug pull when this or something worse is implemented again.
I’m working on a 7 year old game with Unity. It will take me a long time and energy to port to Godot. I’m gonna carry on with unity, but I’m learning Godot at the same time. I really wish there was a porting button you could press.
A button to export project you mean? Amazon could definitely give Godot some love. There are exporting projects, but they break a bit on the code part apparently
I spent a week and really liked Godot, lightweight, amazing UX, very compatible with Linux, and the feeling of being part of a community is so good. C# support is great, but not as good as Gdscript, and coding in C# is so much faster for me. For instance there is no hot reloading on C#. Managed to get Vs code working and debugging after as while but broke the compatibility with unity of Vs code. So it’s tricky to work on both engines on Vs code simultaneously.
There is currently a handful of devs doing the occational balance patch for SC2 otherwise the game is complelty dead from the developer side. On the MS side, AoE2 and other even older games are doing so much better.
And SS1 came out 29 years ago and just got a remaster. This isn’t a years-pissing context. Starcraft II was supported way long, and extensively. And like all good games, eventually the vast vast majority of players have moved on, and then the devs might move on, too.
The issue is not not players of devs, but the management that probably doesn’t think it’s profitable enough anymore. Yet, Microsoft manages to keep AoE2 going with an even smaller playerbase than SC2.
So MS taking over an abandon francise I care about sounds pretty sweet to me.
yes it does matter. These are businesses. They make money by selling things. You cannot compare one rereleasing the same game with minimal changes for new money to keep supporting an existing game without charging new money.
Isn't the expansion content between SCII's expansions and AoE2's expansions significantly different?
EDIT: the last one was 3 races (note: races are significantly less diverse in AoE2 vs in SC2) and 3 campaigns, each with 6 maps each
I feel like the Co-OP commanders they added fairly frequently would constitute roughly the same amount of race content. Campaign content not so much but the main campaign of each SC2 expansion is 26 stages, not including branching paths.
Not that much. Yes, AoE2 usually adds new factions, that won’t happen in StarCraft II. But introducing new units or reworking existing one is possible.
Adding singleplayer mission is pretty mich the same.
Also the Co-op mode of SC2 is quite popular and there is room to add a “new factions” there.
But do they need the games to be good? Activions sucks balls, but why would microsoft make the games good again and remove all the shit with microtransactions etc.?
I haven’t played it but I have read that Diablo 4 has been mostly well received. I guess there’s been a fiasco about one of the updates to it, but that’s not something unique to Blizzard and theoretically could be fixed in another update, no?
Me too, I know it’s not a popular opinion on here (for good reason) but this should put more pressure on PlayStation and drive competition there, make gsmepass more attractive and hopefully shake things up at Activision blizzard which could go either way, but worth the risk given how shitnthey currently are.
I heard the rumor of oblivion remaster but the only thought I had was why not Morrowind? As someone who’s only heard of how good it is but never played im curious cause it seems like aside from Skyrim Morrowind was everyone’s favorite elder scrolls
Especially since Oblivion seems to work fine on modern Xboxen. Back on reddit, all the Morrowind first-timers were using OpenMW, and all the Oblivion first-timers were playing on console somehow.
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