Haptic feedback has everyone. How does it differ in any form from other controllers.
Pretty sure only the Switch and PS5 Controllers have something unique to vibration motors
Gyro is imo a bit of a gimmick.
Same as the adaptive triggers from the PS5 and the HD rumble from the switch and the Kinect from the Xbox 360/One.
They are all pretty cool but how many devs will actually implement it?
HD rumble: Sure, there are party games but those are 1st party (usually) and what purpose do they offer besides the few haptic feedbacks?
Adaptive trigger: I see two options. Racing or Archery. Maybe the odd platformer.
Kinect: Basically a Wiimote and a WiiFit - the scale. It had a few neat titles but basically useless unless you like the swish around in the dashboard.
So what purpose does the gyro serves outside of more expensive hardware the majority of devs will not utilize. Am I really missing out on something?
Those are exactly the types of games that most benefit from gyro controls. You still use the right joystick to look around like normal, but then you also have gyro to make fine adjustments on top of that.
The vibrations a speaker can produce could be very useful for haptic feedback. If this is a speaker modified for that purpose with a thicker, heavier membrane I think it would work very well
Think like Nintendo’s HD rumble. There’s certain patterns it can do that make it sound like… sound. In Golf Story for example, the hits with the club, with the hd rumble on, you can perfectly hear the skins of hitting a club even with the audio of the game down. It’s strange and great at the same time. The steam controller also used it for those turn on, turn off jingles you could have on, they also sound great.
The PS3 had gyro with its Sixaxis controller in 2006. Not sure what took Xbox 17 years.
Edit: After reading certain comments, it seems that The Verge could have misunderstood the use of the accelerometer. It appears to be for the “lift to wake” function rather than gyro.
And what about that free next gen update for Fallout 4 that Todd announced last year as coming in 2023 and never has been mention by Bethesda ever again?
we already have a oblivion remaster, its called skyrim, skyrim special edition, skyrim alexa edition, skyrim vr, skyirm fuck you give us your money edition, skyrim very special edition, skyirm legendary edition, skyrim anniversary edition
I wish they’d make the drive an optional add-on that you could buy later if you decide that digital only isn’t for you, instead of using it as product segmentation. But that would be pro-consumer, so not gonna happen.
That’s problematic because you can resell disks. I suppose they could sign disks independently and then only allow one digital owner, but then you’d need a formal process every time you resell, or worse, disallow reselling, and the cost for producing disks would go away up (not to mention returns would be a headache).
Another benefit of having an external disk drive is that you can replace it if yours goes bad. I’m not sure what’s going to “end in tears,” it would work just like any other USB device, you plug it in and the console could load games from it.
But yeah, an all digital console makes no sense to me, unless it’s an interesting form factor like a handheld or an arcade cabinet. So the only console I have is a Switch, and everything else is on PC.
I was all for physical copies for years. And I get why people still would be because they have massive collections. But honestly now I’ve got the disc drive ps5 version and it hasn’t been used at all. Granted I only play like 3 or 4 games at a time for a long time, but every game I’ve bought has been digital.
Plus, your point of being able to replace the drive is huge (to me atleast) because every console I’ve had the drive went first; they were also super out of warranty. So I get why people want built in drives but it’s just one less port that’s going to breaks that also less and less people are going to want or need.
Lastly cause im like weighting a thesis or something haha but I bought a 4tb external hard drive that’s plugged in the back of the ps5 that holds everything I could want if the internet went dark. And I can throw that in the microwave incase of a solar storm so
Will that drive still work on the PS6? Will it work in 20 years? Can you buy more games after a Sony has shutdown the digital store? Can you sell your digital purchases if you don’t want them anymore?
Those are the kinds of problems physical media solves.
I buy digital media on my PC and physical media on my consoles, because PC games aren’t hardware specific whereas console games are.
I fear more and more games will become like BG3, digitally exclusive. I asked for it for my birthday and was told the game didn’t exist for PS5. I was confused, as I most certainly have been reading reviews, then I found out it’s only digital and thats why no one saw a copy.
Cool! You know it’s just going to be an AI upscale job, so there will still be the amazingly terrible brokenness that Oblivion offered. Tying major skills to a 1-10 level up system seems to make sense initially, until you wanted to be a potion making wizard, and then it’s “OOPS! you made too many potions, now you’re not strong enough to fight a rat”. Also, Bethesda could have made the Skill Bonus you get on levelling up more balanced, as it forces you to literally not attack any more until levelling up. If you attack too much, you might level up your weapon ability (One Handed, 2 Handed, etc) beyond the points required to level up, in which case you just wasted extra Skill Bonus points by levelling up too much before sleeping. Exploration-wise though, Oblivion is a master class in open world design. It doesn’t overstay its welcome and every corner of the map is a joy to visit.
You can easily create a killer potion to kill that rat though. You can be a god in Morrowind in under 10 minutes by just training alchemy and enchanting. Which is why this was changed in oblivion. Everything you describe are nothing but issues that arise from the user not taking the time to understand the game mechanics. That’s why Skyrim was dumbed down to the point where nothing mattered anymore. Oblivion at least tried to be a proper RPG.
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