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WEAPONX, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer

I wish they would stop with the weird hack&slash/ATB combat. Also, with PC ports they should use standard PC control scheme and menus. And i get it, PC is not big in Japan, but they are selling the games to western audiences.

MrScottyTay,

As a big fan of the old FFs I really enjoy the new ATB and hack and slash combat. 16 is fun and I think 7R is a great middle ground as well as being a true extension of the classic ATB stuff.

helloharu,
@helloharu@lemmy.world avatar

People seem to forget that the ATB stuff started to come in at IV/V. I’m not sure I want the turned based mechanics and gameplay of games like FFII for the sake of misplaced nostalgia. Give me ATB any day over that.

WarmSoda,

I would love a return to turn based combat.

Katana314,

Any return to turn-based would probably have to be careful about it. Persona 5 managed it well, but it easily reaches criticism of being too much of “Use fire on ice”. Ideally, every decision a player is making in their infinite-time turns should have some form and consequence to it. I have always hated the “solution” wherein you can turn on an Auto-Battling system. It fixes the problem, but doesn’t acknowledge that the problem is battle decisions always being completely unnecessary and routine, which itself is something that can be fixed using more intelligent game design.

Dagnet,

They already nailed the turn based system with FFX imo

memo,
@memo@feddit.it avatar

fyi: SMT and Persona based their combat system on weak points way earlier than P5. I’m not saying it is immune to criticism, but it’s a series standard by now

Katana314,

Ooooooooh. Ouch. “It is a series standard” is exactly the sort of weak point that leads to some big franchises like Final Fantasy staggering.

There’s a reason games like Persona gained such popularity. It is NOT because players learned to use a thunder attack on the floating pair of chairs.

memo,
@memo@feddit.it avatar

Persona’s combat system, if tweaked correctly can be a tremendous strength: there’s a chance to have a great turn-based system in which elements play the role of the main “puzzle” to strategize over with both your demons and your party cast. I agree that Persona 5 had very little strategy in it, let’s hope for future entries to be better.

I wonder what kind of battle system the new Atlus JRPG will have

Ookami38,

I think they brought up p5 specifically because it’s a super-modern turn based RPG, so the same kind of thing a new, turn based, ff would be. This modern game, despite being overall well received, got some criticism for its turn based system being too much of the “use obvious elemental weakness” style strategy, and not more novel ideas.

Cybersteel, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer
@Cybersteel@lemmy.world avatar

Nine was the last good one.

otp,

I’m old too, but 10 was good, and 10-2 had a really fun class system that reminded me of FF5.

I haven’t played 15 or 16, nor the 13 series (though I enjoyed 13, I don’t think it’s as good as the other good entires).

hal_5700X,
@hal_5700X@lemmy.world avatar

I like 9, but 10 and 12 are good as will.

hal_5700X, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer
@hal_5700X@lemmy.world avatar

Put the RPG back into the JRPG. Will help.

Katana314, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer

It might be a good time to revisit some other long-running series that have managed a very good “reset” after running dry. Some examples that come to mind are Resident Evil 7, God of War, The Legend of Zelda, maybe some others.

At least for RE7 and God of War, it does feel like their overall goal was to reduce the action-packed scope, and focus more closely on something character-focused. RE7 doesn’t have crashing helicopters, and God of War doesn’t have you killing gods in the first 30 minutes. It definitely felt like an overall goal for FF16 was epic, bombastic scope and throwing around their budget, which obviously drove sales…but not as much lingering popularity as they hoped.

(Oh yeah, and plan a Steam release already. The world is not as console-obsessed as Japan)

Yerbouti, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer

FF should be a turn based RPG. That’s it.

Deestan, do games w Final Fantasy 17 needs "a younger generation" of lead developers, suggests FF16 producer

Getting hard to exploit the veterans, eh?

yamanii,
@yamanii@lemmy.world avatar

Nomura would probably die if he gets any more overworked.

highenergyphysics,

It’s gotten so bad over there, they put Yoshi-P on a mainline FF game while simultaneously heading arguably the #1 MMORPG in the market lol

ambiance, do gaming w Former Stardew Valley developer's new life sim set in a city looks ambitious

“A” former Stardew Valley developer

…bitch that dev team was one man, his name is Eric Barone

Truck_kun,

"In early 2019, ConcernedApe formed a small development team to continue updating the game. The 1.4 update of the game was developed by ConcernedApe, Arthur Lee (a.k.a. Mr. Podunkian), and Alex Erlandson (a.k.a. zillix). The 1.5 update of the game was developed by ConcernedApe and Arthur Lee. See Stardew Valley for more info about the game’s development. "

https://stardewvalleywiki.com/ConcernedApe

So he worked on 1.4 and 1.5 with ConcernedApe. Technically a former Stardew Valley developer, but title is just click bait to get attention. Up to 1.3 was a one man show, and by that point, who could blame ConcernedApe for hiring some help; the game was successful, and had the funds to do it, and help with his vision (possibly with things outside his expertise).

Kaldo,
@Kaldo@kbin.social avatar

Article does say "one time contributor" so yeah, just a click bait title.

Wolpertinger, do gaming w Former Stardew Valley developer's new life sim set in a city looks ambitious
@Wolpertinger@sh.itjust.works avatar

So I saw this headline elsewhere, and I have to ask - I thought ConcernedApe was the sole developer (not counting porting the game to consoles/mobile), and he’s working on Haunted Chocolatier and Stardew Valley…

What’s the situation with Stardew Valley’s development?

amio, do gaming w Former Stardew Valley developer's new life sim set in a city looks ambitious

Paywall.

frog, do gaming w Rock Paper Shotgun's 75 most anticipated PC games of 2024

I love that this list includes a lot of smaller and indie games as well as the big releases. Definitely some games there that have caught my eye.

Annoyed_Crabby, do games w Indie publisher Versus Evil closed and all staff laid off

Tis is truly a year of layoff for the game industry.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Here is a list of all the mainstream game publications covering and criticizing the layoffs this year:

HeavyRaptor, do games w What multiplayer games have single player/offline mods?

Escape from Tarkov has a very good single player mod called SPTAKI

CorrodedCranium,
@CorrodedCranium@leminal.space avatar

The article I linked with the post was about that. I still can’t think of a lot of other examples though

Grass, do games w What multiplayer games have single player/offline mods?

Still super in progress and a genuine pain to set up last I checked, but grasscutter (name iirc) for genshin impact. I was hosting a server my friends and I played on and we just played in a gtfo gacha configuration. It’s one of the few I know of being reversed while the game is still live on official.

vortexal, do games w What multiplayer games have single player/offline mods?
@vortexal@sopuli.xyz avatar

I know it’s technically not a mod but most older versions of RuneScape can be played “offline” by creating a personal private server. Everything from RSC to HDScape can have private servers but I don’t think I’ve seen private servers for RS3.

Master, do games w What multiplayer games have single player/offline mods?

I wish the devs would just fuck off and let us coop against bots with progression or let mods do it.

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