One of my favorite parts was my first visit to the Lost Woods, and the experience of finding my way through. A darkened room and surround sound made it all the better.
I remember doing the lost woods. OoT’s will always be my favorite but damn will I say that BoTw gives it a run for its money with the puzzle to solve it and atmosphere
Yes. I loved the tension-filled atmosphere as a backdrop for not knowing what threat was going to get me, and the subtlety of the puzzle was brilliant.
Playing through totk now and noticing many things I miss from botw, but also realizing that I couldn’t go back to botw because there’s so many improvements in totk
I like Assassin’s Creed games, loved 2, enjoyed 3, and 4 is considered the best, but for some reason I couldn’t get into it. It’s possible that I have changed, cause I played 2 and 3 closer to launch, and 4 only in last couple of years.
Not sure if I should continue with the rest of the series, specially Origins etc. heard they are very bloated. Maybe I’ll give Mirage or Shadows a try.
4 for me is probably carried a lot by the story for me. Though I do enjoy the Naval combat. If you like the Stealth i’d suggest Unity. It has by far the best refinement of the Stealth mechanics
Yeah, main story itself wasn’t bad, it was all the side stuff I couldn’t get myself into. I did finish the game, but gave up on all side stuff around mid way.
Yeah, i get that. I’ve been going through getting collectibles today and some of them take forever. I’m dreading getting all the chests. Idk why Ubisoft insists on adding so many every game
The game never looked super great in screenshots, but when you’re playing it with the sounds and water moving and the sway of the boat and sails going, etc, it definitely becomes MUCH more engrossing and immersive.
I enjoy assassin’s creed type games and I know this isn’t a hot take or anything but man are those games bloated with boring ass time waster side quests. Starts to feel like a job after a bit and I hate it. I really wish they would just focus on a solid core campaign story and leave the billion little errands on the cutting room floor. But I get that some people love just hunting stuff down and checking them off a list so idk. Just feels like they’re focusing more on maximizing the time you’re playing the game rather than just having fun playing it.
Yeah I think the errands add a decent distraction from time to time but the sheer amount of the same god damn thing is just wild. The whole game came across as pretty decent but they really stretched the repetitive content to make a full game around the story.
FC5 didn’t have towers and FC6, as far as I know, has a single tower that makes a joke about it. I don’t beleive AC Odyssey had those towers, either. Can’t remember Origins. The tower mechanic was also only used to visualize parts of the map, sometimes with a unique goody at the top. It’s back to foot-based map discovery. The busy work here is talking about all the bullshit collectibles and similar scavenger mini quests. AC is full of chests and AC4 had some cave clearing missions and deep sea dive puzzles. You have to go to certain locations or complete a certain number of collectibles to unlock some equipment rather than relying on the campaign alone. 20 hours of story, 100 hours of fetch.
I find them fun when they’re implemented in unique locations or the climb can be an experience. But they just kind of slap them in a lot so it becomes much more of a check box for me
Yeah, I tried Black Flag a while back—because I’d heard good things—but just couldn’t be bothered with all the busy work. I did really enjoy Mafia 3, The Witcher 3, RDR2; I’m not anti-side quest by any means. I think I need a more compelling story, and that’s never been AC’s strong point (based on ~3 AC games I’ve picked up and quickly dropped over the years).
Yeah. For me it was tolerable in the old games, because the story ranged from decent to pretty good so it could carry it.
But Valhalla’s story for me just wasn’t interesting so it felt like a Viking themed collectathon rather than Assassin’s creed. It just ended up highlighting my issues with it. All the chests and Animus Fragments are by far the worst ones with how many there are.
The game has become more of a brawler‘s creed, I wish it was more about figuring out how to cleanly assassinate your target instead of leveling up to match the level of and fight a buncha goons…
From what I’ve heard Mirage was a return to form for the franchise and id assume Shadows would keep with that, but the latest game I played was Valhalla and even then I didn’t beat it and I skipped over Odyssey so I’m not sure exactly how true to form Mirage is
Though Unity will always have my favorite game play(…)
I love seeing another Unity enjoyer around here. That game is severely underrated and had it not had that disastrously buggy launch the AC franchise could have gone in a completely different direction than the open world RPG flavour we ended up with. Plus, revolutionary Paris is one of the best realized video game cities of all time, it’s just beautiful.
the launch definitely killed Unity’s success. Syndicate was still in a similar vane but i miss the outfit customization and the multiplayer. The online aspect brought a lot of fun to the game
it’s definitely one of the best in my opinion. It has good Story and Gameplay and the graphics hold up surprisingly well for it’s age. My suggestion would be to pick it up on sale, because most of the Assassin’s Creed Games go on sale for like $5-$10. I’d be surprised if this one didn’t
Black Flag was/is such an enjoyable game. I always wanted the option to have an npc take the helm so I could head up to the crows nest and just chill out, watching the sea pass by and listening to the crew sing shanties while we sailed off to wherever. Still holding out some slim hope that some modder will randomly take up the task some day, hah, though it seems like the modding options for BF are very limited, judging by what’s available.
Blue Shift is much shorter than Half-Life or Opposing Force, but it is a lot of fun to try to get out of Black Mesa alive without a power suit or excessive weaponry.
Blue Shift was originally part of the Dreamcast port of Half Life. The game did leak and it was quite fun to experience it on the DreamCast but the problem was the game was in fairly small chunks and had to load off the CD which made the wait quite painful.
pixelfed.social
Gorące