I don’t think streamers and video creators are more likely to be sex pests. You’re just more likely to hear about a sex pest if their career involves trying to be seen by as many people as possible.
That number is not the DbD team, but the Behaviour studio as a whole. DbD is their main breadwinner, but they also have several other active games that they maintain.
Also worth noting is their history as an IP mill. Dead By Daylight is a surprise hit amongst many a licensed deal to produce games that would nearly qualify as shovelware in most cases over the last 20+ years. DbD gives them some independence, but they’re still largely a “studio for hire” by anyone who needs them.
It was crazy how swiftly media moved to present tons of reasons to hate AI.
It really made me realize how the people with this strongest opinions have been given those opinions by media that they don’t even realize is a form of media.
I just heard a podcast from ‘better offline’ titled ‘how managers are breaking the internet’ and he calls these kinds of things ‘the rot economy’, kind of like enshitification but it happens when some completely disconnected suit takes over projects from passionate developers and brings the whole thing to the ground with their ‘line must go up’ mentality.
I am unimpressed by the nonsense articles like these coming out about early tech.
You won’t convince me that AI can’t exceed “taking an arrow to a knee” quality dialogue repeated over and over, and that shit is still the best immersion we’ve got!
I think we’re going to see major NPCs get their dialog hand-written and background characters get AI dialog.
You could have random shopkeepers ramble on for hours about how their kids are doing in school or trouble they’re having with a delivery company or whatever topic. Nobody’s going to write that, but we could AI generate it.
People are expecting this to take people’a jobs so they’re picking apart the tech instead of paying attention.
Making an NPC be run by AI most likely will require more writing than it does now, but the end result will be worth it for games that strive for immersion.
It’s a really great and faithful remake - but I feel like I heard so little about it that I’m so confused to see new endings and player characters come out for it now months later.
Hoping it has some second wind with the general gaming crowd. Seems like it got overshadowed by RE4 and the latest Zelda game and never hit it off with that kind of TikTok, game of the month crowd
I’ve heard that it’s still by and large like the original game in many areas, so I could see it not hitting with that crowd. But among the old geezers like myself who never stopped playing the old stuff, it’s got nothing but praise. Personally haven’t played it (or even the original game for that matter; only ever had SS2) but both look amazing, and I want to play it.
I have a lot of other remake games and engine ports from Night Dive and almost all of them are absolutely phenomenal.
Yeah I was super-positively surprised by how faithful it was, loved replaying it.
And sure the ending fight was weird, but also, the “proper” ending fight was the room before that. So it felt complete in that regard, the last bit was just finishing off the game. Like in Crysis Warhead when you get the final gun, at that point it’s already won, just about finishing it off.
No. This is not a “creative” way to nudge us towards the store. Definitely not. It’s just the type of monetization every gamer has been secretly yearning for, right?
With realistic expectations, the game has always been a good experience, imo of course. I did not follow any coverage of the game until after release, so I wasn’t sure of what to expect. I’m not excusing their shortcomings, but I feel like the community leaned hard into the “bad game circlejerk” as soon as it came out. I played once at release and got the worst ending. After edgerunners, I played it through three times, the last of which on very hard and with all the endings earned.
I enjoyed it! The 2.0 update is an interesting shakeup. I’m playing through a 4th time and having a good time
I did get all the hype but after a lifetime of experience working in live performance marketing and software marketing, my position is that all marketing is a lie, and with limited experience in journalistic criticism, that too is as subjective as whether you prefer chocolate or strawberry ice cream.
in the end you experience something — regardless of the overall quality, some parts are better than others. And that’s it. That’s experience. Sometimes you love it, sometimes you don’t. Your fave is someone else’s least and vice versa.
That’s wanted by the marketing team tho. Hype creates profit, regardless how shit your product is. There is a reason why the Diablo 4 Facebook ad says “the fastest selling ARPG ever” instead of something tangently related to gameplay. It’s banking on hype sales, product comes second. They need to rake in quick profits to appease their shareholders.
Social media has conditioned people into swarm thinking and instant gratification instead of introspection and reflected decisions. Nobody gives a fuck about long-term consequences anymore. It’s sickening.
Going by the journalistic coverage of the game, yes. If you played on an XB1 or PS4, yes. I’m fortunate to have played it on a competent (not insane) PC and had little to no issues. It wasn’t bug-free, but the issues I encountered were minor and didn’t really bog down the experience tbh
I do and aside from one serious bug that made me start over I had a good time with it, I think summer 2020. I didn’t finish my first playthrough and am waiting for it to install so I can start #2.
Great redemption but they did close the servers so I kinda feel like that’s a whole new game hahaha
Also, FFXIV has been great for a long time now I think… NMS had more incremental updates with improvements for longer I guess. Maybe that’s why that’s the first thing on my mind when I think of any game redeemimg themselves.
Nevertheless still an amazing improvement on FFXIV.
Considering Gabe is ex-microsoft and wants to distance himself as much as possible from them, I highly doubt that’d work, he’d go down fighting at the very least.
Does he want to distance himself? Gabe said he learned more in his short months-long tenure at MS than he did in the rest of his academic career. He dropped out of Harvard, mind you.
He modeled his entire company off of MS. He even adopted their primary strategy, buy, polish and package. It's literally just embrace, extend, extinguish all over. Balmer taught him very well.
I really don't get why people think he's all that different from any other billionaire. He got there by buying out competition, and if they wouldn't sell, theft and litigation.
Not saying he’s different from other rich people, but Valve developing both SteamOS and Proton is a clear message they don’t want to rely on Microsoft and their software.
Microsoft doesn't want to rely on licensed software every time they install their programs either. Again, Valve taking a queue from MS. And that's fine BTW, the whole industry follows MS.
Moreover the real issue, the difference in computing cost between running Win10 with all the unnecessary boost vs Linux is massive. Had they used Windows it would've costed more to be able to run less.
As to being reliant on Windows, that's been their standard most of their history. Steam was Windows based. If Windows were to go ahead with making a stripped down Windows OS that was specific to gaming, such as the one demoed in a code jam earlier this year, you can bet steam would be selling that version of Windows direct from their store, and likely have a easy tool ready to use to install it to your deck. They would probably offer it as an installation option too. Why not? There's no good reason they shouldn't. The whole verified question goes out the window. That's huge. But again, MS controls that situation, not Valve. They're still reliant on MS in major ways.
Sam Coe: “Y’know, captain, I’ve been thinking, I’ve been talking about myself for a long time, but I’ve never really asked you about yourself. It seems to me that you’re a mute of some kind, and everyone just talks AT you, rather than TO you. So I’ve got to ask you, how does a Chef like yourself end up working for a mining company on Narion?”
[Camera turns 180° degrees to face the player like in BG3]
• My name’s FuntyMcCraiger and I used to run a restaurant before we ran into hard times.
You know, mining is a lot like cooking. I like mining rocks.
• That’s none of your business. After being mute for 80 hours, I’ve decided to have good dialogue and good writing because they paid their writers a living wage.
• Shut the fuck up, Sam Coe.
• Can you smell what the FuntyMcCraiger is cooking?
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