Hey at least they are getting a heads up, valve nerfed bunny hopping with the cs 1.6 patch out of the fucking blue, and it really decimated the tfc communities skills, as many of the best left the game.
Maybe? I’m not that deep in “gamer” culture, so I always just thought of it as descriptive of a particular intensity of play that leads to sweaty palms. We all experience that from time to time, some prefer it, others don’t.
Super hyped for 1.0, been playing for about 2 years now 1.4kish hours and its just gets more fun with every update. Can't wait to actually be able to escape. Perfect game if you want an FPS that doesn't require turbo fast uber accurate wrist breaking flick shots. Hell chilling in one place for 5-10 is a smart strategy sometimes.
Really looking forward to getting back into this. I keep trying these fast past multiplayer shooters and I generally get wrecked. Picked up EFT a few years ago and really enjoyed. Do you have any advice on finding groups to play with? I’m sure their discord has a LFG channel most likely.
Honestly a good way I found is with small streamers on twitch. Find someone who looks cool and say hi, most of the community is nice and if you ask for help on quests or if they play with viewers a good amount will say yes. This leads to getting into smaller discords with generally pretty cool people in them. Some of my recommendations are MortakkW, WhosJason, and McHayla. All pretty good people. All different vibes.
I can’t speak to those streamers in particular but Anissem (and whoever else) should understand that milsims inherently attract chuds. And Tarkov above and beyond because nikita and BSG are… very very very pro-russia.
Not saying that everyone who plays tarkov is a fascy chud. But if you are looking for a community to hang out in, maybe listen for some dog whistles.
Which is why I wish Incursion Red River had taken off more. Set in fantasy war that never ended Vietnam so it is borderline The Last Jedi in that chuds just can’t talk about it without spewing hatred and bigotry. Whereas it is a lot harder to tell if someone is just a gun nut masturbating over an AK or if they are making it clear they think Ukraine should be a breeding farm for putin.
Kind of off topic, but one of the most popular modders for SPT, SolarInt (who created the massive AI overhaul SAIN), is actually hired by the team behind Incursion Red River to upgrade their enemy AI behavior!
Apparently he called BSG and never heard anything back - their loss XD
Devil’s Advocate: This is for the adult gamer set who only have a prescribed amount of time they can spend on gaming. They get a chance for a few hours every few weeks. Their lives are overwhelming with details and information they need to remember regarding every day life. They simply don’t have the mental capacity to remember all the details from a game they spend two to three hours on once every few weeks, not when their mental focus is given to you know, real fucking life.
While I understand the frustration with such writing, because it bothers me as well… I don’t have a job where I work 60 hours a week nor do I have children. I’m kind of the exception to the rule when it comes to being able to give a game my full attention. Further, I have always had an incredibly good memory and attention to detail. Most people I have met in my life simply… do not have incredibly good memories or attention to detail. That doesn’t make them bad people who are living life wrong, it just means their brains work differently or they’re putting that mental energy to different things.
If we want people to pay attention to these stories, well, we’ve got to change fucking society from the ground up so they have the free time to actually be able to do so. Whinging about it like this isn’t going to magically make people pay better attention when they have to split their time with taking care of their children, which obviously should take priority over a fucking video game.
People act like the Netflixication is because people are all busy staring at their phones… I posit that it’s actually people cooking meals, doing dishes, doing laundry, ironing clothes, and a thousand other tedious daily activities where they’re trying to squeeze in some entertainment while also paying attention to something else entirely.
Games with complicated or involved stories just need to go back to having a comprehensive log or journal. That used to be a staple of big games, to the point where it could take you days to read all the lore and journal entires. That might not be fully ideal for those adult gamers either but theres definitely a comfortable middle ground where your active missions page has a little brief for each objective telling you who gave the quest, what they wanted and why. Lots of games these days can have like 20 active quest markers and give you no information about any of them beyond some random npc you talked to once wants 10 of something for some reason.
I remember back in the day, when a lot of the time you had to keep your log/journal yourself with pen and paper. Getting back to Lands of Lore after a week without any notes? Might as well start over.
I like the way the new wave of CRPGs — Pillars of Eternity, Tyranny, etc. — deals with this problem. Of course you have a journal with a quest log and a lore encyclopedia. In addition to that, if you hover over highlighted words (names, lore things) during dialogue, it shows you a short explanation.
That’s a good point and, for lack of studies about it, it’s impossible to tell which is the most pervasive.
As a counterpoint, and this might be an "unpopular opinion"™: not all games are (should be) made for as broad an audience as possible and different attention (investment) levels should be expected depending on the game. That obviously won’t resonate with the business side of the gaming industry, but I think everyone needs to be aware of how much time they can dedicate to their hobbies and pick them accordingly.
I’m thankfully not in a position where I have to work 60hrs a week and I’m childless as well, but some weeks might leave me with less free time than others and I pick entertainment/media accordingly. That might not be what others do and I know my experience is likely purely anecdotal, but if I feel I don’t have enough time to properly enjoy a game or remember its premises as I play, I’ll simply do something else, even if gaming is my favourite hobby.
And to be clear, I fully agree that society needs to change dramatically either way. Everyone would benefit from better work-life balance.
not all games are (should be) made for as broad an audience as possible
The problem is that when a AAA game costs three hundred million dollars to make due to all the performance capture and famous actors and high fidelity graphics and whatnot, you have to reach as broad an audience as possible in order to make that money back.
I think this is what's killing the blockbuster movies, too. Everything needs to be lowest-common-denomenator to have a hope of turning a profit.
Sure, and that makes financial sense, but that’s only one specific subset of games.
Smaller productions/games still have ways to turn a profit with smaller intended audiences and can in turn offer more complex storylines.
It’s also very important to remember that AAA doesn’t refer to quality; it’s terminology borrowed from financial products to indicate how safe an investment it is to generate a return.
What’s even the point of playing story games then if the story is condensed and simplified to such a degree? If all explanations are spoon fed to you and the story if so primitive that the bar is on the floor it just becomes boring. At this point you are better off playing games that focus on gameplay instead, it will be a more fun experience.
It’s like reading a summary of a book of just watch a short clip about it on TikTok because books are “too long” and then calling yourself a reader.
I’m not sure where the Trails games fall when it comes to being dialogue or story heavy, but it has taken me a good 380 hours to get to the 7th game in the series (Trails of Cold Steel 2) playing over the last 3 years and it has been fantastic.
I’m in my early 40s and have a kindergartener so gaming is fairly limited. These games have become my “nightly TV” where I play about an hour before I go to bed.
This is not a good argument for unnecessary exposition though, this is just an argument for shorter, bite-sized narratives, or even what some games already do (like The Witcher 3) where they recap where you are in the loading screen. If anything, unnecessary exposition just wastes what little time you have to play, or forces you to skip the dialogue entirely.
Battlefield players don’t play battlefield though. CoD kids do.
They added class customization and crazy weapon unlocks. Optimized for “battlefield moments” instead of “using your brain.” They need the game to be adhd friendly which left no place for the Commander system. Reloading was changed to be magic per-bullet bullshit instead of based on magazines. They’ve cultivated a culture of “look at those buildings collapse, man I hope the next battlefield is like a Michael Bay movie, oh man it’s like battlefield 1 we’re so back”
If new battlefield games are fun for you then you are more like CoD kids than people who installed realism mods for 1942.
No, they just scammed the people that bought the previously most expensive version that was supposed to include all future DLC’s. Well, BSG decided that they wanted more money and reneged on that, removing the version and putting up a new and even more expensive one…
I mean this genuinely. Do people really struggle that much with movement shooter? The first time I played TF|2 I felt like a fish in water. To be clear I'm not good at most shooter just specially Titanfall 2. I place top 2 almost always after a few warm up rounds after bit playing for months but I try and play counter strike and I genuinely am lucky to get 1 kill in casual.
I don't so much struggle as not enjoy it. It's not what I'm here for. Kind of like if I go to an acoustic gig and there's dubstep. Nothing wrong with dubstep but it's not what I was in the mood for.
SIT has been discontinued, but Project Fika is the currently active branch for co-op play. I just haven’t used it recently since the headless option is a pain to set up.
I host all of our groups stuff on my dedicated server, but I looked over the info last night and it spells it out really easily for headless. SIT didn’t do anything in the way of helping so this should be pretty straightforward.
Maybe it’s my particular setup - I use Pterodactyl Panel to manage docker environments - but I remember repeatedly banging my head against the proverbial wall trying to get it to work, quitting after 3 days.
Yea that might be a bit of a pain. I just run a 2022 server on my old TR setup. I don’t have time usually to mess around with more than that currently. I just want shit to work when I get time to game.
They spent the past month or two making this a wipe for ultra sweaties (Flea Market doesn’t unlock until level 80 or some nonsense) so that only the most diehard of fans are playing and they refuse to accept that the game they spend 90 hours a week watching other people play has problems.
Star citizen isn’t an example of an open beta that got stretched out. It’s an example of a scam.
A game of similar scope to star citizen is starship simulator, except that isn’t a scam and, oh look, it’s making surprisingly better progress (there still isn’t anything to actually do in it yet but it’s much further along in much shorter period of time). You can tell it isn’t a scam because people aren’t being asked to pay extra to access some more unfinished content.
Quite a bit, honestly as a regular player of the single-player mod, content and mechanic wise things have gotten way better.
It’s honestly the execution of matchmaking, server performance (or lack thereof), and certain balance choices holding the game back. Other than that it’s really solid, and if you mod, you can solve all 3 of those problems.
Because of matchmaking and certain decisions the Devs have made (no post-raid review), it’s very hard to accurately report cheaters or verify if you got killed by one. Due to this, many people prefer playing PVE (so you can experience the current game content without meddling humans), or modded CO-OP/single player with a mod like SPT.
Considering that the cheapest copy of the game is 30-40 USD, and SPT only requires ownership (no “edition” needed), I’d say that entry price is worth it.
I thought Fortnite originally stayed in beta so that they could ship updates to consoles with fewer hurdles. nowadays I have no idea if that’s still a thing
I would say that most of the “legacy” live games are. Warframe is to the point that the developers, Digital Extremes, outright make fun of it being a 13 year old beta and jokes about what Soulframe counts as these days.
And a lot of it is because they launched into beta/early access/whatever before there was even a model for what that means.
Contrast that with the “newer” games like tarkov that assign milestones to leaving beta. Well, it used to be that leaving beta meant that tarkov would go to Steam but now it mostly is just being done so they can keep releasing expansions/modes without needing to put it in the deluxe preorder edition.
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Aktywne