I’m far from an expert with mod development, but this seems like the best way out of the mess they’ve put themselves in. I think modders would come in droves if they made it really easy
I think Pathfinder is as bad of a match for Larian as DnD mechanically speaking. Compare the sheer battlefield joy and chaos of DoS to the austere strictness in BG3. And Pathfinder is in the same vein. Better I think it would be if Larian picks up a setting fitting their humour and shenanigans. Heard good things about Discworld.
Discworld is amazing but not really a great setting for RPGs. The world is just too zany and hodge-podge. Everything I know about fantasy RPG fans tells me that they demand a “serious, rules-based” world.
There was a Discworld point and click adventure game though. The classic roguelike NetHack also has a ton of references to Discworld and a lot of humour and weirdness in general, though that also happens to be one of the things it gets criticized for the most. A Discworld RPG (which is at all faithful to the setting) would basically be NetHack on steroids.
Stormlight Archive would be perfect. Btw, both Mistborn and SA settings are part of the same multiverse, and Mistborn even had a less dark 3-book countinuation placed few hundred years later in largely renewed world during the industrial revolution.
I liked it better than the first one. Imo Mistborn trilogy is second worst Sanderson work after Skyward, and i really like all his books except those two cycles.
I guess people just have different preferences. To me, the chaos of DoS turned rather monotone. You could get rich by betting that every combat encounter would end with half the map on fire. It was a real issue that Larian fixed in bg3 thankfully.
And have you payed pathfinder wrath of the righteous? In my opinion, the combat experience is better than DoS 2 and bg3. I will say that I enjoyed the freedom of movement in DoS 2 though, it made positioning a core part of the combat.
Played a good bit of Kingmaker and while not as refined as WotR I think is very similar. I agree with you that the DoS chaos can be a bit monotone and is too much. But I’d take that over the environmental flatness of other cRPGs.
Environmental flatness isn’t really tied to the game mechanics/rules though. Larian are just using a better engine with a larger budget than their competitors
Discworld might be absolutely genius if done well. And of all the dev studios I believe Larian would be the best pick. Maybe throw in some co-op with Obsidian and I’m sold!
I think the bigger issue is that the franchise is stuck in the USA, at the same locations, in the same gangsta American dream plot. I was hoping by they would branch out as there as so many other interesting places outside of the USA that are car focused that are dying to be explored. When I watched the trailer, I felt like I already played this game.
I was thinking more Singapore, Tokyo or for something very different like Ho Chi Minh(Saigon) or similar. GTA, but in a radically different type of city not just jungle and villages.
GTA is satire about American society. Because of Hollywood, TV, and English being the lingua franca of the world, this way they can reach a far bigger audience. You couldn’t do exactly the same game set in Helsinki because the world knows far less about Finnish stereotypes. Ninja Edit: Random thought about satirical games set in Finland: My Summer Car is kind of that game.
But they have explored London before. I think the UK would probably the best setting if you would.
I agree, London would be awesome. Anyone ever play The Getaway back on PS2? I genuinely enjoyed that game a lot. GTA but with cockney accents/Guy Richie, the game.
There are plenty of over-the-top British stereotypes they could do that the rest of the world would also appreciate. Royalty, Jacob Rees-Mogg/Boris Johnson style politicians, Brexit craziness, chavs, Geordie Shore, empire nostalgia.
London is the only city from their game history they haven’t revisited. Granted, it is the only real location they have used so likely that is a big reason they never will. But a UK-based game would be awesome.
They probably shouldn’t have named it London in hindsight. But back then of course they probably didn’t know they were going to revisit Liberty City/Vice City/San Andreas a couple of times.
This is definitely a matter of opinion. There have only been three games this year that I have been excited about which hardly constitutes the best year for gaming in awhile.
You’re doing better than me! I’ve not seen anything this year that I even remotely thought about purchasing. I’m glad that some people are enjoying this year’s releases though. It’s always interesting to me that writers assume that almost everyone automatically loves every hyped game.
What are you into? A game I’m looking forward to is releasing tomorrow (October 31st) yet I only know of it because of Steam’s demo event. It’s called Jusant and I’ve heard absolutely no hype for it.
You've got RPGs and strategy/tactics games listed as some of your favorites, but Baldur's Gate 3 never caught your eye? How about Starfield or Cyberpunk, or the early access game Dread Delusion? Given tactics games and an interest in MGS, you could check out the Metal Gear collection or Shadow Gambit: The Cursed Crew (or Shadow Gambit's developers' previous games, Shadow Tactics: Blades of the Shogun and Desperados III, which I think I like better than Shadow Gambit). There's Wargroove 2, if you like the Advance Wars brand of tactics. It's 2D, but given your interest in other space games, you could take a look at another early access game (not on Steam) Starsector that a friend of mine got really into.
There's just so much out there this year that I'm not sure who'd be left unhappy.
Something like Baldur’s Gate 3 could be an enjoyable game for me, but unfortunately the world didn’t click. A friend is really into it and let me play for a while, and it just didn’t feel like a good fit. I ran into the same problem with both of the Divinity Original Sin games. I’ve never been a big fan of most fantasy settings for some reason, although I do enjoy some of them. Dread Delusion, Shadow Gambit and Wargroove 2 could fall into the same category, although I would have to watch some gameplay first. Some of the advance information on Starfield looked interesting at first, but gameplay footage I’ve watched hasn’t made me want to buy it. I would be more excited if things would be a bit more seamless. I got Cyberpunk on sale a while back and put about 10 hours into it before I quit. I can’t really put my finger on what it was, but I just wasn’t enjoying it. I haven’t played it since that point, so it may have changed for the better. I already have the Metal Gear Collection with MGS4 for PS3, so the PC port won’t be anything I’ll pick up until it goes on sale.
The two older games from Mimimi both look interesting. In fact, I did purchase Desperados III on a sale, I’ve just never downloaded it yet to play between XCOM runs!
I either never saw or overlooked Starsector, so I will have to look into that one a bit. Endless Sky is top down, so it sounds somewhat similar!
Starsector is definitely a sleeper hit building a cult following. I wouldn't have heard of it if not for a friend of mine. If fantasy settings don't typically do it for you, you can encroach on a lot of things that people like about Divinity and BG3 in the Wasteland games. Wasteland 1 is an old RPG that's almost a text adventure, but Wasteland 2 and 3 are pretty modern. Cyberpunk also got a huge revamp right before its latest expansion drop, so even the original game's RPG systems and world systems work very differently now, and there's a lot of positive buzz behind it (I haven't gotten to it yet myself, but I liked the launch version).
For fantasy settings, definitely don't play Wargroove for the story, but one thing I learned to enjoy about fantasy stuff is it can create a rock/paper/scissors of strengths and weaknesses of classes/races that you can't quite hit in most believable sci-fi settings. I never got far into Divinity, but one thing that really worked for me in BG3, apart from its production value, is that it doesn't just bombard you with lore. It gives you the bare minimum setup you need to get going, and then it diagetically fills you in on the larger world as you go, with dialogue that doesn't feel like an info dump, much like Game of Thrones managed to do. Plus, IMO, there are far more interesting tactical options in BG3's combat than in XCOM; and I love XCOM.
I’ll look into the Wasteland games and see what I think, might be something I’ll enjoy. I have heard some good things about the 2.0? update for Cyberpunk, so I should probably start a new save and give it another chance. I enjoy some of the cyberpunk aesthetic, so that helps.
Interesting point on the fantasy classes, I hadn’t thought of it that way previously. I’ve never been able to figure out what fantasy elements don’t work for me, because it doesn’t seem to follow any particular logic! I may give BG3 a shot if it comes up on sale at some point, it might just be a slow build and I might just need a bit more time playing for me to enjoy it.
I can definitely see why you’ve struggled so much since the common factors between the games you didn’t like are the most rampant in the industry right now. I’ve tended to find myself in a similar situation and would only remove Spider-Man from the list of not liked. Because of constant push-backs, I’m honestly not sure what the release forecast looks like at this point because I’ve refused to play into the hype train for a while now.
In case you haven’t already tried them, based on your favourites list, I’d recommend taking a look at Satisfactory and Jusant. The first is Factorio but in 3D so it plays into some of what people like about Stardew, in my opinion and Jusant is an interesting blend of Journey and Shadow of the Colossus from what I’ve played so far. It also has a rare thing called a ‘demo’ on Steam so you can at least easily and freely give it a try.
I’m hoping to eventually find something that checks all the right boxes! In the meantime, I still find a few that I really like here and there, and old favorites are always fun!
I’ve definitely seen Satisfactory before, I’ve just never bought it. It looked like it could be interesting, I’ll have to look into it a bit more. Jusant I hadn’t heard of, but I’ll check it out. Thanks!
Is it because there aren’t enough good games or because you aren’t hyped by games anymore? For me between CS2 (counter strike AND cities skylines), Battlebit, the Cyberpunk DLC, TOTK… Thats already quite a lot of new good games coming out that I am hyped for
I’m hyped about several games, many of which will come out next year. I would not say that I’m not hyped about games anymore. I named three that I was excited about that came out this year. My point is that the premise of the article is silly from the start. A year being the best for gaming is entirely relative to the individual. This year was not even close for me. It sounds like maybe it was for you.
Sorry this is stupid all round. People are stupid for getting annoyed that you can set pronouns in a game, but Nexus are stupid for removing the mod that allows players the ability to if THEY wish to choose so.
Nexus just hosts the mod, if anybody is offended they could just not download it.
Hosting implies complacency. They have to draw a line somewhere, and the longer they wait, the harder it becomes. This was obviously a bigoted mod, and even though it could be considered “harmless” to leave up, it leaves the door open for further mods. These bigots will not stop slowly eroding away features they think are “woke”, and they will only get worse and more egregious. Stopping them now, letting them know it’s not acceptable behavior, is the only way to end it.
Hey bud, don’t tell me how I should play the game I spent my hard earned money on. If I want to remove a certain feature I don’t like, you and I both should have the freedom to do so.
You have the freedom to do so. Start your own hosting site or learn to code. Nexus doesn’t have to host shit they want to. Stop being a bitch and forcing those to do what you want.
What I was trying to convey is that gamers should have the freedom to customize their gaming experience based on their preferences. It’s not about forcing anyone to do anything, but rather having the option to make changes if we want to. It’s all about personal choice and freedom in how we enjoy our games.
Removing a harmless mod is a slippery slope because then moderators are just removing mods based on their political ideolagy. Kinda ridiculous if you ask me.
When a mod is removed entirely, the choice is taken away from everyone, limiting the overall freedom for customization. The aim should be to find a balanced approach that respects both individual freedom and community guidelines.
I acknowledge they have a freedom not to host the mod. But, coming from someone who’s used Nexus Mods for the past 6-7 years, it’s sad to see them start to take this route. We can have a mod to kill children but god forbid we have a remove pronouns mod.
I’m stating my own opinion on the situation, I’m not forcing them to reupload the mod. I’m just trying to debate with you guys. Would you like to debate or no?
No, I would not like to debate. Debating would be futile. I’ve looked through your comment history, and I don’t believe that it would be worth my time. You want to bitch and complain cause the woke police are coming after your vidyas, then go for it, but you are on the wrong side of the argument, and you won’t find many good-hearted people over there. Life is hard enough as it is. I implore you to rethink your positions on pronouns, gender identity, and sexual identity. Those that appreciate choices like these in the game are the people that are having some of the hardest times in their lives. They don’t need you to come in and tell them that you feel like their decisions aren’t valid, especially when it has zero actual affect on your life. Don’t want to set a pronoun? Then fucking don’t. That’s your choice. But when you support mods and the bigots that create them that try to limit the abilities of those that need to have some comfort in their life, those that need to know that society is moving towards a broader acceptance of their identity, then you are the bad person, and that’s how the world at large sees you. Be a better fucking person than that.
I agree that platforms like Nexus Mods have a responsibility to consider the broader societal impact of the content they host. However, they also have a responsibility to preserve the freedoms that have made such platforms valuable to so many. The challenge lies in finding a balanced approach, which is never easy.
It’s worth mentioning that I fully support your right to view and critique mods based on their societal impact. At the same time, it should be acceptable for others to evaluate these mods based on different criteria, such as user freedom, without being labeled as “bad persons.”
Would it not be more constructive for us to have an open dialogue on how to balance these competing interests rather than dismissing each other’s viewpoints outright?
Would it not be more constructive for us to have an open dialogue on how to balance these competing interests rather than dismissing each other’s viewpoints outright?
There’s no slippery slope. It’s a hosting site and they can host what they want. If you don’t like that go mod and upload to your heart’s content on another site. You have that personal choice and freedom. They have choice and freedom to tell you to fuck off just like I do. Fuck off.
Removing a harmless mod is a slippery slope because then moderators are just removing mods based on their political ideolagy. Kinda ridiculous if you ask me.
Removing a harmless feature is a slippery slope because then modders are just removing features based on their political ideology. Kinda ridiculous if you ask me.
It’s just as ridiculous the other way around though.
You’re point is valid about the two-way street that is ideological moderation, whether it’s done by modders or platform moderators. While some argue that removing certain features serves to make a political statement, the same could be said for removing mods themselves. Both actions can be seen as influenced by the ideological beliefs of those making the decisions. In this case, the main question is: who gets to decide what crosses the line and what doesn’t? And should these decisions be open to discussion within the community?
You’re still free to remove what you don’t like, but you’re not entitled to have the mod hosted on any site you want. The site owners decide that, and they don’t want it on their site. That’s not infringing on your freedom, but forcing it to be hosted on their site would indeed infringe on the site owner’s freedom.
We can play the slippery slope game both ways. You say: if you dont remove a harmless mod, then bigots will start adding harmful mods.
I say: if we let moderators remove harmless mods because of their political ideology, they will start removing more and more mods that are not made by bigots, but disagree with moderators politics. Like for example, if player wants to play as a billionaire and exploit poor workers.
How about instead of playing the slippery slope, we just deal with actual harmful mod as they come. I mean, ffs, there is a mod that lets you kill children in Skyrim. Is removing pronoun selector really worse than that?
I mean, ffs, there is a mod that lets you kill children in Skyrim. Is removing pronoun selector really worse than that?
Yes.
The people this bigotry hurts are not in the game. They’re real. And they’re the only possible target of removing a checkbox that most people won’t even notice.
One way is how trolls always escalate, because their entire fucking deal is pissing people off for attention.
The other is a textbook fallacy that plainly has not happened, since the last time Nexus removed some right-wing bigotry signal. This is not the first time. This won’t be the last time. The line will stay about where it is, because they don’t want to deal with this woe-is-us horseshit unless they have to.
Obviously this depends on the exact details of the patents, which are all in Japanese, as well as the specifics of Japanese patent laws.
However, patents only last for 20 years, and they are undermined by public disclosure before filing. The first Pokemon game came out more than 20 years ago. However^2 not all of the features in the patents were present in the original games. All 3 patents were first filed in 2021, well after many of these features were established.
The first patent is about aiming something and entering into a fight mode. This wasn’t in the original game. Aiming at enemies and entering a fight mode almost certainly existed before Pokemon (Final Fantasy perhaps). Furthermore, Palworld doesn’t really have a fight mode - it isn’t a turn based game but real time. Throwing a sphere is just one way to start a “battle” but there is no mode change between “explore” and “battle” modes because they are functionally the same in Palworld. Pokemon Go and Pokemon Let’s Go Pikachu/Eevee, which were all around in 2018, would seem to amount to public disclosure that undermines this patent.
The second patent has more detail about catching Pokemon outside of battles. This might have some elements of Palworld gameplay in it. However, again we have prior art that predates the patent.
The third patent is about riding characters. This has certainly existed in other games before Pokemon and before this patent. Off the top of my head, World of Warcraft had you riding mounts, Final Fantasy had you riding Chocobos, and Mega Man let you ride Rush.
However the big issue with all of these is that these challenges are always better off done before the patent is granted. With the patents established it is a massive uphill struggle trying to get them withdrawn. Given that each charge is only for $33,000, so about $100,000 total, I expect a settlement will be reached instead of going on this fight.
Looking it up, Palworld was announced in 2021, but not released (under early access) until 2024. However they were apparently designing the game back in 2020, if not earlier.
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