You can exclude tags by going to your Store Settings page and scrolling down to “Tags to Exclude.” You can only exclude up to 10, and this only works for games that are actually tagged with the word. It doesn’t exclude keywords in the description. I don’t know how many games are actually tagged with “dystopian.” I get 3195 results when I search for the “Dystopian” tag, so at least you can exclude those.
I don’t like souls like games. I saw black myth wukong was specifically said to not be a souls like game, but guess what? It’s enough of the same combat elements that I still don’t like it. So now I avoid games that are souls like, but also games that people claim they’re not souls like.
There used to be a couple… Back when the default skin for Steam was just that ugly green shit? There was a couple different 3rd party clients that offered customizing the look before they added that function officially.
The only one I think might still be relevant is the one centered around filtering shovelware from the store. And I don’t know if you download that, or if it’s just a web client, since it is focused on the store and not much else (I also never used it personally).
Even disregarding the native Linux port… The Steam client is actually pretty decent. Any client would have to implement things like library navigation, storage management, Steam input support, the overlay, cloud sync and so on. And honestly, I don’t think anyone can reach the amount of features that Steam has.
Its probably why most people don’t actually use things like Lutris or Gnome Games to launch Steam games.
Valve offers an optional DRM system that has “steam” in its name, and Steam imposes some (easily circumvented) inconveniences that are also imposed by DRM, but no, Steam itself is not a form of DRM.
Right, their DRM is minimally invasive, which is right in line with their argument that piracy is a service problem. If they offer a service where you can pay for games, have them licensed to a user account, and make the experience flow without interruption, people will accept it.
I was really mostly joking and what you’re saying is accurate.
I believe that while steam has public APIs for most stuff but there’s no way for a 3rd party client to provide DRM authentication, so the majority of games will not launch unless you also have the official steam client installed (note that steam does have a cli client)., rendering any 3rd party apps either simple wrappers for steam or severely limited.
OP is comparing to tools that download and install games, but the Steam emulators you’re thinking of don’t do that; they only emulate a minimal set of runtime services that Steam games expect to be present in order to run.
They don’t implement Steam’s online features, like registering achievements and making cloud backups of save data, and don’t have the extra features like input device remapping or video streaming. They are great for running games without network access, or for continuing to play games if Steam ever shuts down, but they’re not really replacements for the Steam client.
I don’t know whether Valve has opened the APIs for downloading games, registering achievements, etc. If they haven’t, then a full replacement for Steam might still be technically possible, but it would require some reverse engineering and be vulnerable to breakage whenever Valve changes something on their end.
Seems like a pretty big project to hook all of the different parts together.
Not what I would call huge, but big enough to be a real time investment, and nobody wants to spend that much of their life reverse engineering and building such a thing only to have it broken whenever Valve changes something.
That, I believe, is why we have no open source Steam clients.
This is at least a main part of the reason. I use an open source client for GOG on Linux, the only reason why is because they don’t natively support Linux.
I only did a cursory check on Steam, but it indeed still looks like a thing, with some games saying they are "sinden lightgun ready" (which seems to be the main lightgun out on the market currently)
Thanks for mentioning this! I found out about this lightgun after posting. It gets some decent reviews, though there are some threads discussing how the setup can be onerous. I also saw some games on Steam listed as "sinden lightgun ready." I'm going to research it a little more but tempted to get it.
There’s a local barcade that’s good times. You get to drink local craft brews and play arcade games and pinball. They had Time Crisis 2 last time I was there.
As far as light gun shooters, your best bet is probably VR. I can’t personally make any recommendations though, as I don’t have a headset.
The best light gun shooter I’ve ever played is a small VR game: Space Pirate Trainer. You’re just standing on a landing pad shooting down waves of robots, but it’s incredibly well balanced, has an ingenious dual-wielding system allowing you to prioritize protection or various kinds of firepower. You’ll leap around, duck and throw yourself to the ground trying to evade the merciless onslaught. It’s a ton of fun and a surprisingly good workout at the same time.
I’m mentioning this game, because I think that VR shooters are the modern-day successors to light gun shooters. Many players are so fully immersed in the latter already that they are instinctively ducking and evading enemy fire with their bodies, even though it has no actual effect on these games. In VR however, it does and the way you are aiming and firing is identical, albeit not limited by a static screen.
That does sound like a lot of fun. VR has been completely off my radar, but I can definitely see your point about it being a successor. Hadn't even thought of it. What VR system do you use?
I’ve still got a Samsung Odyssey+, which is a WMR headset, a standard from Microsoft that they have unfortunately sunseted (update 24H2 drops support), which is why I can’t recommend it. I’m sticking with 23H2, which should give me until November of next year to find an alternative. It’s a shame, really, because these headsets are cheap, easy to use, work with most games and all have rather excellent screens. Controllers aren’t the best, but still good enough even for demanding games.
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