I’m gonna guess this guy isn’t very effectual in the whole matter. Though I only learned of his existence in the last few days.
Has he met with lawmakers or made counter petitions or anything like that? Should we really fear him? Or are people just venting because the initiative is struggling to succeed?
He became really popular in a short amount of time, and he did more damage to the public perception than anything. Wayyyy more people followed pirate software rather than the stop killing games movement, and he pretty much just shit on it to an audience who never heard of it before.
I’m not super knowledgeable about the details of SKG, but from my understanding you need to get a lot of signatures and public backing for the UK government to actually pay attention, and pirate software basically killed any and all momentum the movement had, right when it was getting started too.
Or are people just venting because the initiative is struggling to succeed
It’s this one. He lives rent free in people’s minds because he made a video 9 months ago that has 1 million views where he says he doesn’t support it because it would cause undue burden on developers. Focusing on YouTuber drama is really taking away from the message of consumer rights.
There’s more to it than that. It’s not because Thor was publicly against SKG, it’s because he misrepresented the entire situation to his much larger audience. The reason there’s a big focus on this now instead of 9 months ago is because Ross (the creator of SKG) specifically didn’t want it to become “youtuber drama”. The reason it’s happening now is because the SKG movement is almost over and has been struggling, and Ross put out a video explaining how Pirate Software mislead his audience and actively turned public perception against SKG right when it was building momentum.
This is super cool! I was kinda hoping it would hit soonish. 2032 feels like it might as well be 3032 with how things are going. Hopefully this doesn’t mess up any of the world’s plans for lunar bases.
There used to be a couple… Back when the default skin for Steam was just that ugly green shit? There was a couple different 3rd party clients that offered customizing the look before they added that function officially.
The only one I think might still be relevant is the one centered around filtering shovelware from the store. And I don’t know if you download that, or if it’s just a web client, since it is focused on the store and not much else (I also never used it personally).
You mean, aesthetically, Shadow of the Colossus, Ico and the Last Guardian? The games BotW aped? And that’s just aesthetically. BotW is every single Ubisoft open world dumbed down for children with a couple of garry’s mod dodaads added to the mix. The execution and polish are top notch but there isn’t a single innovative bone to BotW, there’s ample refinement but nothing new. I invite you to expand your played games repertoire to include some of the ones I mentioned. Ueda is nothing short of genius.
The climbing mechanic was a unique to that time, added with the openworlsd and survivability setup. Sure, other Games Had that before too, but could Not capitalize in IT the Same way, BotW did.
The climbing mechanic was anything but unique, even the circular stamina bar was aping shadow of the colossus, which the climbing mechanic was a copy of. Seriously, I’ll never understand the revisionism from Nintendo or Apple fans. Yes, it’s a polished product but it’s neither innovative nor a 10/10. It’s success is completely predicated on marketing and a healthy doses of copium and nostalgium.
I personally don’t care which game wins the awards. I’m there watching for entertainment. I see lot of discussions and people take the awards too serious in my opinion. It’s like taking IGN scores serious. :D
What’s wild to me is, that Zelda: Tears of the Kingdom didn’t appear once on this list.
It won awards, but it didn’t get the “overall game of the year” award from any of those 5 outlets. And, compared to baldurs gate 3 I think its quite easy to understand why. Totk was a well polished experience but it suffered quite a lot from “mile wide inch deep” syndrome IMHO. Probably one of the best games Nintendo has ever made, but it isn’t as good as baldur’s gate 3.
It’s quite remarkable how Larian slowly climbed their way to the top of the industry. While they have been around since 1996, they only created eight “proper” games prior to Baldur’s Gate 3 (if we don’t count their obscure educational titles) and most of them only received review scores in the 7/10 range. It would have been far more likely for them to remain a mid-tier developer that eventually faded away, like so many other studios producing games of similar scope and quality.
I would wager that prior to “Divinity: Original Sin”, which was their true breakthrough game, most, especially outside of Europe, had never even heard of this studio.
It says a lot about the passion of their team, I think. Larian was not even on my radar until a little while after DOS2 came out, and while I enjoyed dos2 I burned out in act 3. It was, however, plain to see that they poured buckets of care and attention into the game, even if it wasn’t exactly for me.
With Baldur’s Gate 3 made an upward trend in quality and kept the same love, care, and attention. If that level of care and attention is present in their previous titles (I have no idea), then I think it was all but inevitable that they’d find this critical success.
What’s wild to me is, that Zelda: Tears of the Kingdom didn’t appear once on this list.
Makes sense to me IMO. 2023 was a stacked year, and while TotK was a pretty good game, it was way too close to Breath of the Wild for me to even consider it as game of the year. Other games that could’ve won the award over it include Alan Wake 2, Resident Evil 4 Remake, Hi-Fi Rush, and Octopath Traveler 2.
I hope disco elysium and tunic are both in the rankings, because they’re probably two of the most perfectly crafted experiences in the last 20 or 30 years, never mind just 1 decade.
Evoland 2! Where the first game is mainly reference and no game, the second one is a completely original story and world which includes references. I highly recommend it.
It’s got a top-down CRPG view (similar to the Fallout 1/2), but Avernum: Escape from the Pit might fit thematically.
You end up in an underground fantasy world where “undesirables” are sent to by a corrupt empire.
Another option would be Underrail. Another top down CRPG, this time based in a post-apocalytic world where everyone lives underground. The world building is top notch and the combat is very well developed with lots of choices (it’s a also IMO a hard game). While the world building is strong, the writing (characters and their motivations) is rather weak.
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