en.wikipedia.org

damdy, do games w Today's featured article on Wikipedia: Kingdom Hearts: Chain of Memories

I hated the existence of this game. Loved KH1 and excited to play KH2 only to not understand anything that’s going on. No idea there was an in between game on an entirely different console, not even a Sony console. Very frustrating as a kid.

Nikls94, do games w Today's featured article on Wikipedia: Kingdom Hearts: Chain of Memories

I liked it. I played all of KH last year from August until December, I played them for my first time ever, in release order on the original consoles, even watched walkthroughs of the phone games on YouTube.

This one was interesting. While it’s important to understand the story from 1 to 2, the graphics for the GBA were amazing. This game even has FMVs. Gameplay wise it‘s a strategic but hectic card game. Is the remake better? Maybe, I’ll play them all again once KH4 has a release date on PS5.

Story wise it’s the first game, but different. I liked it.

MrScottyTay,

I think the remake has better controls. Like just pressing triangle to add to a sleight for example. But the 3d playing field can make using them sleights a bit more awkward than on the GBA.

verdantbanana, do games w Today's featured article on Wikipedia: Kingdom Hearts: Chain of Memories
@verdantbanana@lemmy.world avatar

peak of modern gaming

bring back the Gameboy SuperPussies

US$99.99 (equivalent to $171 in 2024)

¥12,500 (equivalent to ¥13,046 in 2019)

€129.99 (equivalent to €197.47 in 2023)

CA$149.95 (equivalent to $229 in 2023)

A$199.99 (equivalent to $322 in 2022)

£89 (equivalent to £178 in 2023)

Sanctus,
@Sanctus@lemmy.world avatar

God damn that shit was expensive no wonder I never got one when I had an advance already.

j0ester,

No wonder why my parents always said they’re poor. It’s because they kept buying me a new Nintendo Console. Heh

mic_check_one_two,

Honestly the most surprising thing in this post is how little yen dealt with inflation over time. I know it’s 2019 vs 2024, but still… Most of the currencies on there had ~75-100% inflation, while Yen is at like 4%.

Agent_Karyo, do games w Today's featured article on Wikipedia: Kingdom Hearts: Chain of Memories
@Agent_Karyo@lemmy.world avatar

As someone who doesn’t play on consoles, the first time I encountered Kingdom Hearts, I thought this was a satirical piece. As if the gaming site made up a fake game. Goofy, Donald Duck and the Final Fantasy fellow together sounded like a teen fanfic.

No disrespect intended. I am genuinely happy if KH brings entertainment to people. Just sharing my literal “first impression”.

Khanzarate,

Same. And then when I believed it was real, I still thought it was some throwaway game, because that’s not just a gimmick, it’s a silly one.

I agree that if its fun for people, have fun, but I never could take the game seriously while a bunch of anime characters and freaking Goofy. Couldn’t get into the story.

mic_check_one_two,

It was weird when it was originally announced. It’s even weird today. But the weirdest part about the entire series is that it’s actually really fucking entertaining. There’s a reason so many teenaged nerds in the late 2000’s and early 2010’s adopted KH2 as their entire personality.

gandolfini_the_grey, (edited ) do games w The Connectix Virtual Game Station was commercial PS1 emulation software released for Classic Mac OS and Windows in 1999.

Fun fact: Connectix made the first web cam.

Edit: not the first, but “the first widespread commercial” webcam

a_cuddly_fox,

I learned about the Trojan Room coffee cam where they set up a camera next to the coffee pot so others in the building can see if there was any available.

gandolfini_the_grey,

It seems that was the first webcam, while Connectix’s product was the first widely marketed webcam like device.

SkrzAt161, do zapytajszmer w Co sądzicie o Esperanto?
@SkrzAt161@pol.social avatar

@Kociamorda Może i już trochę wymarły język, ale sądzę, że nadal warto jest się go uczyć, bo ma potencjał łączenia ludzi i obalania granic. Co również ważne, jest apolityczny - sam mam zawahania przy używaniu j. angielskiego ze względu na jego historię kolonialną.

Shaper, do games w The Connectix Virtual Game Station was commercial PS1 emulation software released for Classic Mac OS and Windows in 1999.

I have such fond memories of playing twisted metal III on pc with my father using this emulator. You know, back when two players had to share the same keyboard to play.

kataak, do zapytajszmer w Co sądzicie o Esperanto?

Ja z esperanto zetknąłem się wiele wiele lat temu będąc harcerzem (z tego co pamiętam trochę esperantystów w ruchu skautowym czy ZHP zawsze było). Próbowałem nawet trochę się uczyć, ale niestety do teraz sam nie umiem się uczyć języków, więc gdzieś to umarło.

Subkultura esperantystów jest na pewno ciekawa (nie wiem jak teraz to wygląda z goszczeniem się po domach etc.), ale niestety nie sądzę - mimo sentymentu i jakiejś sympatii - by kiedykolwiek wyszło to poza niszę. Fajnie jednak, że są nadal młodzi ludzie, którzy się tematem interesują.

Kociamorda,
@Kociamorda@szmer.info avatar

Ahh, kojarzę drużynę harcerską imienia Zamenhofa (twórcy Esperanto), ale nie wiedziałem, że to szersze zjawisko wśród skautów.

Na społeczność o Esperanto wrzuciłem film z 2022 roku (szmer.info/post/5433392), w którym autor podróżuje po Europie korzystając wyłącznie z gościnności innych esperantystów, więc wygląda na to, że przynajmniej niektórzy i niektóre dalej kultywują tę tradycję ;)

Niestety masz prawdopodobnie rację - w mediach języka esperanto jest niewiele, co nie daje szansy na jego rozpowszechnienie. Bywają jednak takie momenty, jak na przykład dodanie esperanto do aplikacji Duolingo (do nauki języków) - wtedy można było obserwować ogromny globalny wzrost zainteresowania. W niedługim czasie aż milion osób zaczęło się go uczyć. Ale ja na tę kwestię upowszechnienia języka patrzę inaczej - jasne, cały świat mówiący w esperanto jest niemożliwością, ale moim zdaniem język ten już spełnia swój cel! A celem jest pokój między ludźmi, przeciwdziałanie stereotypom i szowinistycznym zapędom - nawet jeśli mówimy o małych grupach, a nie o populacji całej Ziemi. Mam tu na myśli chociażby takie sytuacje, w których łączy osoby pochodzenia arabskiego i żydowskiego - news.bbc.co.uk/2/hi/middle_east/8159082.stm

kataak,

Ja w sumie z sentymentu przez tą nitkę zainstalowałem sobie Duolingo by chociaż trochę sobie popatrzeć na język. Tak więc udało Ci się chociaż kogoś na szmerze zachęcić. Pozdrawiam serdecznie.

Kociamorda,
@Kociamorda@szmer.info avatar

A więc moja misja została spełniona <3

spluwa, do zapytajszmer w Co sądzicie o Esperanto?

Polecam ten artykuł, fajnie opowiada o tym jak od samego początku nie miał być to tylko prosty język, a narzędzie rewolucji. To że przetrwał do dzisiaj, i integruje ludzi tworząc ponadnarodowe wspólnoty to ogromny sukces. Sam nie znam, i w najbliższym czasie nie zamierzam się uczyć, ale zdecydowanie fajnie jakby więcej osób znało historię i dokonania tego ruchu, bo jest z czego brać przykład i napawać się nadzieją.

yiddishbookcenter.org/…/esperanto-jewish-story

Kociamorda,
@Kociamorda@szmer.info avatar

Dzięki za podzielenie się tekstem! Zaskoczył mnie motyw syjonistyczny - szczególnie pierwotna uzasadniona niechęć do zasiedlenia Palestyny, która nagle zniknęła (przynajmniej taka wersja historii maluje się w tekście).

news.bbc.co.uk/2/hi/middle_east/8159082.stm Z mojej strony mogę podrzucić ten artykuł, a w nim interesujący wątek ludności arabskiej i żydowskiej uczącej się Esperanto, aby móc się komunikować między sobą. Przy okazji, w tym miejscu ciąg wydarzeń jest odwrotny - Zamenhof jest tu przedstawiony najpierw jako syjonista oddany idei osiedlenia się na terenie Palestyny, który następnie zrywa z tym pomysłem. Niestety w obydwu tekstach brak bibliografii… ale ten szczegół z życiorysu Doktora Esperanto nie wydaje mi się aż tak istotny, aby przedzierać się przez kolejne opracowania historyczne. Ważne jest podtrzymywanie płomienia zapalonego prawie 150 lat temu przez twórcę języka wszystkich ludzi.

Kociamorda,
@Kociamorda@szmer.info avatar

Ale ogólnie zgadzam się ze stwierdzeniem, że idea ta zasługuje na rozpowszechnienie. Może w postaci jakiegoś zina? Nie wiem, sam nie mam doświadczenia z tworzeniem takowych.

dj1936, do zapytajszmer w Co sądzicie o Esperanto?
!deleted2556 avatar

Słyszę o tym języku od kiedy zainteresowałem się anarchizmem. Nigdy jednak na poważnie się nim nie zainteresowałem.

Mam w głowach tekst, że język jest żywy, a więc ten sztucznie wymyślony (w domyśle:esperanto, choć można odbić piłeczkę mówiąc, że każdy z języków został wymyślony) ma nikłe szansę na “sukces”.

Ale jakoś tak od zawsze kibicuję esperanto… Z tego co mi wiadomo, to w większych miastach wciąż żywe są 'kluby esperanto".

Kociamorda,
@Kociamorda@szmer.info avatar

Tak, Esperanto jest powiązany z anarchizmem (o czym niedawno opublikowałem tłumaczenie artykułu na wiki - pl.wikipedia.org/wiki/Anarchizm_i_Esperanto). Aczkolwiek ja w miejscowym środowisku anarchistycznym o języku nie słyszałem, do nauki namówiła mnie osoba niezwiązana z ruchem.

O dziwo Esperanto nawet ma native speakerów! I, tak, mimo prześladowań ze strony brunatnych i czerwonych faszystów w czasach drugiej wojny światowej Esperanto nadal się trzyma. Chociaż mam wrażenie, że (przynajmniej w Polsce) jego użytkownicy to populacja, że tak powiem, starzejąca się (chociaż istnieje Związek Polskiej Młodzieży Esperanckiej).

Nie dość, że same kluby istnieją, to jeszcze udaje im się organizować coroczne zjazdy, wydawać tłumaczenia książek i organizować kursy nauki języka ;)

Lysergid, do zapytajszmer w Co sądzicie o Esperanto?

Nie jest idealny ale przynajmniej jest logiczniejszy niż angielski. Chciałabym nauczyć się tego języka ale gdy nie mam gdzie praktykować polskiego co mówić o języku z 2 milionami użytkowników w całym świecie

Kociamorda,
@Kociamorda@szmer.info avatar

To prawda - Esperanto przynajmniej nie ma tylu wyjątków (właściwie to nie ma żadnych) i słowa wymawia się tak, jak się je pisze, co w j. angielskim jest bardzo nieintuicyjne.

Esperanto można praktykować w ramach spotkań klubów esperanto - w wielu dużych miastach na świecie (choć głównie w Europie i z jakiegoś powodu w Chinach i Japonii). Związki Esperantystów organizują też coroczne zjazdy i imprezy w swoich krajach, więc warto złapać z nimi kontakt, jeśli chcesz nauczyć się języka (czasem prowadzą też kursy nauki). Mogę pomóc poszukać klubów ;)

Nie masz gdzie praktykować polskiego? To nie jest Twój pierwszy język, czy po po prostu mieszkasz poza polską?

TimeSquirrel, do games w Today's featured article on Wikipedia: PlayStation (console)
@TimeSquirrel@kbin.melroy.org avatar

I will never forget getting excited at the old boot screen as a kid back in '96. That was the sound of the future arriving in your living room. A more hopeful time.

https://youtu.be/BOPViekdacQ?si=qDul2jWpr6CzMd0b

RightHandOfIkaros, do games w King's Field IV: The Ancient City

Copying my reply from the other post, lol.

This is a great King’s Field game in terms of accessibility, but King’s Field 2 and 3 (JP) are where the real DNA is at. KF3 Pilot Style is kinda cool but ultimately just feels like a romhack of the 3rd game. Which I guess it kinda is, it is a demo that a really small number of fans got, and it has differences from King’s Field 3.

King’s Field is a slow game. It is designed to be played slow and to progress slow, not so dissimilar to the best games in the Survival Horror genre like Resident Evil 1, Silent Hill 1-4, Kuon, Haunting Ground, etc. Making any part of it faster detracts from the overall experience. My biggest recommendation for people playing King’s Field is to play it the way it was designed. Use the original controls, don’t use speed hacks to make the game faster or run with a higher framerate (doing this easily makes the game uncontrollable), and get out a trusty pen and notepad. The reward from completing the game in this way is not even remotely comparable to looking everything up online or using cheats to make it easier, plus you get a fun souvenir for your time with the game at the end. If you aren’t going to enjoy the game like this, then King’s Field just isn’t for you, as it will have other inconveniences you will absolutely find annoying enough to drop the game for. And that’s okay, not every game is designed for every person on the planet to enjoy.

As far as games similar to King’s Field, many claim to be similar but are actually not. The only game that looks truly similar is Monomyth, but that has some significant deviances from the KF formula as well.

Lunacid is not realy much like King’s Field IMO, it is Shadow Tower, but not Shadow Tower Abyss (which was way better IMO than the original in basically every way). Personally, I did not really like Lunacid that much. I was sold on the game by the idea that it was a faithful successor to King’s Field, but it just isn’t. Too much of the game is different, to the point that I would say the only similarity is that the game is a first person RPG and that it features a bubble compass. The theme, setting, gameplay pacing, and characters are more fittingly Shadow Tower. Also, the anime style characters stick out compared to the rest of the game’s art style. I love anime, but felt that the game should have featured more realistic/stylized-realistic characters like in King’s Field. The music was also very much Shadow Tower and did not sound like King’s Field.

Also, I am fairly sure Sword of Moonlight has received fan updates in order to keep it running on modern operating systems.

LucidNightmare,

*** I am doing the same! Again, thank you for your comments! :)

Thank you so much for taking the time to comment!

I haven’t gotten to the first or second game just yet, as I will be backtracking from the more refined, and as you said, more accessible games to the older titles as those will play more similar to the games I’ve found that used the toolkit for their creation! As you said, the website I linked to for the toolkit is the website hosted by the gracious person who took their time and love of the King’s Field series and used it to improve the engine!

I understand what you mean by the game being purposefully built for the slow gameplay, but that just isn’t how I want to spend my time as someone who doesn’t have a lot of free time. That means that if I can, I will increase the walking speed, the combat speed, or whatever else I need to do to make the game more enjoyable for me, such as being able to use the right analog stick to move the camera. I’m not in it for the slow pacedness of it, I am in it for the exploration, level design, and over feel the games provide. I think it is awesome that people choose to play these games as there were meant to be played, and as you said, would even recommend it for those that want that challenge! I know there are others like me though, and that means that if it can help them enjoy the game for themselves, why try to invalidate their enjoyment? We can both play the same game, and talk about the level design, the secrets, and the atmosphere, while still being able to enjoy the game in our own preferred way. That’s part of the fun of gaming after all! Some play on easy, others play on the hardest difficulty, and that’s just fine!

I am sorry to hear you didn’t like Lunacid that much, and while I agree the anime characters are pretty out there (and definitely not something I enjoyed seeing for the first time), you don’t see them often enough, or at least I didn’t through my entire 30 hour playthrough, where it became such an issue as to quit playing. Lunacid’s developer only mentioned it being inspired by King’s Field, and I think it took that inspiration very well. Maybe they changed the wording by the time it was fully released, but I never saw anything that said it was supposed to be a successor, only that it was heavily inspired. With that said, I understand what you were wanting, and I am sorry you did not get it. For a casual like myself, however, it was an absolute blast that made me go on to start playing King’s Field and Shadow Tower, mainly because there aren’t enough games like them!

As for the music, I am enjoying the music on King’s Field IV, I enjoyed the music on Lunacid, and I hope that when I get done with King’s Field IV, I’ll enjoy the music in Shadow Tower!

All in all, the limitations of the past are gone. I understand they were working with the technology of the time, and I love what they were able to accomplish. No loading screens on a PS2 game, let alone PS1, was such an amazing feat that I don’t think they get enough credit for! But, these limitations do not have to exist any longer, and I think people should be able to play any game, no matter if the developers are targeting a hardcore market or not, because I think limiting people from playing games is kind of sad. Video games are supposed to be an outlet, a hobby, something you can do to take your mind off of things or have a little escapism. If that means allowing them to play a game with more modern controls, as I have done for King’s Field IV, why should that bother anyone else? You can still play the game the way it was intended to, while I play it in a way that is more satisfying for me.

Again, thank you for the time and effort you put into your comment. I just want others to try these gems out too. :)

RightHandOfIkaros,

I definitely think ones wanting to get into King’s Field should work backwards from the 4th game. The storylines are not really that connected, and the farther back you go the more annoying certain users can find the lack of various features. 4 is a good start to see if someone will like the overall feeling of the game, and the farther back you go the more hardcore of a fan you are to like the games.

I wasn’t invalidating your way of playing, only mentioning my opinion that the reward is better if you play it the original way. Also, some may think that the modified experience is the way the game is supposed to be played when that isn’t the case.

Yeah, Lunacid wasn’t bad it just wasn’t what I was expecting. That and Kira and I just don’t get along, he tried to argue with me on Discord and I just didn’t care enough to argue back. As I said, it definitely felt far more like Shadow Tower, which isn’t a bad thing but it is disappointing to me to taste an orange when I bite into an apple.

The limitations may be gone, but for some games like King’s Field, the limitations are part of the games identity, IMO. And perhaps this is because I played the games in release order rather than reverse. For example, a big part of Resident Evil’s identity to me will always be fixed cameras and tank controls. To me, playing an RE game without them doesn’t give me the same experience as the ones that do. Games like RE4 and newer Resident Evil games just feel like action shooters, not survival horror. Which is fine, just different. They’re not made for me and that’s fine. I can have Crow County and Hollow Body instead.

I love King’s Field, and have enjoyed it even before YouTubers like Iron Pineapple, Josh Strife Hayes, and Majuular “popularized” them. It is exciting that more people are starting to play them, but it is also worrying in the same way that anything starting to go mainstream is worrying. The fear of the experience being watered down to the point that two players have vastly different experiences and cannot even communicate about the same game anymore.

LucidNightmare,

I hope that my previous comment did not come of any way negative! I’d say that I’m rather bad about getting my thoughts across the web, unfortunately. I took no offense to your comment at all, and I apologize if I did come of that way.

See, I’m not even really into it for the story either! I know there is one, and I do digest the hints they’ve given along the way, interact with every character until they start repeating the same lines, and I always try to make sure to check every nook and cranny I can to not miss anything. I’ve just gotten past the Forest Golem, and all I know now is that the Wand is in the King’s Tomb, and that’s what I need to find next. I’m actually about to boot it up right after this comment!

Your opinion on beating it legitimately isn’t wrong, by any means, I think you’re right. The reason I included the controls snippet is to mention there is still a way to play for the people like me, or to someone with less patience for such a game. I did mention it wasn’t the correct way to play, and would put the enemies at a disadvantage. My main goal was to provide a means of entry for those that hear it’s so sluggish and has horrible camera controls (for someone in 2024, anyway).

I’m sorry to hear about you and Kira. I have never interacted with a game developer before, so I can’t really comment on that too much, unfortunately.

I think they can provide limitations while still making it accessible enough for someone who has never played a King’s Field game before, or even someone who can’t move their hands/fingers like another person can. I played the original Resident Evil games, and the new remakes even though they are not really my types of games. I thought they were both very good in their own rights. Sometimes the camera angles had more intense moments, and sometimes the over the shoulder view had more intense. While I see your point about changing the core of the game, and what games like Crow County are trying to recreate (on my Steam wishlist already!), it isn’t always a bad thing to change the games up. Seeing what they were able to accomplish on the PS1 is impressive, and seeing the same game (albeit refreshed in some ways) through a new lens is also interesting. I guess I just look at them as they are and what they are. They’re each their own entity, and I just go off of that. I’ve never heard of Hollow Body before, so I’ll look that up while I boot King’s Field up!

I can see that you do, and as a newcomer to the series, I can see why! I have always found that having more people to talk about a game with is more fun than it disappearing into obscurity and only lauded by a few who gave it a chance, even with what most would call some issues! Try to look at it this way, there will always be people like you who want it to be the purest version of a game they love, and that’s perfectly good! Allowing others to join in on that fun, and letting the love for the games/series grow is also a good thing. Look at Elden Ring. It is the purest form of Dark Souls mechanics, while also introducing loads of new and exciting things. More people played Elden Ring, thanks to previous games achievements, and the fervent fan base it has garnered. That is awesome! While the combat may not be as hard as Demon’s Souls was (it can be, but I feel like the older games were a bit harder, but maybe I just got better?), more people are able to play it thanks to the refinement and additions!

If FromSoftware were to revisit the King’s Field games, I know they would only improve upon, not tarnish, the series and allow new comers to play and enjoy it like they did with Elden Ring. :)

In the mean time, there are a few games I have wishlisted that will hopefully scratch that itch when I finish these games. Dead Wells, Mohrta, Verho, and Fiend’s Isle were the ones that seemed to get the closest! It’s such a niche genre, I hate that it’s not more popular!

subignition, do games w Today's featured article on Wikipedia: Outer Wilds
@subignition@piefed.social avatar

If anyone hasn't played this game yet: don't read the article!

I highly recommend you experience this for yourself while knowing as little as possible about it. Top tier game.

Dipbeneaththelasers,

A million percent agree. If you haven’t played it yet, look nothing up and play it as blindly as possible. I’m so glad I did and wish I could do it again.

hannesh93,
@hannesh93@feddit.org avatar

My go-to game for the question: “if you could forget a game just to experience it all over again” such a perfect game

HappycamperNZ,

I got confused more than anything - think I was missing a few key things.

Saying that, my answer would be subnautica.

tiramichu,

For real. It’s an amazing game that just can’t be the same again once you know all its secrets.

I bought it for two of my friends, and they both ended up hating it lol. I don’t blame them, but I think it’s very much to do with the mentality of how you approach the experience.

One friend just got plain stuck and gave up. The other found it frustrating that they were doing the same thing several times over, and just wanted to rush as quickly as they could to make progress.

Personally, I enjoyed the slow pace of discovery. I loved that feeling of being a true explorer, discoving facets of lost civilisation. Watching in melancholic awe as a world crumbled around me. Finding just a small piece of new information was always a joy, and made it feel worthwhile to get there, even if I’d done 90% of the journey before.

Slowly getting richer in a game where the only currency is knowledge.

scarilog,

I think if I played this game myself I never would have finished it. I actually watched a play through on YouTube by someone that was actually competent at puzzle games, and had a great experience. Then I ended up playing through it myself a few years later, knowing the story actually helped keep me motivated. It really is an incredible game.

tiramichu,

Even if the common advice is to avoid spoilers, I’m glad you found your own way to enjoy it :)

I’m sure I could play it again myself and still enjoy the atmosphere, even if the discoveries weren’t new. Or maybe it would be fun to watch a stream of someone else playing for the first time instead!

obinice,
@obinice@lemmy.world avatar

This was the game where I couldn’t figure out how to fly the space ship properly, and then I went to land on a strange abandoned space station and couldn’t figure out what to do there beyond reading some alien text that didn’t make much sense, right?

I’m sure I didn’t give it a fair lick, it’s just it took up 2 hours of my time and didn’t hook or particularly engage me up to that point, so I didn’t feel like going back in and slogging through the slow burn to get to the good stuff.

That’s on me I suppose, I should try it again!

Does it pick up and get a little more interesting and robust, at least? I’m not looking for hardcore shooter action, but like, I dunno, interesting people, engaging quests and cool places to go whilst doing them, and such. Something to keep me interested, you know?

Everyone’s different, of course, walking simulators with the occasional small bit of world building text to read just aren’t for me is all.

subignition,
@subignition@piefed.social avatar

Without giving any specific spoilers, the game has a primarily archaeological feel, you will be following breadcrumbs around to various places in the solar system (your journal is important!!!) and learning about the ancient civilization that mysteriously disappeared. finally piecing together the whole picture is one of the most powerful moments I've ever had in gaming. while there are some NPCs to talk to, the game is primarily driven by your own exploration and the knowledge you pick up along the way.

there's no "correct order" to do things in, so if you feel like you've hit a dead end or you can't figure out what you should be doing at a particular place, consider going somewhere else. and most importantly: follow your curiosity

Kecessa,

There’s two essential ship functions, auto pilot and match velocity, it makes flying much easier

Katana314,

The auto pilot literally steered me into the sun.

Voroxpete,

Yeah it’ll do that. The little rascal.

Kecessa,

Well it aims for the planet you want to go to, goes in a straight line and makes sure you don’t hit that planet by slowing down when getting close to it, if something gets in the way it doesn’t course correct though

purplemonkeymad,

Don’t feel bad, on my first flight I ran into the sun by accident.

Kept working on it and was rewarded with the rest of the game. For real I continued to die to spaceship piloting issues but it didn’t ruin the game for me.

Cocodapuf,

Don’t feel bad, on my first flight I ran into the sun by accident.

There’s an achievement for that though, so it all works out.

Voroxpete,

In your ship there is a computer at the back (to the right when you enter). That computer contains a digital investigation board - y’know, with the photos connected by string and stuff.

Once you find that, the game really starts to make sense. It’s not a walking simulator, it’s an active crime scene. I won’t say what “crime” (and I’m being somewhat metaphorical here), in case you didn’t play long enough (about 12 minutes after you encounter the statue in the museum) for The Event to happen (The Event will make you think very differently about what this game is, but I can’t talk about that. We don’t talk about The Event). But that’s basically what’s happening. There’s a problem, and you have to solve it, but to do that you’ll have to unearth years of lost history, piecing together the story of an alien civilization that has visited your star system. The gameplay is primarily about exploration, trying to figure out where to find and how to get to the clues you need to put everything together. Slowly, the murder board fills in, the pieces connect, the list of suspects narrows, and you spiral in towards a genuinely shocking and heart wrenching conclusion.

Does it get good? My friend, it gets EPIC. The sheer scale the plot operates on is mind blowing. The ending destroyed me; easily one of the best stories I’ve ever encountered in a video game.

The flight mechanics are intentionally fiddly. You will get used to them eventually. The gameplay is exciting, sometimes terrifying, but don’t expect them to like give you a gun or anything. It’s a puzzle game, but the puzzles are never a fucking Sudoku. If you can handle that, it’s one of the best games ever made.

Katana314,

The investigation board didn’t really help me. Basically just said somewhere on this planet is a clue, so spend several loops trying to get into the locked areas. I also got tired of the janky physics and quit, even after successfully navigating the portal bramble place

Voroxpete,

Eh, if you made it that far then you made it far enough to know that the game just isn’t for you.

DamienGramatacus,

It really should be part of the title of the game. Outer Wilds: don’t look anything up, just play it.

I very nearly had to use a guide at one point but I stayed strong as everything I’d read said I’d regret it if I did. So glad I didn’t as the joy of discovery in this game is unparalleled. Top 5 gaming experience of all time, I reckon.

saltesc,

I tried, I really did. But a few hours in, I just didn’t like the gameplay even though I thought I would’ve loved it and the other new games I had waiting won.

Maybe I should grind through. Is there a point where it suddenly gets good a few hours in? Or is it just not for me, despite everything on the book’s cover?

subignition,
@subignition@piefed.social avatar

If exploration, discovery, and puzzling out mysteries aren't engaging for you, it might just not be your type of game.

saltesc,

I think it was the puzzles and lack of guidance. Not really knowing if I’m in the right place doing the right thing. Maybe I’ll try again with a bit of a guide until it hooks in and I get it.

homicidalrobot,

There’s an in-game log of hints you’ve been given in the ship, the “rumor mode” on the terminal can help you stay goal-oriented.

AceTKen, do games w Today's featured article on Wikipedia: Outer Wilds
@AceTKen@lemmy.ca avatar

It looks like I will be nearly the only dissenter here. I didn’t care for the game.

PROS:

  • The music and sound design were completely appropriate and fit the world.
  • An initially interesting story setup.
  • Some of the planets have a SUPER cool premise and are a joy to explore.
  • The DLC adds some much-needed (albeit mild) horror elements.

NEUTRALS:

  • Achievements are implemented, but are mostly for irrelevant side activities. Do you like using a guide to figure out how to get all the achievements? Well, you will have to.

CONS:

  • This is not an adventure game, this is a puzzle game first and foremost. If you are not down with figuring out hundreds of vague Dark Souls-style lore blurbs scattered all over in order to work out how to solve environmental puzzles to progress, do not get this game.
  • In the same vein, if you are not down with having a loop end before you’re done exploring an area only to have to trek all the way back there and go through everything all over again in case you missed something, do not get this game. This could be partially solved by having the logs you find on a planet permanently NOT GLOW any more after you had read their chain, or maybe a ship notice letting you know there were undecyphered texts on a planet still. I had to re-tread an astounding amount of ground just to make sure I wasn’t missing something.
  • When your ship directs you to a planet that you need something from, the navigation on some of them is so obtuse that I found several places I could not find again even after dozens of visits to their planets. A map or better signposting would alleviate this.
  • The characters were deeply forgettable, and you are constantly inundated with dozens of gibberish alien names so unless you follow a lore guide or take notes, you’re not going to figure out who did what. And speaking of…
  • The story has a veneer of “pretty good sci-fi” but is told quite poorly. You will beat the game, get the incredibly lacklustre ending that doesn’t close out the story in any way, and watch one of many lore explanation videos that will make things click into place. The fact that the lore videos have SO MANY HITS is endemic of the fact that this is a narrative poorly delivered. You will find the lore in random order. If spread over multiple sessions like I played, this will mean you will not make some absolutely needed connections.
  • Many things do not make sense within the context of the world and there is no reason for them to be happening at the time except for the hand-waving “It’s a video game” excuse, which breaks immersion. Why only now is sand being moved from one planet to another at the beginning of a cycle? Why only now is one planet being broken by lava? These (and other that I can not speak about due to spoilers) are not explained - the systems have existed for ages and would have (and should have given the environments they set up) occurred before this, but because it makes for a more interesting setup, it all happens now.
  • The controls are… an acquired taste at best. Look at many of the negative reviews; many state the controls as an issue. There is a reason for this, even though I did become accustomed to them over time. I swapped to a controller and it was less bad. The keyboard and mouse controls are abysmal.
  • I played the final build after the DLC came out, and even this far in development, I had some severe bugs. Controls would get “stuck” and force a game restart, achievements didn’t unlock correctly, etc.
  • I wound up quitting because I didn’t know what to do next and didn’t care to watch yet another video to figure it out. There were hundreds of text logs that may or may not have been useful, and no idea how to find what was missing to help me progress without consulting guides, and it became too much. I eventually realized that I was just throwing time into a hole with nothing to show for it. It genuinely felt like it wanted me to give up and I couldn’t help but oblige. I just… stopped. I hated it. I kept doing the same thing over and over and eventually felt that I wasn’t enjoying anything. I hate the very concept of repetition as a game mechanic unless executed well; this wasn’t executed well.
  • Despite quitting, I have seen all the endings. The real ending is legitimately nonsense and is basically an appeal to emotion while leaving the reality of the universe behind. It abandons the premise with what can only be described as a narrative hug that does essentially nothing, but presents the veneer of “feel good.” It is nothing. It is empty. Everyone but me loves it for this, and I can’t figure out why.

CONCLUSION: Meh? I really don’t understand the adoration people have for this game. It’s a mediocre non-combat roguelike with about 3 hour of content they’ve spread over 20 hours. It feels very much like a case of style over substance. This game genuinely makes me sad. I really wanted to like it, but… ugh. It feels like work.

homicidalrobot,

The alien names aren’t gibberish - they’re all mineral and plant names. Made it really easy for me to keep track of lore, actually, having something to tie the characters to conceptually. Absolutely true that it’s a puzzle game first and foremost.

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