Tap for spoilerThe evil mage, who we hunt the whole game, just escapes from the hero character during the cutscene through the time portal that sends him back, where he understands what he have done, becomes the white mage and summons the hero character (as the game does at the beginning).
Might sound like an interesting plot but I was really annoyed the game ended up without giving me the ability to slap the bastard.
For the loooonnnnngest time, I had issues running VR on Linux. And for a few years when I started off (many years ago), most games wouldn’t run. Things have changed since then however. Now I’m finding all the desktop/handheld based games I want to play; I can just play. In addition, the issues I’ve constantly had with VR now have been alleviated (albeit with some manual tinkering).
Desktop games without anticheat will just work 99/100. VR takes some effort to work, but is worth it. VR on Linux still isn’t exactly perfect either. You sometimes press something in a game, the screen will freeze and you can see/feel it for sure. But, that happens maybe once every 10 mins or so, so it’s workable since all I use VR for is VRChat anyway.
Life’s good on Linux now. Besides college, I don’t think I’ll be needing to switch to Windows at all anymore. Oh, actually, now that I remember. I run World of Warcraft through bottles. Every so often WoW updates and kills functionality. I have to rebuild my Bottle, shift my files over and then it runs again, but that’s also outside of what Steam does, so.
Besides all of the above, I think I can stick full time to Linux now. It feels wonderful having an operating system that doesn’t own you anymore.
Halo 3: ODST. You start with your squad, get separated, get back together, and then the game is over. Nothing significant changes except some sexual tension is resolved and an engineer joins the humans for a brief moment.
Every Zelda game is a sisyphean adventure where you never really defeat the evil or restore Hyrule, you just reset the board for the next evil apocalypse.
The newer zelda games are interesting since you can see how the world has changed between botw and totk, but on the macro scale you’re definitely right. Most zelda games have formula of “all is well, bad guy appears to threaten realm, link saves the day, back to normal”. BOTW was an interesting way to change that formula - hyrule isn’t restored after you beat ganon, but things change with new settlements being formed and so on in totk
I was going to break my years long permanent quitting of minecraft to try a modpack, but Curseforge wasn’t working on my laptop and then I accidentally deleted a bunch of appimages off my device and have given up on mc since.
The entire plot is about getting this girl to a location, only to get there, kill everyone and leave again. They could have stayed at home and the result would have been the same.
Same with The Mandalorian, the ending in Boba Fett completely invalidated the entire show. But that isn’t a video game.
I mean you’re right, but it makes sense in context in both cases because the plot, or maybe better to say the driving motivation for action by the characters, isn’t the real story.
TLOU isn’t the story of two survivors trying to reach a goal- thats set dressing. It’s the story of a man who lost his daughter being given a chance to confront his grief and grow close with another young woman who would be the same age. The relationship growing, their mutual guilt and relief and joy in finding that familial connection in a dying world IS the story. And the climax isn’t Joel shooting 50 more people, it’s when he chooses her over the whole world. Even when thats obviously the wrong choice.
From a plot view, nothing has changed. What actually “happened” was entirely between Ellie and Joel. But lots of stories are like that. If you released a movie where a grieving man connected with his adopted, formerly abused or neglected, daughter- that could be a good movie and you wouldn’t say “nothing happened” because it would be honest and upfront with its stakes. But fewer people would play that as a game so they have to obfuscate their actual story with apocalypse and zombie trappings.
Didn’t play TLoU, but if you didn’t catch it from the start, the point of The Mandalorian was clearly always about Grogu becoming ‘the Mandalorian’. Just cause it didn’t go the way you expected doesn’t mean nothing happened.
I think this highlights the big problem with Op’s question: it’s not all about plot, character development can be as satisfying and as important even if the world objectively doesn’t change.
Has anyone here gotten into the simulation game ‘Grow a Garden’? I started playing it recently and it’s pretty addictive. I even found a handy calculator for that game that helps you plan the most efficient garden layout. If you’re into that type of sim game, I’d definitely recommend checking it out.https://www.grow-a-garden-calculator.app
That’s a really cool idea you mentioned! Sounds like a fun project. Whenever I start something new, I find the hardest part is coming up with a good name for it. I’ve been using this awesome name generator for inspiration lately. It’s great for getting the creativity flowing.https://www.bestnamegenerators.com
bin.pol.social
Gorące