Definitely in the same boat. I loved the first one storywise, but damn, the second one’s gameplay is awesome. Something about it feels far more expressive and natural. I got to Seattle today and it’s so damn cool having that big open space
Orbit data for the Ariane launch is now available. Here’s the Ariane trajectory to the disposal area in the Indian Ocean with impact around 0320 UTC Aug 13 on its second orbit. (Note the earlier pass southbound over Western Australia on its first orbit, about 0140 UTC)
On the other side of the planet, we see the launch trajectory north from French Guiana over the Atlantic and Labrador, circa 0040 UTC, and then on the second orbit over Colombia, Cuba, the eastern US and Ontario circa 0225-0240 UTC. The deorbit burn was at 0235 UTC, 800 km above Lake Superior
Damn… I barely played any of these games… somebody had me try LoL like a decade ago, and I tried PUBG and Pokémon GO on my phone when they were hot, that's it.
I’ve heard that there’s a huge market for Hidden Object games. Like, double-digit percentage of the market.
Often the “mainstream, hardcore soulslike” gamer section of the market that’s targeted for discussion only ends up being a part of it. Most people who have a family member with a PlayStation are more likely to have a row of the latest sports games than anything else popular.
Platform probably matters here. On mobile and lower-spec PCs, hidden object and puzzle titles dominate. If we split by platform, what would your top three look like?
Minecraft absolutely deserves it. Especially through the educational versions that are really driving these specific numbers higher.
GTA V’s sales were impressive and it is one of the most recognized games even to non-gamers so it makes sense that it is up there. It’s also a good game. At least, single player. The online shit is kinda fucked for the sake of making profit.
Fortnite is inexplicable. I don’t think it is a terrible game, by all means, I just don’t understand why it is the most popular one in its genre. 🤷♂️
Fortnite is the master of brand based collabs. They aren’t afraid of mixing their ip with others or changing their game. They will change the map by adding a giant travis scott concert in the middle, or put a peter griffin character in game. A lot of other games are scared to add new things or put things unrelated into their games. I dont understand why people love having giant corporations shoved into their games but they do.
That’s part of it and it’s probably part of the staying power, sure. But I’m pretty sure it exploded before it started doing that. Iirc, quite soon after release, Ninja became one of the most popular streamers on twitch, breaking records and stuff and he even did a stream with Drake which at the time was the biggest stream ever. People were speculating even then that maybe epic paid Drake, but well… could just as easily have been just Drake being Drake.
As for why it got popular in the first place… I think it’s just being at the right time in the right place. There was Minecraft hunger games, h1z1, PUBG and probably a few other smaller ones. They were all quite popular and then Fortnite came along and made it more accessible and arguably more fun and stuff as well. A few of my friends used to try pretty much all the popular games, especially shooters. And besides CS, Fortnite was definitely the one that kept them engaged the longest. That’s just anecdotal, but well… if it worked on us, it’s probably worked on many.
I think it’s definitely worth trying. I thought it was popularly received but I’m hearing some people were mixed. If you have Game pass I believe it was on there so it’s worth trying
It’s a metroidvania of sorts, it’s great from a game mechanic standpoint (lots of ways to beat the game, lots of possible builds for your character), but you do feel very lonely throughout it. The environments manage to stay more or less varied given the fact that you’re on a space station, and the art direction is fantastic.
I think it suffered from being named after another game and a lot of people being confused or disappointed by it having nothing to do with Prey from 2006. It should have gotten a different name. I played it for the first time last year, can recommend.
Them insisting on having match making for the main modes was my red line. While this nonsense is not a deal breaker for me, as I almost always tryhard a single multiplayer game at a time anyway if I’m playing multiplayer at all. This sounds like I’m dodging another future headache whenever the next game insists on kernel level anti-cheat though.
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