I'm extremely surprised that so many comments like FC5. What makes it the favorite over FC3? I know everyone loves to compare the villains of the franchise, and I think Vaas is far more compelling than the FC5 villain.
I have a hard time trying to determine whether I like 3 or 5 more, myself. 3 was my first FC game I ever played and I fell in love with it. So much innovation at the time and a really good story to complement.
5 is similar in a lot of ways. A lot of new stuff was added, like actual helicopters and now planes, which added air warfare to the game in even more fun ways. Plus the companions. So many to choose from and such fun characters to have alongside you, including animal companions, which was really awesome. A fucking bear and cougar following alongside you was so badass. The story was great too. Something that was a bit different than a warlord but still a psychotic maniac. Probably also helped that the setting was closer to home for many of us and some of us find that more fun.
The map was also great. Very large and a lot of things to do. I loved how it separated it between 4 maniacs and not just one too. 3 bosses to fight and then the main villain.
There is a huge amount of loadout progression for each class, and a seemingly infinite amount of cosmetics to acquire. While there are only a limited number of mission types, the randomized nature of the level population and all of the various modifiers and enemy types that have been added keeps the game fresh. The game is entirely co-op with no PVP element, which keeps the tone more focused on helping other players instead of ever seeing them as competition.
Far Cry 5 did a lot right, and significantly improved on the formula that was in place from Far Cry 3 (which was also an incredible game, at the time).
I tried Far Cry 4, but found myself not liking the map design (not sure if it was the verticality, or the colour palette); but I might revisit it again one day. Have never tried 6, but the general consensus seems pretty ‚meh’.
It feels like the odd-numbered Far Cry games tend to be better received, so hopefully Ubisoft can continue that tradition with the inevitable Far Cry 7!
Ubisoft has really been screwing the pooch recently though. Like overall as a company. Their CEO has been repeatedly shooting himself in the foot saying dumb shit about being okay about not owning your games, etc. Idk, guess I’m just pessimistic.
I imagine that FC6 should play at least as well as FC5; and I’m glad that you enjoyed it!
I was primarily referring to the fact that it has the lowest review % on Steam of the modern Far Cry games (FC6 at 70%, 3-5 all at 80%+).
I’m sure I’ll give it a try once the kid’s a little older, I have more time on my hands, and it goes on sale to the point that I can pick it up without second-guessing the decision (probably sub-$20USD?)
Crytek, meanwhile, made a deal with EA to develop a whole new game called Crysis, which would become famous for having realistic physics rendering and graphics far beyond consumer PCs’ capabilities. Crysis would become the benchmark for high-end computers for many years afterward.
“but can it run crysis” is ALSO a condemnation of the games sloppy coding. and you can see they’ve proudly continued this lack of quality coding in their current GaaS game, hunt showdown. where you have bugs that i’ve personally never seen in other games.
Leaning more into the management style of games, might be worth checking out Two Points Hospital (spiritual sequel to Theme Hospital), and the more recently released Rwo Points Museum?
Far Cry 5 is by far my favorite of the franchise. Interesting world, good gameplay, fun mechanics. It doesn’t take itself very seriously, but still has a more serious story. Everything meshes really well and it’s a ton of fun in coop.
Far Cry 6 was a huge letdown, I hated it. Lots of re-used assets, dumb game mechanics, story very predictable and not interesting. When it released performance was terrible with lots of crashes and bugs. And not the fun kind of jank like in most FC games, the this is annoying my mission is softlocked kind of bugs. Plus it felt like 3 games in 1 which didn’t really have anything to do with each other. Later I found out this was because multiple teams worked on the different parts which didn’t really communicate as much due to covid.
I felt the same way. It was even more disappointing because Epic Games got their claws into it, so it released as an exclusive title. I had to wait a year before I could play it on Steam, and it didn’t even live up to the hype!
I recently re-installed Far Cry 6 and a friend and I have been replaying it in co-op mode. It’s actually a lot more fun than I remember. I don’t know if it received a bunch of patches/updates since I last tried it, or if I was just super-critical after Far Cry 5. But it’s not a horrible game. At least not yet; we’re only a couple hours into it so far.
I think I’ll be picking up this game after reading this. Thank you for sharing your experience.
I’ve always been interested in this game but I had played Far Cry 2, I believe, and remember feeling it was just a chore going through the latter half of the game, so I was turned off of Far cry for a while.
Yeah GoT quickly turned from a fun game I enjoyed to a game I almost loathed and resented as I had to force myself to finish it.
It really doesn’t have enough variety to support being that long, in my opinion. The mission design is way too bland and samey and the tone of the writing just starts wearing you down. Literally everything is the same serious tone delivered in a dour monotone. A handful of moments with Kenji is not enough to break the tedium. It would be fine if the game was 20 hours long, not 60.
I still think it’s a fine sort of 7.5-8/10 at the end of the day but I consider it one of the most overrated games of all time. It’s just a polished Ubisoft collect-a-thon open world with solid combat at the end of the day. It’s not game of the decade or whatever.
Definitely how i’m feeling with this game now. The opening was really good, but the middle is disconnected and very hard for me to get attached to the story. It definitely brings it down a point for me, which sucks because besides that i really enjoy the game.
Ghost of Tsushima is not quite as big as more recent Ubisoft games, though. Valhalla was just a stupidly large game with not much meaningful content in it. Just big for the sake of being big.
I heard that Shadows was supposed to be a bit smaller, but guessing they still don’t know how to really pare down the scale to match the content.
Check out Dome Keeper. Mine resources to buy upgrades and protect your dome from waves of aliens. There are lots of game modes and modifiers to get different experiences each run.
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