Give all players a pause limit. A certain number of minutes per game and per pause, and a number of pauses. Players can’t pause anymore after going over their time limit or pause count limit. The game resumes after a pause’s time limit is reached.
Pausing should happen after a delay of a certain number of seconds. So a player hits pause, countdown starts before actually pausing.
Resuming from a pause also has a timer.
Players’ pause stats are retained. People who take more pauses or spend more time pausing the game get matched with each other.
Last game I ever bought was minecraft, back in 2012(?) for $15. Played it non-stop for a decade before the community imploded. Got my money’s worth. Haven’t bought a game since. No point unless they have a similarly active multiplayer community. It’s a pirate’s life for me.
Somewhere in that neighbourhood, yes. That’s how much I’m willing to pay. My old carrom board lasted me two decades, and it was $30 (with discs). That’s the yardstick I measure games by.
It is to be noted that that $30 does not account for the amount of powder used to lubricate the board or the replacement discs. Just as I did not include the cost of upgrading my PC to run minecraft 1.18, the dogshit optimization update.
It is also to be noted that I bought minecraft only after I was sure that I would enjoy it. That’s why I played the cracked version for 3 years before my purchase.
That does seem a little out of bounds. I think my personal is about 30 cents per hour. My favorite games are probably in the realm of 1-5 cents per hour.
The ones I look back on and cringe are MMOs. Those were surely pushing 50 cents or more per hour. Maybe if I had been a hardcore dungeon/raider and sank 12 hours a weekend into them they would be alright, but my filthy casual ass didn’t put more than a few hours a week into them. It’s honestly why I still avoid any subscription to this day. It’s always the other side gambling you won’t use their product, and that always strikes me as setting up bad deals.
My usual thought process is going to the movies sets you back maybe 10-15 for two hours. If the game is under that it’s usually fine by me, they are usually way under that even though I tend to move on from most games rather quickly.
See, that’s wild to me. I would buy a movie for that price, and it would be watched multiple times over my use of it. I don’t go to the movie theater because, aside from the experience often being ruined by other people, why would I leave my house to have the same experience I could in my house? The other people don’t add to it, the overpriced snacks don’t add to it, and the accumulated filth on the floor and chair definitely don’t add to it. Having a larger screen to look at doesn’t really do all that much. In my memories, the fact that I watched it on a 50 inch screen or a 50 foot screen doesn’t even show up. I remember the story, not the method of input.
Uh, but back to the point. I think most of my movies that I own have been watched at least 4 times, which means give or take $12/6 hours. That’s almost too high, which is why I don’t buy movies much anymore. Netflix was fine for a while, since it was probably a couple dozen hours binge for the month subscription, then cancel it again. I really don’t like ‘moving on’ from games quickly. A short one with a story is alright, but I want 50 hours of enjoyment, minimum, out of a game. Otherwise I could just find another game that I really enjoy for that long.
I was watching this the other day actually. I forgot about it when I was following the power lines but now that you mention it again, yeah. That’s probably what put the thought in my head lol
How hard was it to maintain your sanity while working on this? Whenever InfernoPlus goes into detail on working with Halo’s content creation tools, it sounds like the most painful jury-rigged mess imaginable.
Edit: misread your post, thought you were the creator.
I rarely boot up my Xbox anymore. Is it bad that I’m thinking about buying the games I already own on Xbox, on a different system just to avoid using the Xbox at all?
If they’re single-player can’t you just disconnect from the internet? I haven’t turned on my xbox in 4 years. I remember the day clearly: I wanted to replay Call of Duty 4 and the xbox told me I had to buy the new Remastered version in order to play. Bitch I already paid for the game, why would I buy it again?? Turned off, never to be seen again.
Alan Wake and some other Remedy games are on the Steam Autumn sale for cheap if anyone is interested. And good stuff Atticus, I really enjoyed my playthrough. I think they did a great job with it. I appreciate the added depth to Cloud over the original.
Eastern Mind: The Lost Souls of Tong Nou and Planescape Torment. I think both helped me think about death and reincarnation - what would it even mean to have a “soul”? Would it mean some sort of unbroken consciousness, or are we bits and pieces of different segmented ideas and thoughts loosely connected together?
The answer is you’re a meat robot! We’re all just chemical gradients that learned to think.
A lot of people find this really existentially problematic but I think it’s fascinating. It’s even more fascinating that the meat doesn’t like thinking about it’s meathood, and developed bits of brain meat specifically to think about souls & gods instead of reality.
Tong Nou offers some interesting explorations of the idea of dharma, which I don’t think it got in the same way before playing it. Even if we are ultimately electricity flowing through meat, we all end up with an idea of “purpose”? And the ultimate despair re: materialist atheism is that the answer to “why do some people just suffer and suffer and suffer?” is that things just suck.
In Tong Nou, there is a dharma or purpose underlying each life. There are some lives you instantly die when selecting, or whose purpose is to die. There’s one where you sacrifice yourself and become a sacred torch. Suffering given meaning.
Planescape has an afterlife, and your character is going to hell at the end of it. Forever. All of your actions only lead you closer and closer to maybe a moral redemption? But what’s really the point there? You’re going to suffer endlessly after all of this anyway.
There’s also a really good series of Oblivion mods - Ruined Tails Tale, and The Tears of the Fiend - that have captured this in a personally inspiring way too. You find out that you are a demon who stole the soul of the body you inhabit, that you cursed them to an eternal afterlife of wandering and suffering. Your attempts to fix everything make things worse. But what do you from there? Try to live a life which makes up for it?
Hellblade: Senua’s Sacrifice stayed with me for quite a while. It’s a walking simulator with some mild puzzles and fun combat, but the real experience is something I’ve never seen before. They really made the best of the medium to tell their story. Also there is a short documentary you should watch after finishing the game.
Apple is trying to get games running on macOS, most obviously with the Game Porting Toolkit to make it easier for developers to release Mac versions, but they still face an uphill climb mostly because of the reputation that Macs can’t run games. Of course, Apple would also prefer that these games be sold on the App Store instead of Steam or the Epic Games Store, and I think a lot of developers aren’t too interested in that.
It would be funny if gaming on Linux ends up getting more traction than macOS because of Valve’s efforts with Proton despite the much larger macOS market share.
It would be funny if gaming on Linux ends up getting more traction than macOS because of Valve’s efforts with Proton despite the much larger macOS market share.
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