I bought that same controller and it’s absolute garbage. It started developing multiple problems before I realized it was too late to use the warranty. The left bumper was inconsistent, the d-pad was wobbly (more give on one side than the other), and the right stick started drifting badly. Not to mention the basic, crappy software and connectivity issues. I tore it apart and tried every fix I could find but nothing helped. I wasted a lot of money for something that felt and looked really great, but was fucking awful otherwise.
Then I did a lot of research and found the Flydigi Vader 3 Pro. It has hall effect triggers and sticks, mechanical buttons, both C and Z buttons, triggers that could actually click, a gyro, a high poll rate, Nintendo Switch compatibility, and a lot more. It doesn’t feel as premium as the XBES2 controller did in my hands, but it seems just as durable and it’s less than half the cost. Don’t let the look fool you. I HIGHLY recommend it.
Listen, if you use the blockchain in a utilitarian way, say like the Chinese using it to track produce from farm to retail, then I can understand.
A couple of examples that does NOT rely on use of money or "micro transactions:
Decentealised game server - using blockchain “transactions” to confirm character progression without the need for a central server to
A save file sharing network - each transaction is a new save state, that is almost archived on a decentral basis
Can’t think of anything else, because mostly, I hate micro transactions in games. It’s made games worse. It’s all just a bunch of exploitation and FOMO.
If that’s how you want to use the block chain, then fuck you.
I treasure it a lot. The aesthetic, the design, the voices, the calm, everything just fits together perfectly to create something amazing that’s truly greater than its parts.
I feel like it’s a game that works best if you are a person that either doesn’t have or can let go of their expectations, and just experience.
the Skyrim total conversion mod, Enderal: Forgotten Stories, blew me away, and it's free if you own Skyrim. Even has its own installer and game page on Steam.
Their earlier game Nehrim: At Fate’s Edge is also worth a play. It runs on the Oblivion engine so it’s a little dated graphically, but story- and gameplay-wise it holds up fine.
I used to play Day of Defeat, but that’s more like a Counterstrike where there isn’t really an offline component. I don’t even know if there are servers still up, but I’d imagine there are.
I'm playing Apollo Justice on my N3DS after playing Phoenix Wright 2 and 3. So far I find it less interesting, I played it for a bit way back in the DS days but can't remember much. Strangely enough, Maya Fei is my favourite character of the franchise, with her half a brain cell and all.
I'm also trying to get through Persona 5 Royal, I've tried 4 times between the original on PS3 and this one. I can't get engaged enough and it's so frustrating. I loved Persona 3 and 4 and have played them a few times since I discovered them in 2011 or so and was really hyped for 5 for years. But 5 feels like a worse Persona 4, despite all the enhancements. I just finished the third palace (the farthest I ever got was the fourth palace a few years ago) and I haven't touched it in a couple of days because I can't find the will to go on. Maybe it's me who has changed, although I still find 3 and 4 very enjoyable.
Maya is a genius compared to Pearl. Poor girl was introduced as a little kid and they decided she’d stay a toddler in a grown-up body for the rest her life.
P5R was my first introduction to the series, but I’ve heard the characters in P4 are much more fleshed out. Is that your issue, or would you say it’s the game mechanics that are bugging you?
I'd say it's a bit of both. I have the impression that they wanted to do a better Persona 4 but for me the characters feel more artificial and the game feels bloated in comparison. By wanting to expand on everything that made P4 so good, they expanded everything a bit too much for me. And reading the game lasts some 100-120 hours reinforces this feeling and makes me uncomfortable, which shouldn't be the case with such a beloved franchise.
I can’t really compare too much to P4G, since I never got very far in it (I missed the QoL improvements).
I think being able to save in safe rooms let them expand the Palaces/Dungeons, which I could see making the game drag for some. Personally, I enjoyed the safe room mechanic since it meant that I could play for short times if necessary, which let me “pick up and play” much easier.
The sleep function is pretty nice, but I like to swap games relatively frequently; so being able to save frequently is still critical for me. Plus at the time, I was just playing on my personal computer, so I couldn’t leave it running, even if I wanted to.
For P5R, I suggest only playing for an hour or a two at a time; I think it helps keep the game from dragging. For me, it helped keep the exploration aspect fun since I didn’t have to rush to the end since I was probably not getting there in this sitting anyways.
That’s pretty cool. Does it let you pause games indefinitely while playing other games, or does it just initiate a pause while you’re on the home screen, etc?
A Steam Deck plugin for the Decky Plugin Loader that makes it possible to pause and resume games even for those that don't have an immediate pause option.
Useful for when you wish to temporarily suspend an application in order to redirect the cpu and gpu ressources to another without having to close it.
I intend to replay Apollo Justice for the same reasons as you lol, I wish I didn’t forget the plot of the Ace Attorney games so I could keep with the main story.
I’ve played it a bit on the Xbox and it’s even laggy on that. It may just be too much for the switch to handle ¯_(ツ)_/¯.
If it’s warning about too many buildings you may have too many things for the switch to track and display, so best bet would be to remove some things. It sucks, but that’s always an issue with open world games like that.
I don’t actively dislike it, but for me RDR2 is also the main one. Apart from competitive shooters etc which aren’t really my thing either. The thing is, I like the type of game that RDR2 is. But I just have nothing with the setting. I played it right after Cyberpunk, which I loved for multiple reasons. One major thing is that I controlled V, and thus could create my own story. In RDR 2 I was forced to play someone I have nothing in common with, who does exactly the things I wouldn’t do, and who lives in a shitty time period where basically every woman basically has the same rights as cattle. That may not be inaccurate, but it just didn’t vibe with me. I just got so frustrated with the main character talking shit to people who were right, or drinking a lot and getting into trouble in a very predictable way. Despite the beautiful and interesting world I just couldn’t feel anything but frustration.
I do get why people like it though, I don’t think it’s a bad game. Its just not for me.
I swear every game now is about punishing the gamer. I just want to feel immersed in it and possibly feel powerful depending on the story. I am already punished enough with real life.
I wouldn’t mind a little clarification, because I was interested in this game, but I’m skeptical about it.
It sounds like it’s actually kind of frustratingly not fun - the way a precision platformer is? But then you go on to say the streamer rage quit because it’s too easy? I’m just a little confused but maybe I’m misreading.
I hope it’s not one of these ridiculously punishing games, if it is I’ll just flipper myself right past it.
I love the idea of bar but I don’t think I’ll ever be able to play seriously. The learning curve is just massive and there’s not enough time in the world among my other hobbies. Instead I’m getting my mechanized battles and explosions kick from mechabellum. 😁
Bar is what I call a lifestyle game. It’s the hobby to take over all your hobby time
Huh, never considered it a lifestyle game. I’ve played games previously like Eve online that I just couldn’t keep up with so I understand what you mean. I only really have played like one match a day with the rest of the time it’s videos in the background catching me up on the mechanics while I do other hobbies or chores around the house. I get your point though and I’m probably underplaying the importance of the time I’m dedicating to learning everything about it. I suppose it’s a double edge sword, more varied units means more types of strategies that can be implemented which is something I’m loving about this game but at the detriment of the learning curve being more intense for late game play.
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