From watching other people play it, it seems like all you really do is drive from point a to point b while weird things happen. And occasionally random things break on your car.
Everything sounds boring if you describe it that simply.
While I generally just like survival and looting games, the setting and story are also quite interesting to me in Pacific Drive, and while I’ve only just started, the hazards are already becoming serious concerns in each level. I can’t say if it’s gonna be amazing or anything yet, but it’s been enjoyable so far.
If someone was into survival games much and liked the settings of games like Control, I’d figure it’d be worth a try.
I’ve only played it a bit so far, but it’s been enjoyable fwiw. I’m pretty into looters and survival games, though, so if that’s not your bag, I can see it seeming boring. I find arena pvp shooters repetitive, personally. Everyone’s got their own interests.
I’ll probably hear some shit for this one but recently it has been Capcom. They’ve been pumping out high quality games for the past 5 or 6 years and they’re showing no signs of slowing down. Monster Hunter World/Rise, DMC5, RE 2 Remake, RE 4 Remake, Street fighter 6.
Their RE engine is like magic and I’m pumped for MH Wilds and RE 5 Remake.
Wube creators of Factorio.
Klei Creators of Oxygen Not Included and Don’t Starve.
Concerned Ape creator of Stardew Valley.
Hovgaard Games creator of Startup Company and Big Ambitions.
Sorry it bugs you, but it’s far better than the entirely uninteresting/unoriginal “Doom-like”. I get it’s standard practice at this point, but I’m happy whenever we get an actually interesting, poignant name.
I don’t know if I could call it good, exactly, but one unique concept that I haven’t really seen captured anywhere else was the Dungeon Maker series on PSP, that allowed you to build dungeons that you would then explore/fight/loot, to give yourself funds to build out further/deeper, ad infinitum. It was clunky, controlled pretty stiffly and basic as ARPGs go, and after a certain point you kind of went on autopilot, but there’s a certain je ne sais quoi to it that I really quite enjoyed, especially if you planned out your builds. I think a similar title was released on the DS but it was turn-based and not particularly well-executed.
Every PSP I own must have the following games ready to go at any time:
-Lumines
-Rock Band Unplugged
-Patapon 2
-WipEout Pulse
-Final Fantasy: Crystal Defenders (gorgeous small tower defense game, but with enough strategy behind it for hours of play)
It's a pretty great game. Really good music and one of those gameplay loops that is easy to pick up and difficult to master. If you like Tetris and the like, Lumines is worth your attention.
Personally, if platform doesn't matter Id say 4 golden, 3 Reload, then 5 Royal. Purely from a mechanical and dungeon standpoint I think you will progress the most naturally from worst to best from there
4 Golden is now the oldest "modern" Persona game, I personally feel that 1 and 2 are just a little too old for you to get as much out of them as 3 forward, but that's my take, if you're very tolerant of older games you may wanna start older. Each entry has an independent story and characters, so I don't think that order matters as much as the progression of quality of life and dungeon mechanics.
I haven’t played 1 or 2 personally but would echo what is being said here for the rest.
I played p4g first and fell in love with it. P3P is pretty similar really but with slightly less QoL things going on but I don’t find it too much of a downgrade to be honest.
Either way each one has its own story then with similarities like in spell names and the like, similar to how final fantasy is.
I picked up Tunic after wanting it for quite some time. I'm enjoying it a great deal. I was sure that it couldn't possibly be that much like Dark Souls when it has that art style but, uhh, no, turns out it's the opening is basically exactly Dark Souls right down to being told to go ring two mysterious magic bells in opposite directions from where you currently are
It sounds like how you feel about Rebirth is pretty similar to how I felt about Remake having played the original several times. Not going to say you couldn’t or shouldn’t have enjoyed it, but there were a ton of story bits and minigames that frustrated the hell out of me.
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