Yes but the problem is with Square Enix themselves. For some reason, they have the mindset that the only remake that would sell is FF7. This is the reason why they’ve been working not just two completely different remakes of the original game but also remakes of the sequels and prequels, along at least one new game that takes place in FF7’s universe. A remake of any game prior to FF11 would sell well but they exclusively chose to remake FF7.
They wouldn’t even have to go as far as they did the FF7 remake. They could easily remake one of the games in the style of something simpler like either Crisis Core or FF12 and it would probably sell very well, especially if it’s decently priced.
I would love FF8 if they could keep it faithful. But I’d be worried that they would overhaul it instead of tweaking it. The level scaling isn’t a problem, they just need to call out that it makes traditional grinding unnecessary.
Drawing doesn’t need to go away. Just make it one full draw (100) and remove it from the enemy.
Oh, and make magic more powerful so it’s useful to expend.
If by capital “R” Remake you mean the full three-game treatment FF7 received, Kitase’s already said they’re not planning on doing that again. Future remake projects, should they happen, will be smaller in scope. An FF9 project was leaked twice and is heavily rumored, so it’s most likely next (if it wasn’t quietly cancelled, anyway). We also don’t know exactly where it would fall on the spectrum between remaster and remake, but the Epic leak suggests it’s more of a remake.
FFT is the one I’d like to see the most, and it has even more rumors around it. But, I would expect that would look something like Tactics Ogre Reborn, mostly a remaster. It could really use some modern features, like a move undo and some UI enhancements, like a helper for zodiac signs. What I want the most from it is an orchestrated soundtrack. It’s a gorgeous work that deserves the full treatment. I’d also love to see more content, like extra side quests, but I’m not holding my breath on that.
FF6 is the most logical next step after those in terms of enduring popularity, especially if they want to target the Western market. It would probably be super controversial in the fandom, though.
I don’t trust them to create new remakes, to be honest, only if they are as close to the original as possible, but I doubt they will do that, unfortunately.
FF7 was the slam dunk choice because it is not only so iconic, but as the first 3D entry the original is also absolutely god-fucking butt ugly. I can see why FF8 would be logical in a sense, but I’m not sure it has the popularity to capitalise on. It has its charm but it’s hardly most people’s favourite Final Fantasy. It would be a cool choice though.
I don’t necessarily think any of the other entries need remakes as badly. I think FF6 is absolute peak as it is but it would probably be most likely in my opinion. It is also vastly popular and iconic so there is a lot of money to be made there. And I can’t deny that even I would be curious to see what it would be like if given the full remake treatment.
I mean, there’s a fair reason most exclusivity is dead.
There’s a lot of cool PS4 games that just don’t run well on the PS4. So, it’s a much nicer experience to get them on PS5, at 60fps, full resolution, with instant load times.
It’s also honestly kinda nice that someone with low income can buy a used PS4 and still join for most of those games online.
FF7 remake is cool for a lot of reasons, but we’ve got countless reasons to support the idea that turn-based combat isn’t the barrier to playing those old games.
I think CS:2 was far too ambitious, and there were very strange design choices around subsidies which effectively removed any challenge from the game – at first. I just played it the other day, and frankly it has turned around a lot. Decent game now.
KSP2 was just a corporate shit show – devs were well intentioned but ultimately were unable to continue based on factors out of their control. It really sucks because KSP1 is one of the best games ever made and KSP2 had a lot of promise.
Revolt isn’t federated, encrypted, has no video chat, claims privacy but that claim seems to be simply because they are based in Europe. The layout is nice and ui is better than element but that’s the only upside i see. I hate the matrix client ui’s and chat sorting options.
Exactly. I wish they would have just built a great UI on top of Matrix or even XMPP, but they insisted on doing it this way. None of my friends want to switch to something that they’re boxed-in with, they don’t want an app just for one server. Matrix is the only option we have, but all of the UIs are… meh.
Yeah, they kinda screwed up Element with combining mobile and desktop features into one app. The first time I tried creating a call on desktop, it was suddenly apparent how confusing they had made it, because you can do it in multiple ways (normal calls & conference calls).
There are other UIs that look very nice, but sadly don’t support voice chat. Hopefully these other clients can catch up, but it’ll likely take a while.
So, I briefly tried out Matrix some four years ago and left because it was utter trash and from what I gather from your comment it is still pretty much trash now. But despite there not being a single usable client, people still try to convince everyone that Matrix, by some obscrure metric, is superior to all other chat programs.
Sorry to say, but a chat protocol on its own is a tech demo at best and as long as there isn’t a single feature complete and usable client, it’s an alternative for no one except hardcore tech enthusiasts.
When I last used Matrix/Elements I had to deal with “lost keys” issues multiple times in just two months. This issue is a dealbreaker if it happens just once in a year and apparently, it’s still a semi regular problem for some of my friends.
Just accept it, Matrix will never be a replacement for Discord, WhatsApp, Telegram or even just Microsoft Teams.
I didn’t mean to say that it’s (still) trash, I think it’s useable, but there are still a lot of improvements to come.
Element as a client seems to want to do everything, which is probably great for a lot of people, but it (in my experience) has led to a poor user experience (which with more time, will likely improve, they seem to have a lot of backing).
With Element completing voice/video implementation, I imagine it’ll be easier for other clients to reference their work when implementing their own support.
Once the other clients get voice support, I will definitely be trying them out again, I’m sure they will make a much simpler experience that works out the box.
The lost keys problem has luckily never happened to me, it usually boils down the user error I believe, but yeah, if it is a user error that happens often, they should figure out some way to fix that (probably a hard problem, which is sort of fixed (i believe) if you use the client on multiple devices, so if you get logged out of your account you can easily authorize your access from another logged in device, eg desktop/mobile).
Also, revolt self hosting is broken. The web call functionality (WebRTC) is being rewritten but that effort is stale and out of the box it simply does not work. There is no real documentation about this either. It just won’t work and you need to invest a lot of effort to figure out why. The moment self hosting properly works, I’ll give it another shot. Not being able to connect without a fat client is a show stopper for me. There’s no way I can get enough traction for my groups if the barrier to switch is higher than a sheet of paper.
When self hosting all the shortcomings you mentioned are perfectly acceptable for me.
Revolt hasn’t added federation because it can be a major complexity increase in the codebase, but apparently they might be allowing instance owners to integrate polyproto support (polyproto is a work-in-progress federated chat system). If you want a discord like interface for Matrix, Cinny exists. I personally prefer revolt in some ways as Matrix feels like it doesn’t fit the use case for discord as well.
bin.pol.social
Aktywne