bin.pol.social

ampersandrew, do games w Denmark is the 5th country to pass the #StopKillingGames EU threshold - 340K out of 1M signatures in total!
@ampersandrew@lemmy.world avatar

And the Netherlands just became the 6th.

Beaver,
@Beaver@lemmy.ca avatar

Gotta get the 7th one

EncryptKeeper, do games w Spooky Games

The remakes of Resident Evil 2 and 4. Also Resident Evil Village

TimLovesTech, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

The Day Before only made it 4 days.

On 11 December, four days after The Day Before launched to widespread criticism, Fntastic announced their closure, stating that as their game had “failed financially” they could not afford to continue operating. The Day Before was removed from sale on Steam later that day.

SomethingBurger,

It remained online for six weeks, though.

altima_neo,
@altima_neo@lemmy.zip avatar

And they didn’t have quite the same budget

Maven,

The Culling 2 shut down completely in just 2 days

chiliedogg,

Day Before was basically a scam though, and they kept the servers up for a few weeks.

By all accounts this was a real game. It’s just that nobody wanted to play it.

In the last 2 years we’ve seen these live-service games fail at launch time and time and time again. The execs need to just accept that Fortnite already exists and you can’t force that kind of success.

arudesalad, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

I love how it’s worded like concord is a beloved game that is shutting down after a decade

Katana314,

To the people that worked on it, even when the result kinda sucks, there’s some level of attachment. They spent literal years of their life investing into it. That might be where the tone is coming from.

Dagnet,

Imagine working years on something and every time leadership has a meeting they keep asking you to add even more bullshit or change some stupid stuff. Must suck to be a game dev, I feel for them.

ilinamorato, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

I’m not entirely oblivious to gaming news, but the literal first I had ever heard of this game was when they announced that it was being shut down. Methinks after eight years of development it could’ve had a few more dollars tossed into the marketing budget.

Fiivemacs,

Word of mouth of something great/fun and exciting should be all the marketing a company really needs. I personally don’t trust or listen to any ads. They are cancer to the brain and eyes/ears because it’s typically lies or false claims…or they make cinematic trailers which don’t even represent the game at all because… cinematic.

See stardew valley for a prime example.

Kowowow,

That can even be a guide to many things like tools, if it’s pricy but has good word of mouth and not heavily advertised (sometimes the biggest expense) then it might just be worth the cash

ilinamorato,

I’m not saying that would be a better experience for players, just that if they wanted it to succeed they should probably have done more marketing.

collapse_already,

I don’t think this game even lasted long enough for word of mouth to have popularized it. I didn’t hear about it until it was dead. I am wondering how many players Helldivers 2 had at 11 days (not a great example because it was an existing IP with existing fans). Could they have made it if the game had actually been good? I am not sure. Shutting down super fast got them more publicity than anything else they did.

morrowind,
@morrowind@lemmy.ml avatar

I’m not against basic advertising, it fulfills a very useful role, letting you know a product exists, with what functionality and pricing and so on. Of course that’s a minority of advertising these days

Katana314,

Marketers actually place these into different categories of advertising goal. One kind might just exist to make people aware of a product and its role (eg, vacuum cleaner attachment) whereas others spend longer convincing customers it’s something they want/need. There’s yet another category that I think relates more to direct advertising and isn’t as common for mass products like games.

magic_lobster_party,

It was featured in a PlayStation showcase last year. The most notable part of the trailer was a burger. I’m not kidding.

ilinamorato,

That’s…remarkable.

altima_neo,
@altima_neo@lemmy.zip avatar

Yeah, they definitely didn’t market it very well, at least to the PC crowd. It seems the PlayStation version is doing much better, with advertisements in the PSN store.

Annoyed_Crabby,

I keep seeing character trailer on youtube but it doesn’t really intrigue me as it looks like another hero shooter.

Kolanaki, do gaming w Moneyless Harvest Moon-type game?
!deleted6508 avatar

I feel like the best you could possibly find is a game that uses a resource as payment that isn’t called “money,” but mechanically it would be the same.

But there is Minecraft. You can farm in that and you don’t need money (even though it exists in the form mentioned above). Or Project Zomboid which money exists as money but is only useful as toilet paper.

Dhs92,

There are farming-focused mod packs for Minecraft too

muhyb, do gaming w Moneyless Harvest Moon-type game?

Not exactly moneyless but imagine quality of life improvements for Stardew Valley. That’s “Fields of Mistria”.

MechKit, do gaming w Moneyless Harvest Moon-type game?

There is even a Star Trek-ish game where you have to produce to earn money to upgrade the ship for your crew. I get that it is a game mechanic, but seems like a perfect setting to not have money, and just concentrate on the people.

AgentGrimstone, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

It’s okay. They’ll try again.

Wezitar, do games w Spooky Games

Costume Quest.

hesusingthespiritbomb, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

Honestly this reeks of corporate politics. I’m willing to bet at some point in development there was a regime change, and current management pushed this out the door just to clear the board.

Everything I heard about this came seems to indicate that it isn’t terrible by any means, just mediocre and overpriced in an absolutely oversaturated genre. If management was invested in it, they probably could have spent a ton on marketing, achieved middling numbers, and then used those middling numbers to justify continued development for another few months.

I’m confident in saying that because there are a handful of shitty live service games being operated at a loss for no real reason other than shutting them down would mean management would have to actually admit they fucked up.

edgemaster72, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@edgemaster72@lemmy.world avatar

Holy hell that was quick from the announcement to shut down. Did they have a 2 week free trial on the servers so they had to get out today?

Eric_Pollock, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@Eric_Pollock@lemmy.dbzer0.com avatar

Did this post receive more engagement than the game itself?..

beebarfbadger, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

360 noscope tool-assisted speedrun

wasted_in_time, do games w Balatro celebrates 2 million sales, will feature major gameplay update in 2025!

Good for them… Still have yet to win a run.

Cris16228,

How many hours in? Just curious, I’m bad at it but I got my first win ~16 hours in, are you doing something wrong?

wasted_in_time,

22.9 hours in…I’ve gotten close, but no cigar.

zero_spelled_with_an_ecks,

I believe in you!

GissaMittJobb,

Balatro University has some good guides if you’re looking to improve.

Skullgrid,
@Skullgrid@lemmy.world avatar
Cris16228,

Thanks for this! Saving and checking them but… I’m more a “Look at me playing a game and tell me what I did wrong at the end” kind of player

calabast,

I was going to say “ahh, too bad the Internet isn’t really helpful for that method of learning”, but with AI who knows, maybe that’ll be something your computer can do before too long

Cris16228,

I don’t really understand your comment - sorry! - but I’ve played some games with the plasma deck and I still have to understand how to play exactly with it, I do good-ish at first but after a few rounds/first boss I do so little numbers and I can’t win, having someone watching what I do wrong and telling me would be great

ABCDE,

I could have a go at that.

makeshiftreaper,

For plasma specifically I’d focus on high additive chip jokers. While that’s normally bad advice, consider how crazy good a card with +50 mult on it would be. Now consider that a +100 chip joker is effectively a +50 chip/+50 mult (I know that’s not technically true but I’m illustrating a point). Also eventually you do hit a point of diminishing returns because plasma prevents you from having a super high multiplier or chips, so like every build, total score multipliers are the best

Cris16228,

The one who played it before me said it was best to get the X multi jokers so I always ignored the + multi ones and even the X multi final score… I tried but I don’t exactly know which ones do that. I should try with what you said and see if it works, thanks! Which poker hand is better with it?

makeshiftreaper,

It’s hard to offer strong heuristics for Balatro because you could theoretically build up to a point where you’ve got a crazy high multiplier but if your chips are low it doesn’t matter.

For example let’s say you’ve got a face card 4 of a kind build going with: Pareidolia, Zany, Smiley, Trio, and Family jokers. These give you (respectively) all cards are face cards, +12 mult for 3 of a kind, +20 mult for each hand (all cards are face cards), x3 mult, x4 mult for a total of 384 multiplier! On base 4 of a kind this is

60x([7+12+20]x3x4)=28,080

However if you were to drop smiley face (+5 mult per face) for scary face (+30 chips per face card) which by almost every heuristic is a bad decision your score becomes:

(60+120)x([7+12]x3x4)=41,040

Which is a way bigger score!

So while people can offer general advice like stack high chips on plasma, always go for total score multipliers, etc. sometimes you just have to evaluate your specific build and figure out the best play

Finally outside of decks like abandoned and checkered which are specifically made to get certain hands, there isn’t a “best” hand to go for. The highest possible scores I’ve seen all come from high card builds but most normal players won’t get those. I’ve won two of a kind runs, flush 5 runs, straight runs, flush runs. You just have to evaluate your deck and tarot cards to see your options

Cris16228,

This is interesting to know since I would love to win at least one game with plasma since people said it the funniest deck but for some reasons I can’t get past ante 2/3. I’m going to try to play a game or 2 trying to buy chip jokers and tarots hoping for the best, I do really need to understand better jokers and synergies between them

Prunebutt,

Maybe experiment a bit more. That way, you can deduce yousrelf what works and what doesn’t.

Cris16228,

The problem is, like I said in another comment, is I can’t understand exactly how to play the plasma deck but I’ll keep trying!

Prunebutt,

Well, you must have already got quite a bit of experienge then, since that one get unlocked after the second most difficult stake, right? Have you tried focusing on chips, instead of mult? Chips are way easier to raise.

Cris16228,

No, the only suggestion I’ve got for the plasma deck is to try getting the X multi jokers but failed

rockerface,

With the plasma deck you don’t need to balance the chips with multiplier, as it does that for you. So what you want to do is to go all in on either chips or multiplier. Usually it’s easier to get chips bonuses early, and then, when you have the opportunity, to pivot into massive multiplier multiples. Or just keep going with chips, if you have enough levels on your main hand - that might be enough to get you through ante 8 on lower stakes

Cris16228,

+chips and +multi? Or X multi? I can try to play with more +chips jokers/cards

rockerface,

Start with +chips and look for an opportunity to get a lot of X multi in one go, if possible. If not, just double down on +chips

Cris16228,

Thanks for your help! I’m going to try it

RincewindThreepwood,
@RincewindThreepwood@lemmy.world avatar

lol. I feel you! My max Ante was 7. Everything after that seems impossible :D

ivanafterall,
@ivanafterall@lemmy.world avatar

The most-satisfying part is when you stumble onto the right Joker combination and realize, “Oh snap, I think this is the one.”

makeshiftreaper,

Conversely the worst is when that happens and a bad boss blind screws your run

RincewindThreepwood,
@RincewindThreepwood@lemmy.world avatar

The worst one I think is the one where you can only play one hand. I hate that one, because in most cases it’s game over for me 😆

makeshiftreaper, (edited )

Generally some good advice is that Balatro is a math game first and foremost so you want to focus on things that raise your score the quickest. So adding chips is ok, adding multiplier is better, and multiplying your total is the best.

For example let’s say you are playing straights and you have a 10-6 with level 3 straights. So you’d have:

10+9+8+7+6=40

(40+90)x10=1300

So let’s compare how jokers impact that score:

Devious joker: +100 chips if you have a straight

(40+90+100)x10=2300

Crazy joker: +12 mult if you have a straight

(40+90)x(10+12)=2860

The order: x3 mult if you have a straight

(40+90)x(10x3)=3900

You can see those are very big differences! It’s also helpful to pay attention to the order of your cards. Generally Balatro cards are scored left to right. The most important thing is to take any card that multiplies any part of your score on the right so you can add as much to the score as possible, then you multiply that number

So in short: multiplier jokers are best, additive multiplier jokers are good, additive chip jokers are ok, and pay attention to the order of your jokers/played cards

sushibowl,

This is basically correct but i would add sometimes it’s better to add chips than to add mult. For example, if your score is something like:


<span style="color:#323232;">10 x 50 = 500
</span>

Adding +50 mult here would give you 10x100=1000 points. Adding +50 chips will give you 60x50=3000 points.

Adding to the lowest of the two numbers improves your score the most. Especially early game, mult is much lower than chips, so you want to improve mult. However once you have some good mult jokers improving chips becomes important. Especially in high card based decks, where you get very few chips from your hand.

If the multiplier jokers come in, the picture can change again. It makes adding mult more valuable because the addition will be multiplied.

BluesF,

One thing to watch out for though, is that if you focus exclusively on mult, eventually the scale tips and chips become more valuable.

You’re always ultimately doing c * m, chips times mult, right? Increasing c by 1 increases your total by…

(c+1)*m - (c*m) = (c + 1 - c) * m = m

And vice versa for increasing m by 1. So, whichever is higher - your total mult or total chips - you should increase the other one. Usually this means increase mult, but building a bit multiplier can quickly make it outpace your chips for some hands.

Bluewall,

How long have you been trying.

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