unpopular(?) opinion: RDR2 is a boring graphic novel deceptively advertised as an open world FPS. The pacing is slow, the gunplay is garbage, and the core ‘gameplay’ loop is just a chain of unskippable CGI. I bought it based on the reviews, played for about an hour while experiencing an increasing sensation of buyers remorse. Never again. It’s the last game I bought without pirating it first to see if its any good.
I quite like it. Once you get used to the timings of actions you can be quite fast and fluid in combat and it’s good enough to carry the game by itself, much better gunplay than gta. And the story is not the worst, though it is a slog occasionaly. Graphics do a lot of heavy lifting
I’ve got a Steam family going with my siblings and it makes me feel significantly better about my backlog, because even if I don’t get to it there’s probably something for everyone in the mix somewhere. Plus every now and again it’s nice to break out a random indy game that nobody’s played and just collectively suck together.
In the case of No Man’s Sky specifically, probably still pretty bad. It wasn’t “lackluster” it was straight up false advertising. What they did was deceptive and intentional.
They’ve done a TON since then to try to make it right, but that doesn’t excuse their initial crime.
Wouldn’t labeling it beta/early access imply that they’re more honest about what the game is and is not at the time of its release into early access/beta? Not as much reason to lie if you already said that it will take a couple of years before it’s done. Of course, you can still overstate your plans …
They showcased a LOT of features that only existed in a demo version, stated plainly that they existed in the full game (as opposed to “this is something we WANT to add but right now it only works in the demo…”). Same in interviews: he went into great detail about features that didn’t exist.
NMS was like being advertised a brand new Lamborghini, charged for a brand new Lamborghini, then being given a 2003 Honda Civic.
That’s not something early access or beta would have fixed. Might have reduced the scale of community’s negative response simply by limiting the number of purple who would have bought it, but those who made the purchase and then realized they were scammed would have been just as upset.
How I feel about cyberpunk. At least no man’s sky was an indie team that went through multiple lawsuits and a huge flood. CD project red has no excuse they just took a shit and wanted money for it
I almost jumped on the Cyberpunk bandwagon just because it was CD Projekt Red. Kept telling myself they wouldn’t stoop to Hello Games’s level. …and they didn’t stoop quite that low, but for CD Projekt Red to put out something as shitty as Cyberpunk was a shock.
Fortunately I kept reminding myself about NMS and never did try Cyberpunk without first seeing reviews from real players… and holy fuck. Sounds like they’ve fixed a lot and the price has dropped, so I might dive in some day, but I definitely dodged a bullet with that one.
Just goes to show that NO company is worthy of your loyalty, regardless of their history.
I thought there was another game released by CD Projekt Red that had some major issues on release but I don’t have the time to dig for articles about it.
Buggy is forgivable to an extent. Hell it’s part of the charm in some games (looking at you, Bethesda).
It comes down to whether or not the game that was delivered actually lives up to the game that was sold, especially regarding gameplay footage and features/concepts promised in things like interviews.
Back to NMS - the game they advertised and the game they delivered were barely even comparable: it what dishonest, and that’s ultimately what pissed the gaming community.
Witcher III… buggy mess, but it still looked and felt like the game they promised, so we say whining about bugs, but that was kinda it.
Cyberpunk… kinda in between. No where near NMS levels of false advertising, but also failed to live up to gameplay demonstrations; so the community’s reaction was predictably more angry than what we saw with Witcher III’s bugs, but without the torch-and-pitchfork response that NMS got.
Had a similar experience on PS3. Got online, set my status to friendly or what it’s called, and was killed constantly by vehicles. Stopped playing it then and there. I had hoped you could do co-op shenanigans and not get killed all the time.
I still remember the launch trailer. People hanging out. 10 people skydiving in a formation. People having fun in general. In reality? Get shot, get blown up, get shot by heatseeking missiles, get sniped from across the map. I played gtao on launch for a bit and then maybe a year later to see what it’s like. It was miserable, and i don’t get it.
There’s literally no reason to buy a game until the minute before you’re going to play it. It’s not like digital copies sell out or takes time to ship. Add games you want to play to our wishlist and buy them when you’re actually ready to play them.
I adopted this philosophy a few years ago and have bought maybe 2 games since. I played them immediately and had fun. Meanwhile I have no interest in playing my backlog games anymore. I don’t have time for them.
Income is the reason I will (typically) wait for the big sales to purchase games. I don’t have as much disposable income, so its much easier to justify spending $60 on three $20 games if they’ve been on my wishlist (or seem very appealing to me) for example than it is on one $60 game.
While I do agree with you, unfortunately games do get delisted from store fronts due to licensing deals or for whatever reason the publisher feels like. Like Ubisoft did with The Crew, even removing it from your library if you already owned it.
I love my Hello Kitty game. It was originally called Hello Sweet Days and they changed it to the most unfortunate acronyms HKDV… Hello Kitty Dream Village. Yes I am a middle aged woman playing a Hello Kitty gacha game but I love it.
Wii. The driving always felt perfect in that game, the other games don’t control as well in my opinion. 8 Deluxe feels like a letdown with its lack of unlockable characters and karts which I felt was one of the most fun parts about Wii.
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