I remember playing 3-person multiplayer with no router in that game. A friend had two Ethernet ports but couldn’t bridge them, so he’d host and the other two of us would join. Some stuff worked smoothly, but other stuff was super broken.
My “nostalgia favorites” will always be Legend of Zelda Ocarina of Time and Sonic 2 (Genesis version). Sonic 2 is just so fun to go back and play any time I want a quick retro sides rolling platformer fix, and I’ve played through it more times than I can count. OoT was the first game I played that showed me what games could be through a combination of story/cutscenes and gameplay, as someone who was never able to get my hands on an SNES to play the epic JRPGs of the console growing up (I loved my Genesis, but let’s be real, those kinds of games on Sega consoles didn’t really come until later).
Nowadays Breath of the Wild and Tears of the Kingdom have eclipsed OoT for me, and for other more modern games another standout fave is Fire Emblem Three Houses, due in large part to its story and setting having everything I look for in a game, and its characters actually being more fleshed out and developed than the one-note units handed to you in many other games in the franchise. Engage has more… Engaging gameplay (sorry not sorry for the pun) but the story and characters hold it back quite a bit for me. Gameplay-wise, my favorite strategy RPG actually has to be Triangle Strategy, in that it has quite creative maps and every unit is designed with the potential to be useful depending on how you approach your own strategy, but I like the story/characters of Three Houses at least a bit more, and I tend to value story more in general in games. I’m also a big fan of the Ace Attorney franchise for the overarching story, characters and writing that it’s built up through its history. Phoenix, Maya, Edgeworth, Apollo and friends are all among some of my favorite characters in gaming, and I’m glad I decided long ago to give that quirky-seeming series a try. AA7 when, Capcom?
My all-time favorites have been in place for many years now.
It’s a tie between Sonic 2 (Genesis) & Final Fantasy 6 (SNES).
They are two very different games that represent two different concepts in gaming. For Sonic it’s all about smooth, fun gameplay. With FF6 it’s all about the story and the experience of controlling an ensemble cast of characters. I can beat the first in under an hour, as while the latter usually takes 60+ hours. They’re like the yin and yang of videogames for me.
Into the Breach for sure. Extremely satisfying strategy gameplay with a ton a variety with the different teams/units, heaps of replayability especially after the content update from a couple years back, and it being a run based game is great for folks who only get an hour or two to play on any given day.
Star Control 2 - it’s a mix of RPG storytelling with zany aliens mixed with Asteroids style PvP arcade gameplay. Like Ham and Cantaloupe, you think the combination wouldn’t work but it just somehow does. The writing and lore of the whole universe is just super rich and really immerses you into the whole universe.
There’s probably a lot of nostalgia in the choice, but my all time favorite game is Quest for Glory: So You Want to be a Hero. The game was just the right mix of fantasy, adventure and humor for a young me, and I still go back an play it about once a year. A close second is Valheim. It’s kinda my “cozy game”. I find building and exploring relaxing, and there’s enough fighting to keep the game from getting boring.
Oh my god. I NEVER see someone else suggest Quest for Glory in this kind of post, and I am SO HERE FOR IT! I was introduced to it when it was still Hero’s Quest (and EGA) but have played and replayed the entire series many many times over the decades since. Once I managed to get 500/500 puzzle points, by playing a thief that had every skill unlocked and doing all the various side quests.
Perhaps it comes as no surprise that Valheim is also my close second. I’ve got over 4K hours in that one, spread across many characters and worlds, and I just keep going back for more. Heck, I once found a patch of Meadows surrounded on 3 sides by Mountains, and with a narrow strip of Black Forest connecting it the the rest of the island and I build an homage to Spielburg in the middle!
I was introduced to it when it was still Hero’s Quest (and EGA)
This is the version I always play. There’s something just “right” about the EGA graphics and text parser. A clicky interface will never replicate:
Hut of brown, now sit down
I’ve learned I basically can’t put a game down if I want to finish that run.
I can not play something for like a week or so tops, any longer and we rapidly approach certainty that if I do eventually go back to it, I’ll have to start the story again.
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