I quit probably 11 years ago. IIRC they did some dumb stuff to cap trades, and I played out most of everything that was very cool & interesting, and they kept adding new stupid skills that I had absolutely no interest in doing. Like the hunting/trapping skill. But then they’d release sick new quests, with good rewards/perks, but to do them you’d have to extensively train up that yucky, boring, dumb “skill” that you would never use otherwise. If not for that quest.
They turned my play into work, and took the fun out of it, and eventually I was like why am I paying these people so I can grind away hours on dumb stuff that I don’t even like?? So I quit.
You know it’s so funny about the hunting skill that was really controversial? The people who actually did the skill did not enjoy it at all It was extremely tedious and frustrating, myself included. One of the worst skills and I’ve had no interest in doing it since. But it is by far the most botted skill in the game, pretty much everyone that I came across two years ago doing that skill when I still played, they were all bots. Like every single one of them. You could even mess them up just for fun by putting boxes around them so that you captured stuff and they would basically error out because the spot wasn’t working
That is truly hilarious. Idk if I’d stoop to that, maybe I would, because fuck 'em. But I’d be a relatively “active” bot, if that makes sense. Just leave it run on a secondary screen, check it often. Maybe while surfing the web, or reading a book. I’d be there! But all this clicking & clacking, running around, tedious AF. Screw that, man. I’m not your monkey. I felt it was just disrespectful of our time, and I guess I wasn’t alone in thinking that.
Botting is dangerous, though, especially when you’ve got a powerful character worth a damn. I had a really good character, I wouldn’t ever want him getting banned. I put in too many good hours to get a ban.
Found a couple references on Reddit this morning. Some are suggesting that you take a heavily modified TimberWolf just because the captured mechs are so fast, and to use different strats with your Star as a firing line just to take on the rest while you leg the targets.
I wasn't keen on modifiying the mechs as I'm not fond of the mech bay, but I guess if I wanna progress I'm gonna have to roll up my sleeves.
And apparently Executioners aren't the best mech in this sitch. Too many fights, too little ammo.
For myself I made it to the final battle a couple times, but just got wrecked in it. See if you can park your firing line in the water in various places, maybe mod them for ER large lasers and take advantage of the cooling.
If I might offer some advise for what’s coming. Keep the play style that let you beat Disciplinary Action going. It’s gonna serve you well in missions to come.
And hit the Sim Pod for mech xp and to level up your star. Cuz you’re gonna need every edge you can get.
Almost any, but I wish I had played Star Wars Galaxies in its prime. But any, really. I was not allowed to play almost any video games growing up. Except for Detective Barbie: Mystery of the Carnival Caper. And Mavis Beacon Teaches Typing. Of, and Oregon Trail 2! Not 1. 2.
A girl who have me a spork told me how her friend played the game and he was a hair dresser in game and once watched a battle between two jedi, when I asked her if I could be a chef in game.
I might have liked it, back then, but my tolerance for things was very high. Paying for a subscription was very veery low, being a young teen.
I am recounting an event that happened when Star Wars Galaxies was around.
A friends of mine comes to me and we start talking about Star Wars Galaxies. She tells me about her friend who plays, and the character he has who is a non combatant because I ask if I could be a chef or any other non combatant role. She says I can, using her friend as an example. She gives me the gift of a spork. Because we’re teenage girls and it’s random times.
I then explain I wouldn’t mind if the game is grindy or slow because my tolerance for that as a teenager was very high. But my ability to play the game at the time is hampered by my lack of money so I can’t pay the monthly fees. Or buy the game. Because I’m a kid.
I haven’t played rise of nations but from your description, you might like the core paradox games (crusader kings -> europa universallis-> victoria -> hearts of iron) despite their shitty dlc model. Currently, eu4 is on sale with all its dlc for ~£40, dlc isn’t very necessary for the other games. They are more grand strategy than 4x. You can use mods to convert saves and carry your campaign through the games. All together, they can cover all of human history (European, North African and West Asian medieval history and then the rest of the world from 1444 onwards). If what you like about rts is the unit micromanagement, you might want to go with victoria 2 rather than victoria 3, you will need victoria 2 dlc and it is a lot older.
If you want a 4x rts, stellaris is very good, but it isn’t based on human history.
This isn’t a review of the vanilla game, but I get your point. I was mostly just debriefing after the long playthrough after going back to it all these years later.
I always hear people shitting on Bethesda and praising mods, but I played the fallout and elder scrolls games years ago (never modded) and absolutely loved them so it’s always confusing to me. The comments in one of the cross post threads, at least earlier, were all shitting on fallout.
I think my feelings are mixed in that aspect. I used to really love Bethesda games but after playing 1500+ hours of Skyrim and many hundreds of hours of fallout now, I think I see it for its limitations as well. And the mods end up highlighting shortcomings. The vanilla games are still a fun time I think.
Also other games have just come in and created much better story arcs and characters that highlight how bad their writing tends to be. Skyrim was written okay but even then it never did anything that felt like plot development. Instead everything there goes as expected, you’re just wowed by the scenes and dragons.
And yeah I think Bethesda continues to lack polish in what they do and it’s really showing. Even when fallout 4 came out all those years ago, every piece about it felt dated. It felt more like it dated back to Skyrim in ways, so I can see why Starfield failed even if I plan on playing it. I just hope Bethesda fix their issues because Elder Scrolls 6 can’t have this many loading screens, this many bugs, or this flat of a story. Sadly they have a trajectory on all of those things.
Ys VIII: Lacrimosa of Dana. You will work together with an increasing team of friends and allies to survive ridiculous circumstances.
The story is incredible, but the character building is excellent. Great fast paces action RPG with party switching, so you’ll always have 2 playing with you. The story really shows deep friendship development, especially if you ensure to do all side quests and talk to characters at various story points.
Dragon’s Dogma is pretty good at making you both the center of the world and being surrounded by people that want you to succeed with how the pawns constantly talk, and even out in the middle of nowhere, you’ll run into people just walking around between settlements so the world never feels empty, even in places it maybe should.
Echo
Have you tried Adastra? That story can make you feel pretty good… Until it ends…
You could try a Persona Game (or the new Metaphor) These games are build on your relationships with the other characters. They think of you, they contact you often on their own because they want to do something with you. You just have to like to read. Those things are half JRPG, half Visual Novel.
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