Might be better off building a new one in the US and shipping it with your other stuff. Sales tax (import tax?) is pretty bad for electronics in the EU, stuff is a lot more expensive. Everything costs pretty much ~30% more.
You can package the computer in the box of the case and maybe take out the gpu and/or the cpu cooler and pack that separately so it doesn’t break in shipping.
How much stuff are you bringing? Are you getting like a shipping container for furniture, etc. or just essentials? Are you staying in one spot for long? If not, gaming laptops might suit you better (once again, cheaper to buy in the US).
Remember that prices in the US are before taxes (VAT) since they differ for each state and are calculated during checkout. I think I’d prefer to move -> buy than to buy -> move.
Very very little to move. Just what we can carry onto planes basically. Hoping to stay in a spot for many years, but you never know. The packaging is a good idea, I should price compare properly
That makes sense then, I wouldn’t trust the plane luggage handlers with the pc. In that case you’re probably right to sell. I would still price compare for a gpu or cpu and get the rest of the build later, but also heavily factor in the hassle of carrying stuff and basically not having a warranty for parts that you bought in the US.
I did actually move with my gaming pc twice. But I had most of my stuff shipped in a truck and only the essentials on the plane. You’ll probably end up having limited space/weight in the checked luggage anyway. Gool luck with the move!
Yeah, a truck would make me feel better. It’s definitely a risk to move it myself uninsured. For comparison, looks like post tax prices delivered of ~14-18% more in Denmark than the US where we are.
That’s a fair bit, but I’m not sure we’re in the market to try this hard to save a few hundred dollars in such a massive move. I lean towards selling, especially once we packed a big suitcase and it went VERY quick with stuff we love lol
Doom 2 was already covered so I’ll go with Roboquest, indie arena roguelike shooter with randomized weapons and perks but static arenas/mobs/bosses. Once you get a handle on the movement it’s one of the comfiest shooters I’ve played in years.
It’s worth noting that the “scary” parts of the Outer Wilds DLC (are very mild, and) are not mandatory. That is to say, for the most part, if you find solving a part of the game too stressful, try approaching it differently.
I loved the base game and DLC. Should be the top of any backlog IMO.
I guess the level of scariness is subjective, at least from what I’ve read not everyone seems to agree that it’s very mild :P But I’ll definitely play it eventually, the base game is one of the best games I’ve ever played.
I'm now imagining something like a gardening game where you shoot seeds/water/fertilizer into the dirt or something... or an Animal Crossing game where you fire furniture out of a gun for the animals to collect...
I remember being stuck at one point as a kid. Eventually I gave in and ordered the official hint book. Mind you, that meant physically mailing a paper and I guess the money to the company and then waiting several weeks for the reply.
I finished the game two days before the book arrived (use physics book with horse). But it was still worth it. The book also contained a novelization of the story written by Bernard. Title: My Physics Adventure or It’s Never Too Late To Stop Polution So Let’s Start Yesterday
It’s easy to avoid the worst offenders. Also “live service” is a very broad term and covers a lot.
One aspect that I really don’t like is when games just seem to hang on too long with updates and/or DLC. Be proud to finish the game and move on to something new (looking at you The Long Dark…)
I liked that No Man’s Sky basically became an online space game with the yearly updates, and look at that, it still has an offline mode! It’s not impossible at all.
To raczej dwa różne produkty. Signal to komunikator a matrix to raczej takie odkrywanie IRC i XMPP na nowo pod nazwą która skutecznie utrudnia poszukiwanie informacji o tym cudactwie. :D Tak to raczej widzę…
@wariat czy moglbys nie odstraszac ludzi od Matrixa nazywajac go cudactwem? IMO to bardzo dobry komunikator (tzn. standard komunikacji - Element to nakladka frontowa, jedna z wielu), wygodniejszy niz Signal... :P
Wszystkie są komunikatorami wiadomości błyskawicznych (“Gadu-Gadu”) z opcjonalną historią korespondencji (+/- ustandaryzowane dla XMPP/Jabbera, Matrixa i chyba Signala, niestandardowe dla IRCa), zatem wraz z wątkowaniem to hybryda komunikatora z forum/BBSem ala #Slack, Discord, Google Chat, Mattermost. Signal bez szczególnych zabiegów wymaga do instalacji smartfona (którego zapewne nigdy nie będę miał, stąd znam jedynie z teorii), natomiast jego twórcą jest cypherpunk i anarchista informacyjny Moxie Marlinspike, dostarcza przeaudytowane szyfrowanie tzw. end-to-end; podobno jest też stabilniejszy i bardziej dojrzały od Matrixa (i protokołu, i wiodących klientów; ja siedzę na niszowym ala IRC, więc ponownie – niemiarodajnie).
It’s funny that you mention the iPhone - a device that had zero innovation compared to its competitors, and just managed to take the market because of marketing.
(And while I didn’t own a Symbian phone myself, a good friend did. Oh, but what I owned was a tablet computer. Way back in 2002. And now you will likely call me a Revisionist again, because I owned a device before Apple invented it…)
I’m aware of Symbian, it ran on over half of the world’s smartphones before 2009. It’s not some hidden knowledge.
You’re the one who said it had zero innovations, which is patently false. Here’s a short piece from AllAboutSymbian.com on the topic. I never claimed they invented the smartphone or anything like that, but it’s obvious that you think I did since you added that part about the tablet.
This conversation is not worth my time, you’re free to think whatever you want. Have a nice day!
Bit of an interesting game, when I tried it a long time ago, but it was too much of a grindfest for me. Then again, I never got into Runescape either for similar reasons.
RS was a grind but it was relaxing. That’s what I loved. Come home, chill, chop some trees, level some skills, be a mage and kill some bad guys for slayer. Now it’s just min maxing for end game. The grind is unreal for some people, they kill the same bosses 20000 times for a pet to drop
Come home, chill, chop some trees, level some skills, be a mage and kill some bad guys
Well, that sounds a lot like what I found in Albion Online, though I can’t speak for how it’s changed. From what I understand, it has some extensive guild/clan systems too, where you can work together to build larger projects and wage war with rivals.
Albion Online has a fully player-driven economy (or at least had last time I played it, back in 2022, prolly still does)
You can play it almost entirely as a gatherer, crafter or merchant (auction houses/markets are local to the cities they’re in), avoiding combat nearly everywhere. It does put a lot of emphasis on PVP tho, but at least the areas/maps where that can happen are clearly marked. Higher level materials are only found in these pvp maps, though it can take quite a while until you can even start gathering them.
AFAIK, all gear that drops from dungeons can be crafted as well. Nothing is character bound and being on red or black maps means that you lose all your stuff being carried on death.
Glad I didn’t buy the DLC and decided I’ll wait for some sort of definitive edition to play Starfield again. I hope by that point it will be a better overall game and have enough new things to make it worth the time.
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