I think that, if you have the resources to support that niche, which the savings from cheap offers hopefully allowed for, and you want to see it grow, it’s worth paying more.
Buying isn’t supporting. Capitalism is not a social support network.
Companies have spent millions and taken years to convince people that going shopping is a kind of activism.
If I suggested you donate money directly to a video game company, or volunteer your time to help them you’d see right away how fucking weird that whole concept is.
Patient gaming is a budgeting technique, not a strict law you must always adhere to.
I separate upcoming releases into two categories: games I'm so excited for that I would gladly pay full price at launch, and games I'm willing to wait on. Which games go in which category depend entirely on you and your budget.
The question can be asked for most things in life really so just do both options. Generally I’m a “value for money” gamer now but If something catches my eye I will make an effort to support it.
I think for a visual novel, you’re probably better off buying it near release for full price. Maybe even get the more expensive version that comes with the soundtrack if you like the game.
For other types of games, especially more mass market games, they’re more complex and prone to bugs. Visual novels, not so much. So being patient in this particular case would certainly hurt the small creator making the game more than it will hurt your bank account. Visual novels aren’t usually $60.
Personally I am very willing to pay full price and even occasionally buy pointless extras I don’t care about if it helps reward their passion for a project I see as a valuable contribution. I’ll even pre-order or provide them some free advertising in some cases. Especially if its the sort of dev where it seems like their long-term survival might be in question.
I feel like you can usually tell when the dev needs money or doesn’t.
Just to say that the question might not only concern niche games. Any game that you do not buy shortly after its release might have a negative impact on the franchise (because most sales happen in a few weeks, with rare exceptions of course).
Great point. Completely agree this applies to any niche games or even any niche market as a whole.
My personal connection and the reason I posed this is me considering whether or not to pay full price for the fate/stay remaster as well as the tsukihime release.
In general, it isn’t about waiting for prices to drop, though that’s definitely a part. It’s more about avoiding early adoption, imo. Waiting until there’s some degree of information about the game that isn’t marketing, then deciding.
The goal is to make sure the game is stable, that it’s something you actually want to play, and avoiding hype based playing. If the price drops, or there’s a sale, that’s icing on the cake.
In the case of visual novels, I don’t really think it applies. The only thing you’ll really avoid by waiting is any bugs that need fixing, and they aren’t prone to a lot of bugs that break the enjoyment of the story. It does happen, but it isn’t like the usual mobile game bugfest at launches.
I agree, this is why I consider myself a ‘patient gamer’… I don’t want to reward releasing half-done games, or trickling out DLC that should have been included in the original release.
I had to re-evaluate my stance on this when Baldur’s Gate 3 was released because I really wanted to play it, but was going to wait until it went on sale. Then the reviews starting coming in saying that it was a full game, no major issues, and no planned DLC. I immediately purchased it because **THAT **is the behavior I want to reward, and I’m very glad that I did.
Try Wakfu. There are a lot of chill trades to grind casually and the economy is completely player driven. There are no NPCs to buy or sell your loot to.
The PvE gameplay loop is really fun. The game has an adjustable level system that encourages players to replay lower level dungeons. Battles are turn based and have a surprising amount of strategy.
The only real problem with the game is that the devs seem to not care about player growth at all. They do zero marketing and sometimes the registration system is broken and won’t get fixed for awhile. It’s like the opposite problem to RuneScape.
Minimal. There’s a unique captcha system in harvesting that makes it difficult to bot. The closest thing to bad bots are people running multiple accounts on single account servers to run dungeons. It’s a bannable offense and people do get banned for doing it.
Microsoft is a fucking ghoulish, evil company. The only reason they bought Bethesda was to own their IP. They have Elder scrolls, Fallout, and Doom Because of ID games. That alone is going to bring them so much money, if they ever want to sell any of those franchises in the future, they can sell them for a fortune. That’s probably the reason why they acquired Bethesda to begin with. Laying off Hi-Fi Rush after they delivered an excellent product was just pure evil.
I’m not sure what you mean by “low effort”? OSRS is an incredibly good game and keeps getting new content all the time. I’m happy to pay 15$ a month since we get a free update every wednesday. Sometimes it’s just some hotfix , other times it’s a whole new boss or continent. We had an new part of the map just last week.
Yes there is bot, but I never felt like it impacted my gameplay other than lowering the price of some items. The team is also doing a lot to ban them, it’s getting much better.
The community is booming. If you look around on YouTube, there’s a lot of content creators doing awesome thing on OSRS: custom game mode, weird twist on existing challenges, documentary, etc.
Honestly, I think we are currently in the golden age of Old school RuneScape, and if you feel like the game is bad or low effort, it might not be for you, which is fine, but the game itself is not the issue.
I hope you find some other game to give you what you had with RuneScape back in the days !
For the last bit hoping they’ll find something like what RS used to be, they won’t. That type of game can’t really exist anymore. (It obviously could make money, looking at OSRS’s player base, but it would never get the funding it needs.) The best options are OSRS (or RS3, which has pros and cons with OSRS and doesn’t deserve all the hate), potentially https://www.polygon.com/24099403/runescape-andrew-gower-brighter-shores-new-mmo in the future (developed by one of the brothers who created RS), or playing a modern MMO.
Oh how I wish those TV manufacturers would get rid of HDMI and replace it with DisplyPort. HDMI mafia does not allow opensource implementations of HDMI specification and so not all latest features of it can be supported by graphics card drivers on GNU/Linux. Death to HDMI!
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