My opinion, is fact, the truth and if you disagree you’re wrong and delusional <=== {You are here}
That’s (very fucking) bad!
How would you feel if I said: Linux is stupid because windows is mainstream and therefore better?" Oh by the way, I’m allowed to be right because you’re automatically wrong.
There’s a third person mod for it if that style of gameplay would suit you better.
It’s an absolute masterpiece, but it requires your active attention. You have to put the pieces it gives you together, or you won’t get that expansive “more than the sum of it’s parts” effect that really good art can do.
There’s nothing to gain from this for the publishers and such. They will however miss out on sales. So I don’t see this happening. The feature would be cool to have as a customer, ofc.
Any platform that offers transferable digital licenses will get a lot of customer loyalty but is likely to have mainstream publishers boycott it.
It could be structured so that everybody wins e.g. the purchaser pays less than the “new” price, with their payment then split as cash for the original publisher and store credit for the seller.
That way:
the purchaser gets a discount
the publisher gets a cut of the sale
the seller gets credit to spend on new games,
the platform gets that credit spent on their store (plus any additional money that might be required to complete a purchase)
As a customer I would find that attractive but I think most publishers would consider it a slippery slope.
Elite Dangerous: Best space travel, strap on your VR, put on a virtual monitor playing star trek into your cockpit and stand in awe of how gigantic planets truly are. It has fallen under mismanagement and its mid to late game is terrible. But for the price it’s great.
X4: Space sandbox game from the legendary studio behind… the x series. Fantastic galaxy sim where you can do whatever. Hunt bounties, be poor space trader who converts all their life savings to silicon wafers only to find out nobody is buying them or become ceo of the entire space. Only negative for me is it would be the perfect game if it had open space and orbiting planets and all.
Star Sector: basically mountain blade in space. Not on steam.
Space Engineers: Build your own spaceships and do whatever. The resources are more befitting of an automation game and you can automate.
More niche games: Astrox: Even online but singleplayer. Objects in space: Abandonware that takes an interesting approach to space travel. Delta v: rings of saturn: hardest sci fi space mining simulator around the rings of saturn. Starship EVO: very early access but has the best ship building system I’ve seen so far and ring worlds.
I enjoyed Starfield, but it wasn’t anywhere near good enough to put the same hours into it as most Bethesda games. It had such potential, but they dropped the ball.
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