I’m not sure what you’re talking about when it comes to VR. They never stopped supporting VR… Like at all. Odyssey also has full VR support and has since launch. I am genuinely confused as to why you think that
The new on-foot FPS gameplay that they added with Odyssey didn’t get first class VR support. You can keep your headset on, but you have to switch to a regular control method and control the game as though it’s on a 2D monitor even though you’re wearing a 6DOF headset with motion controls available. For anyone that’s played VR, this is the worst kind of experience and very disappointing.
Making first-class VR controls is a lot of extra work, probably, but for a game that was sold as a flagship VR title when the original Oculus came out, it just leaves a bad taste for all the VR players, who felt like FDev were leaving them behind.
Maybe they’ve added better support now, but I wouldn’t know about that as I haven’t played it. On release it was a disappointment for VR players.
Does the rest of the game support full motion controls now? It didn’t the last time I played, so it didn’t matter if you were in ship or on foot; you were doing everything with a normal controller, M&KB or joystick setup regardless. It always annoyed me because why can’t I just use my hands to move the throttle stick and steering column in-game?
That’s a fair point. I used a HOTAS, the Logitech Saitek X52 which the in-game ship controls are modelled after, which was the most immersive way to play.
I’m still pissed that I attempted to buy that setup from Amazon like 3 times, and they would ship it but then cancel the order and refund me without explanation. I want one of those so damn bad 😭
Yeah, I also used to play E:D a lot until Odyssey dropped. VR+HOTAS was an amazing experience despite the grindy nature of the game. I enjoyed every second of it - but wow Odyssey really threw it out the window.
I’ve been playing No Man’s Sky a lot lately and it’s super fun, but it makes me want to try E:D again. I don’t have VR anymore, but I wonder if it would be good with head-tracking. I also feel like I’ve missed out on so much of the ongoing story the past few years.
They're both amazing games so I don't think there's a wrong choice here. I'd say art, music, and story go to Clair Obscur while gameplay, replayability, and sex scenes go to Baldur’s Gate 3.
In contrast to the party games everyone else is listing, I’m gonna say Divinity: Original Sin 1 and 2. They’re more long haul affairs, but still make for great lan gaming.
An effect you may be noticing is motion smoothing, or the lack of it.
If you play Pong on an old console, it likely moves the paddle at full speed the moment it gets input to move. Acceleration is instant. This is very precise, but it also feels unnatural.
Modern versions will usually have some acceleration time that smooths out movement. It can be a very small effect, but it feels more natural and most people prefer it. It’s also less precise. People generally learn to compensate for it over time.
Sims 4 as well. When you download wickedwhims, nisa and basemental drugs and thousands of different animations from different packages, you will never play the vanilla again.
bin.pol.social
Ważne