It took quite a while in Dark Souls 3 before I conceded that I should actually level up my VIT so the Abyss Watchers didn’t just one-shot me every time.
A good portion of my failures in boss fights are due to getting the boss low and thinking, “I can just spam attack until he’s dead now” and then getting caught by attacks I was avoiding prior to that.
And a decent portion of the ones left after eliminating those ones are due to not being used to the attacks enough to avoid them consistently.
As the meme implies, stop and think about how to change tactics.
Uhhh no? Especially if your playing a game that your suppose to try multiple times like hades.
I guess it depends on the game but imo the best boss fights are puzzles (god of war style) where you don’t change tactics, you keep playing until you figure out the puzzle.
Idk if I call that changing tactic, I just keep trying until I figure it out.
Agreed, but adjusting tactics often is part of the puzzle, no? You need to solve the puzzle (find out what work = changing tactics) and then executing that solution
If you never consider more than one possible tactic, then by definition you’re not solving a puzzle, you’re just executing a fixed series of instructions.
You give Hades as an example of a game where you’re doing the same thing every run, but on the contrary the game is specifically designed so that no two runs are alike. It’s trying its best to force you to change tactics each run, that’s the point.
I spent 172 hours retrying the final boss fight on ff8. I mistakenly saved just before the end boss with 2 phoenix downs, a handful or potions and ethers, and not much else. It took weeks to beat her alone.
I learned many things in those multiple weeks of doing basically the same thing over and over again, with minor tweaks to strategy… the first of which is always maintain a second save at least 3 hours prior to the current save. The second thing was never have an empty inventory even if you legit never bother using any of it. Don’t sell anything until you hit max stax.
And finally I learned that sometimes trying the same exact thing for the 20th time actually does work for reasons. And that was on like ps1 framework. A lot more stuff is a lot more random now.
Since I just got my deck repaired and returned, I can continue Sonic Origins on there. Had to install it on my desktop temporarily.
I also just got the summon I wanted tonight in Fire Emblem Heroes: New Year’s Níðhöggr (Nithhoggr). As a casual I see strong unit like her and think I’m gonna be set for a long time (at least a new unit summoning banner or 2 from now hopefully), like when I got Heir to Openness Alphonse or Gatekeeper (even though he didn’t last long for me).
To be honest, I never got that feeling. I always feel catharsis finishing a game. However, with a huge exception on the Metal Gear Solid series, because Hideo Kojima always leaves more questions than answers at the end of the games. But without spoiling anything for those who haven’t played it yet, the exception in itself in the series is MGSV which completed the series full circle at the end.
The only time I felt empty after consuming a media is after the finale of Breaking Bad. Never have I felt so empty and lost on what to do after. Post-college life does not even beat it.
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