bin.pol.social

any1th3r3, do gaming w Weekly “What are you playing” Thread || Week of January 20th

Tekken 8 is slowly consuming me whole… and I don’t mind. I love the game so far! When I’m not playing, I’m looking up combos, pro replays, various advanced tutorials… I’m fully committed at this point, haha.

That being said, my library has let me know that a copy of Sonic X Shadow Generations is available for borrowing, so I’ll switch it up a bit this week!

darthelmet, do games w Large Language Models in Video Games?

Do I think it’ll happen? Yes, even if it’s not good, because AAA companies are cheap and have no taste. They thrive on just spewing out more content than a smaller studio could make, quality be damned.

That said, whether or not it COULD be useful in the future I think depends on the context and how well you could tune the models.

I think it has absolutely no place in a narrative game where intentional authorship is what people come for. Even if it’s passable, I want to know that what I’m hearing or reading was something SOMEONE wanted to say.

But I think it could be interesting in more open ended, replayable sim games where you want to be able to try a wide variety of approaches and have different experiences each time, but it would be impractical for a dev to implement all those possibilities to the point where players would feel like the game adequately responds to their actions. However, I don’t think you could just drop a copy of chat gpt in there and call it a day. You want different NPCs to be different and you want some consistent reality that they all exist in and respond to. So you’d probably need to put in some constraints based on some hidden file describing a particular world gen’s state. A basic example would be the NPC knowing that the town you asked about is to their north or perhaps an existing relationship between 2 characters.

Idk how technically feasible this would be, but it’d be a cool tool in the right context if done right. I think the key here is it can be good when it enhances what you want to do and you put in the effort to make it work vs just using it as a lazy shortcut.

dp290,

Thanks for sharing.

I did a bit of browsing online and it seems modders are progressing a lot in terms of technical feasibility in an open ended setting:

www.nexusmods.com/skyrimspecialedition/…/98631

www.nexusmods.com/skyrimspecialedition/…/126330

JoeKrogan, do gaming w My regular depression will defeat post game depression with its decades of experience.
@JoeKrogan@lemmy.world avatar

waiting for half life 3…

UltraGiGaGigantic,
@UltraGiGaGigantic@lemmy.ml avatar
SpaceScotsman, do gaming w Weekly “What are you playing” Thread || Week of January 20th

I’ve downloaded some old PS2 era games. Some of the gameplay is quite dated, but I really enjoy the retro feel of the environments and graphics. Perfect photorealism isn’t always necessary to enjoy a game. I’ve been playing Burnout and Ghost in the Shell SAC.

any1th3r3,

Burnout, what a game! I know 3 still is regarded as one of the best arcade racers to this day, although tbh - controversial opinion, I know - Paradise is likely my favourite in the series.

Zaleramancer,

How’s the GITS game? I’ve never heard of any tie-in games from that series and I’m fascinated about what the game is like.

SpaceScotsman,

It’s honestly not amazing. It’s a third person shooter across multiple different levels of built up environments, offices, corridors. The enemy AI is pretty terrible, and although there are different tactics you can use to “hack” and take over enemies or melee, it’s usually just easier to shoot.

But the parkour style navigation stood out. You can do wall jumping, which I was not expecting, and there are hidden pickups you can explore and find. And the open environments are nice (the corridors can feel a bit samey after a few levels).

It feels like one of those tie-ins that, had the dev team had more time to explore, balance, and really make it into its own game, might have been really good.

MentalEdge, do gaming w Weekly “What are you playing” Thread || Week of January 20th
@MentalEdge@sopuli.xyz avatar

Nothing. My GPU is in for RMA. It died in the middle of me and a friend finally hanging out to get into the RE4 Remake together.

What I WANT to play is Deadlock.

Actually, I have a steamdeck, so I’ve been tackling an MGR playthrough on revengeance difficulty. But holy crap the Deadlock withdrawal is real.

Zaleramancer,

Deadlock

This looks really cool. I have completely missed the lead up to this game, anything in particular you’re excited about it? I’d love to hear it.

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

Everything?

It has the complexity of a MOBA (but genius level UX that completely addresses how that would normally be daunting, through a fantastic community item build system), movement approaching the intensity of Titanfall and a match format that finally fills the hole in my heart that was left by Battleborn, and is maybe even better.

It has a a unique 80s magic/fantasy aesthetic, and what we know of the lore so far is fantastic. (I laughed out loud when walking by a radio in-game and a newscaster voice went “Have love potions ruined dating?! These 20-somethings tell all!”)

My advice, hit up !deadlock, get an invite, and just give it a try. The way it’s looking, it might turn out my favorite game of all time.

Zaleramancer,

Oh thanks, this does look pretty killer. I haven’t gotten into a MOBA in a while but something fresh and different could tempt me. I’ll add this to my queue!

MentalEdge,
@MentalEdge@sopuli.xyz avatar

MOBA is an accurate description of the game systems, but playing it, it feels like the first genuinely fresh game in a decade.

To me, at least.

eezeebee, do gaming w Weekly “What are you playing” Thread || Week of January 20th
@eezeebee@lemmy.ca avatar

Alwa’s Awakening

It was challenging, but fun. Looking forward to playing Alwa’s Legacy soon which apparently made some improvements.

SplashJackson, do games w RuneScape is planning on introducing Black Mirror inspired membership plans

More like RuneScam amirite

vane, do games w Large Language Models in Video Games?

Are you asking if company is willing to risk all their reputation to add software that generates random text based on user input, that can be exploited or just faked as hate, racists or whatever you could think of evil is ?

I don’t think so. Maybe it could be used to generate some large dialogue loops but putting random text generator to the actual game if it’s not your first game, you have nothing to lose or you want to feel the AI hype ? I don’t think so.

Jtskywalker, do games w Large Language Models in Video Games?

I think so. New GPUs will be able to handle AI models running locally before too long. I think this will be used for NPC behavior as a replacement for procedural quest / dialogue generation. I have seen a lot of mobile games leveraging this but they don’t seem very good yet. Models need to be trained more specifically for each game I think

Even_Adder,

You can run language models on consumer cards right now. The only thing is depending on the size of the model and the amount of VRAM on your card, you might not be able to do much else.

Jtskywalker,

Yeah there is likely still a ways to go before we can run high end modern games plus a local model, but newer nvidia cards are pretty crazy. It’s probably closer than I think

AnimalsDream, do gaming w Weekly “What are you playing” Thread || Week of January 20th

Recently finished one playthrough of Torchlight 2, so now I went back and am doing a playthrough of Torchlight 1.

DoucheBagMcSwag, (edited ) do games w Metal Gear Rising is seriously overrated

I have an opinion that I may not like something

That’s good!

My opinion, is fact, the truth and if you disagree you’re wrong and delusional <=== {You are here}

That’s (very fucking) bad!

How would you feel if I said: Linux is stupid because windows is mainstream and therefore better?" Oh by the way, I’m allowed to be right because you’re automatically wrong.

DoucheBagMcSwag, do games w Metal Gear Rising is seriously overrated

Can’t make an omelette without breaking a few eggs!!

Kolanaki, (edited ) do games w Large Language Models in Video Games?
!deleted6508 avatar

There are a couple of mystery games that are available in early access/beta that already use LLM AI to generate dialogue.

I’ve messed with 1 and it’s The problem with it is mostly in how it doesn’t necessarily regurgitate the info it knows into something coherent and logical to actually solve the mystery. That or they never ever tell you the truth. Since the only way to solve the mystery is by talking to NPCs to get enough info to piece the puzzle out, it often leads to unsolveable mysteries.

Now, if that problem with LLMs could be fixed, so it isn’t conflagrating multiple pieces of data into something new and novel, I think it would be awesome for making game worlds that are more alive and natural. Like instead of walking up to an NPC and clicking “rumors” you can actually just talk to them like a real person and they would respond in kind, as if the NPC was actually a person living in that world. It’s really the only thing I think would actually work well with generative AI chat bots, but the generative AI still has too many problems to make it truly viable.

It actually works better with trying to play D&D, because even IRL, players often misinterpret rules and argue. Which you genuinely have when trying to play with 3 AI characters.

dp290,

Interesting, thanks for sharing!

Stalinwolf, do gaming w Weekly “What are you playing” Thread || Week of January 20th
@Stalinwolf@lemmy.ca avatar

STALKER 2, and I haven’t felt this frightened to climb down into the basement of a decrepit waste processing station since the original trilogy. So in short, it hits just right.

I actually stood in my kitchen last night eating some yogurt and two Lucky Charms cereal bars just to procrastinate what I knew I had to do.

DdCno1,

How’s the AI now?

Stalinwolf,
@Stalinwolf@lemmy.ca avatar

It functions well enough that I haven’t noticed anything off, save for maybe two occasions in 40+ hours where I was unlucky enough to have bandits spawn in near me. Once out in the woods, and one time they literally appeared sitting in chairs in the room I had just passed through, then attacked on my way back through it. You can’t help but laugh when it happens, but it’s nowhere near like it was on release.

I know that several of the squads I encounter in the wild have been artificially spawned in just outside of my exclusion radius, but they move organically enough that I’ve never had my immersion broken with the impression that these aren’t just stalkers on their own mission. Sure, if I reload a ways back and travel the same route, it may well be a different assortment of them, no one at all, or maybe bandits or mutants the next time, but rather than feeling tacky it keeps the Zone feeling unpredictable. Retracing my steps after reloading often results in a wildly different experience from Point A to Point B, so I can’t cheese my way through much of anything.

I’ve also encountered large, roaming packs of mutants who, when avoided, travel well outside of my exclusion radius and continue to be heard far off in the distance (Flesh are a good example) even though they’re no longer rendered on my screen. I’ve traveled in that direction a short time later just to run into the same pack having changed direction, so there definitely are some persistent A-Life doing their thing out there. It’s just sprinkled with some chance encounters.

All in all, the A-Life isn’t exactly where they/we want it to be, but they’ve taken enough corrective steps that I find it very enjoyable, and I say that as a long-term fan of the originals, as well as hardcore versions like Anomaly. Honestly, the only thing I truly dislike about STALKER 2 is the number of bloodsuckers. They’ve become a lot easier to dispatch with my better gear, but if I’m ever going to run into three bloodsuckers in the wild, it should be like one time. But there are times where I encounter packs of them several times per day, and on Veteran difficulty that is absolute bullshit.

DdCno1,

Thanks for the detailed reply!

Stalinwolf,
@Stalinwolf@lemmy.ca avatar

No problem. I don’t know what it is about 6am bathroom time that makes me write novels.

DdCno1,

Sounds familiar. Been there countless times: One paragraph planned, one “War and Peace” written.

Yokozuna, do gaming w My regular depression will defeat post game depression with its decades of experience.
@Yokozuna@lemmy.world avatar

Play most Capcom games, incredible replay-ability.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • krakow
  • muzyka
  • esport
  • test1
  • rowery
  • Technologia
  • NomadOffgrid
  • fediversum
  • retro
  • ERP
  • Travel
  • FromSilesiaToPolesia
  • informasi
  • Spoleczenstwo
  • gurgaonproperty
  • shophiajons
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny