bin.pol.social

janNatan, (edited ) do games w Is anyone else playing Avowed? What are your thoughts so far?

I am really enjoying it so far. I’m almost finished with the second map.

So many people seem to hate it for reasons I don’t quite understand. I also really liked Outer Worlds, though.

I’m enjoying the story, the characters, the inventory system - everything everyone else seems to hate. I really don’t understand why other people say the world feels dead. I guess I enjoy not having to run around to find NPCs who are always on the move? (Looking at you, Skyrim.)

Sure, most weapons in the game are exactly the same. But that makes the “unique” ones so much more interesting. I like that I can upgrade those unique weapons, so that they always stay useful. No more quest rewards that are already underleveled when I receive them! (Looking at you, Skyrim.)

I saw someone in this thread say they missed the “stolen item” mechanic. I’ll tell you what I don’t miss: becoming a wanted man because I took some food off a table in a common area or accidentally clicked and took one of the thousands of items lying around that are lootable.

I’m enjoying the Balder’s Gate 3 camping system, but I’m glad you don’t need to “spend” food for every night in camp.

My only “problem” is that it feels a little unoptimized. I get low frame rates sometimes that don’t go away even at the lowest settings, especially inside cities. But, it’s relatively minor. I can (and do) live with it.

It feels like a full game with no glitches on release, which is nice.

Although, if your glass textures all look frosted and weird, then turn “global Illumination” up to at least medium.

bungle_in_the_jungle, do games w Is anyone else playing Avowed? What are your thoughts so far?

I played it for a couple hours and it was fun enough, but… I’ve found myself drawn to playing other things very easily and haven’t gone back to it.

SadSadSatellite, do gaming w Rockstar has some of the most restrictive mission design I've ever experienced

Far cry 5 gives the opposite experience. You get railroaded into missions, but can do whatever you want to during them.

While getting pushed into missions is a bit irritating, the open gameplay and drop in co op made it one of the most fun games out there. Finding ways to break missions with my friends turned into the real objective of the game.

One portion, you have to scale a mountain while dodging sniper fire to kill a cult leader at the top, and I spent 15 minutes slowly making my way up to him. As I finally get to the top, before I could make the kill, a friend dropped in and crashed a fighter jet into him, completing the mission.

MentalEdge, do games w Thoughts on Final Fantasy VII Remake
@MentalEdge@sopuli.xyz avatar

I absolutely adore the remake games. They both follow a type of game-design that makes me feel like I’m playing something from the PS2 era again. Both the good and the bad. Makes me feel like a kid in the best kind of way.

The games do have some trouble with time-wasters. It’s both improved and made worse in Rebirth. Luckily, in open world fashion, a lot of it can actually be ignored in Rebirth. And if you don’t ignore it, you get rewarded with actually good side-content. And Rebirths fast travel is good to the point you basically never have to travel anywhere “the long way” twice.

I have the same problem with the combat being too easy. It wasn’t too bad with Intergrade as I was new to the combat system, but with Rebirth I am absolutely crushing enemies. I’m deliberately sabotaging my character builds to make it more challenging, but I really wish they didn’t lock “hard” behind ng+. Coming from the first game, you should be able to jump into the second at that higher skill level from the start. But no.

Don’t worry too much about your stuff not carrying over. The characters do not get reset to level zero, and no abilities. They start with a little less than what you have at the end of Intergrade, but a lot of the stuff you’ll have gotten by the end of Intergrade, is what you have at the start of Rebirth. And then over the course of the second game, you get a lot of NEW stuff, rather than just re-aquiring the stuff you had in the first.

zurohki, do gaming w Don't take damage, EZ

Struggling with a tough foe? Remember, just keep your Health above 0 while lowering your enemy’s Health to 0. Works every time!

  • World of Warcraft loading screen
TachyonTele, do gaming w Why Steam can be considered a monopolistic platform?

Mono means one.
There are multiple (more than one) other stores available.

Kissaki,

poly means many

so if both mono and poly are in monopoly, why do you only pick mono, or why does only mono matter here?

TachyonTele, (edited )

Because that’s the way i decided to dumb it down. Apparently it wasn’t dumbed down enough.

sp3tr4l, (edited )

The word for a market dominated by only a few very large players is oligopoly, not… polyopoly.

Not saying you’re saying that, just saying.

As to the etymology…

Its derives from Greek.

A monopoly has one (mono) influential seller for many (poly) consumers.

An oligopoly has a few, wealthy (oligo, as in oligarch, oligarchy) sellers for many (poly) consumers.

Importantly, in Greek, poly is closely related to polis, meaning basically ‘all of the people/citizens’.

This is also where English gets ‘Politics’ from.

Also, I wrote a whole other comment, but the mere existence of any competitors, no matter how small… doesn’t mean you aren’t a monopoly.

Its just means you aren’t a perfect monopoly, which basically never exists in real life, outside of public utilities.

If the rubric for ‘is it a monopoly?’ was ‘do any competitors exist?’, then basically no company that’s ever been broken up or regulated for being a monopoly was actually a monopoly.

thingsiplay, do gaming w Why there are few native Linux games compared to Windows or even Mac?

On Steam store.steampowered.com/hwsurvey/, all Linux operating systems combined have around ~2% users, compared to the MacOSX ~1.4%. This is only a recent trend, as for the longest run Mac had more Steam users than before. And building a native Mac game was more straight forward than on Linux.

Nowadays its completely different than before, thanks to Proton integrated into Steam. This means even though there is a higher percentage of Linux players on Steam, there is less reason to make native Linux games. That has some advantages: Windows binary through Proton has feature parity without the devs needing to understand the underlying Linux system and libraries, less work for the developers means higher probability of supporting Linux for longer time, thanks to Proton and the auto selection of Proton version for each game its also less worry for the end user. It does not matter what system libraries you have installed or what operating system you are using.

It would be nice to have, but in reality there is no real need for native Linux games from developers or for the end user / player.

originalucifer, do gaming w Why there are few native Linux games compared to Windows or even Mac?
@originalucifer@moist.catsweat.com avatar

market share. youre going to create a game, do you build it for the smallest market or the biggest one?

its nice that many devs keep linux in mind, but they gotta pay the bills

ShaneIsGames, do games w Help me remember this game [big mechs, small perspective]
@ShaneIsGames@discuss.tchncs.de avatar
RightHandOfIkaros,

Almost certain this is correct. If this is not correct. I HAVE to know what the answer is.

Telorand,

And the Game Grumps did a playthrough of it.

youtube.com/playlist?list=PLRQGRBgN_Eno9Y96-sp6L6…

Kitathalla,

I think that’s it! It looks just as I remembered.

False, do games w Sid Meier's Civilization VII | Review Thread

Ign gave it a 7/10:

There’s one historical movie scene that comes to mind for me when I think about Sid Meier’s Civilization 7, and it’s not a flashy arena fight in Gladiator or mission control cheering as we safely bring Apollo 13 back home. It’s Leo DiCaprio as Howard Hughes in The Aviator, running his hand along an airplane fuselage and insisting that he doesn’t want to see any rivets.

Ouch

hitagi,

The way of the future

CorrodedCranium, (edited ) do gaming w What video game franchises do you not need to start from the very beginning to enjoy? What would you recommend as the entry point into your favorite series?
@CorrodedCranium@leminal.space avatar

With Grand Theft Auto I would say you could start anywhere. Each game features a different protagonist and they play quite different to each other.

I would say playing 4 before 5 is probably a good idea because it doesn’t feel like as much of a tremendous leap compared to going from Vice City to San Andreas. Going from 5 back to 4 would probably make things like the car physics stand out even more.

keepcarrot,

I have a vague memory of some 2D ones early on

swab148,
@swab148@lemm.ee avatar

The first three GTAs were 2D

toastal,

Except GTA III—what was 3D, hence the number

swab148,
@swab148@lemm.ee avatar

There was GTA, GTA London 1969, and GTA 2 all in the 2D era.

toastal,

Aware

MothmanDelorian, do games w What are your favorite games for killing nazis?

The original monochromatic Castle Wolfenstein, blowing up Hitler with my buddy and his grandfather who lost family in the camps in Poland will always be a fun memory.

WolfLink, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.

You’ll never perfectly solve the “no pissing people off” issue because in competitive games you necessarily have people benefit at the expense of others and in cooperative games you’ll fall into the trap of backseat-driver players telling you what to do on your turn.

That being said, here are some of my favorites I’d like to suggest:

Cooperative:

  • Time Stories (kinda like a time-travel themed mystery-solving role-playing game where the pre-built deck is your DM. 1-4 players. You can buy more decks, each with a different setting and story.).
  • Pandemic (Stop COVID a deadly disease from killing off the planet. Work together to limit the spread and find the cure before it’s too late) (1-4 players)

Competitive:

  • The Settlers of Catan (claim resources and land strategically to build the most prosperous kingdom) (2-4 players but there are expansions and spinoffs so this could be like 1-6 players)
  • 7 Wonders (draft cards to build the most prosperous kingdom) (3-8 players IIRC)

In-Between:

  • Betrayal in the House on the Hill (explore a haunted house until you find a dark secret that turns one of you into a villain the rest have to fight) (3-6 players)
Valmond,

Catan is nice because you spend 90% of the time building your stuff, and only 10% losing to one of the other players.

WolfLink,

It depends on the group. Sometimes you have people intentionally cutting you off, revenge robber placements, and politics.

cannedtuna,

Downside is Catan is fucking boring. It’s one of those games where most of the time you’re stuck waiting for your next turn. 5-6 player add on just makes the game infinitely worse. Out of the expansions, Seafarers is nice since it gives you more to do, tho the standalone Starfarers is my go to pick if I gotta play Catan since it sorta has the best parts of all expansions plus random encounters and a more even start. I also like that in the 5-6 player mode 2 players take their turns simultaneously. Tho Catan still isn’t my go-to of board games.

AwesomeLowlander,

Newer cooperative games mostly avoid the quarterbacking issue by having secret info, or just making it complicated enough that it’s impractical for 1 person to track everything.

bjoern_tantau, do gaming w Gaming on controller & "typos"
@bjoern_tantau@swg-empire.de avatar

Playing only one game at a time helps me.

DdCno1,

That’s like reading only one book at a time. Unthinkable.

Gerudo, do games w RuneScape is planning on introducing Black Mirror inspired membership plans

The 10 bucks a month per extra character slot really stood out to me as the icing on the shit cake.

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