That’s why I pirate. Even 10 bucks is too much money for these companies exploiting their customers. The only “downside” is no multiplayer. But I only care about single-player anyway :)
Any wireless technology will be problematic for applications sensitive to jitter. Such as VoIP and gaming. It’s fine for a summer vacation to the cottage but a terrible replacement for a regular connection.
Streaming services like Netflix and YouTube will be fine as long as it has suitable bandwidth to buffer.
That said, I’ve had friends, and clients try to make this happen with mixed results. I wouldn’t recommend it.
I’m really interested in getting my hands on one of these. Really wander if it’s better than my Flip 2. For DS games it’s a clear winner but I also got a DS for 50 bucks refurbished. The screen looks legit!
Madden 26 on PS5, jumping right into the deep end of the pool. I heard Tecmo Super Bowl was fun but broken as hell; like it was on the honor system not to see which play the computer was going to run. Kind of an inversion of the “Computer is a Cheating Bastard” trope.
If you’re able to, grab a rom from the Tecmo bowl updaters. Theyve tweaked the AI to choose plays you can’t see on the screen (to prevent knowing the play) and updated for current rosters/stats/etc.
It’s well past the “pick Bo Jackson and win” stages
I think I might have relapsed. Send help. Everything was going so well, I was playing through the Final Draft of Alan Wake 2 and having the time of my life, and then I clicked on a video YouTube recommended in my feed that looked interesting and the familiar old craving kicked in. Suddenly a week had passed by and I was deep in the rabbit hole again.
So this week I’ve mostly been modding STALKER: Anomaly. There’s been so many new mods and modpacks and even engine optimization released since I played it last and I’m having a blast getting reacquainted, this time basing my modlist on the H.A.C.R. pack which seems to be a flexible and solid base. I’ve already added about 30 mods to it.
I also have to give special mention to the mod and video that kicked it all off - TALKER. It transcribes your voice talking into the mic, and uses AI to give responses from characters in game and it’s actually just so much fun to use, especially for someone like me who loves the role-play and emergent narratives and storytelling of Anomaly. Right now I haven’t even started a full playthrough yet as I’m still tweaking parameters for the AI to fine tune the prompts given to each faction as well as adding to the list of unique personalities.
If you’re an Anomaly player, I definitely recommend checking out TALKER, even though setting it up is a little annoying.
It’s better but it’s onboarding is worse. Figuring out the drift boosting is harder than figuring it out for Mario kart with the latter feeling like riding a bike and easy to get back into the muscle memory time and time again.
However, whenever you’ve got the feeling of how CTRs works, It feels better than Mario karts. Giving you more control and more engagement in the moment to moment.
Sometimes i bounce off CTR when coming back to it after a very long time going to just play it for a bit but fumble a bunch of drifts and feel like i can’t be arsed trying to figure it out again currently and just play something else with what little time i had currently.
Monster Hunter World - IceborneI can’t stop! The game is such a marathon…
I think I’m about halfway through and I’m starting to find the difficult spike a bit much so I’m focussing on some easier optional quests to get materials for upgrades which is quite nice as I get through them quickly.
I love how the game looks and feels, prefer it to Rise, but I think I prefer the combat in Rise. The problem with MHWI is the new clutch claw mechanic, it makes monsters get staggered during a fight and leaves them out of distance so you have to use the claw, it really breaks the rhythm of the game, plus they have inflated the monster health massively in Master Rank to compensate for the new mechanic which means fights can take ages if you don’t take advantage of the clutch claw moves perfectly.
Looking forward to Monster Hunter Wilds at some point in the future.
Funny you bring it up. When Mario Kart introduced the coins, I immediately thought of the Wumpa Fruits in even the first CTR.
I read it as Nintendo running out of ideas. But it seems the Switch 2 Mario Kart adding the cross country game mode is somewhat more novel than the coins.
Moonring uses natural language for interacting with NPCs and progressing the game (though you aren’t actually controlling them, and there are different gameplay elements so I’m not sure if it would fit the bill?). It uses word matching, but has a really cool system where you’ll get bubbles with suggestions based on other information you’ve uncovered (and then there’s hidden stuff you can ask/say as well).
Played Fatal Frame I was really enjoying it up until the third night, where there’s a huge difficulty spike and I fear I’m stuck there due to not having resources. I might restart it some other time, but I’ve decided to play something else.
So I played Still Wakes the Deep. I found it to be pretty mediocre: the story and acting were fine, but I couldn’t really connect to the characters. The gameplay is so scripted and simple the monster encounters had no tension as they were basically on rails. Doesn’t help that the monster design is forgettable and they mostly look like flesh blobs.
I’m currently playing Resident Evil Village and Project Diva.
Impossible Creatures was so much fun, especially with friends. I also thought Age of Empires III was very good, even if it was pretty different from II.
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