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Zetta, do games w What games are just objective masterpieces?

Team Fortress 2

The best teamshooter game to date, endless copy cats that suck ass.

weirdbeardgame,

And the character trailers are hilarious.

“That thing … It scares me,” Pyro shooting bubbles and lollypops in his mind actually causing pure death and destruction

MintyAnt,

It does have a couple sore points. The whole aimbots running rampant was awful. And it was one of the first major games to introduce and popularize micro transactions.

Zetta,

Both true points, however Its still my favorite game of all time. To be fair I am a fanboy, my steam year in review last year was 99% TF2. I don’t really play any other games besides tf2 still.

FeelzGoodMan420, do gaming w Controller for ShieldTV and AppleTV

Wireless xbox controller is what I use any time I need a wireless controller. I have an old xbox one s bluetooth controller.

kinther, do games w What games are just objective masterpieces?
@kinther@lemmy.world avatar

SOMA was great

jacksilver,

I feel like Soma was a decent metaphysical question wrapped in a okayish walking simulator.

It got a lot of praise, but basically boils down to the question “what makes you you” with nothing else about it standing out.

If the gameplay isn’t a driving factor of making the game objectively good, then I don’t think it counts.

MintyAnt,

The lack of gameplay is fine, and very much important to call out for any new players. There’s a whole genre of “you’re playing a movie” that SOMA fits nicely into

jacksilver,

I think a masterpiece game has to offer more than just story. Additionally I think something like Firewatch does a much better job at telling a compelling story for a walking simulator. But clearly this is why “objective” masterpiece is hard to define, as nothing is really objective in these opinions.

Other games I’d consider better in the walking simulator category:

  • Unfinished Swan
  • Firewatch
  • Gone Home
  • Stanley Parable

Edit: Fixed formatting

kinther,
@kinther@lemmy.world avatar

Personally I think story can make a game stand out far more than graphics or gameplay. I also disagree that the game boiled down to one question. While it was the primary focus of the narrative, the underwater laboratories and world building/history was amazing.

jacksilver,

I don’t disagree, but my opinion is gameplay (or the interactive nature) of games is what sets them apart from other mediums so would be a deciding factor in a masterpiece game.

But I guess it largely just boils down to the fact Soma just didn’t do much for me.

FeelzGoodMan420,

I’d recommend playing SOMA again, but this time get extremely baked before you play. I’m joking (not really) but I found that game’s story so profound and interesting. It was like the most twisted unsettling environment I’ve ever seen. It had basic walking sim mechanics but being able to explore the environment and look at things up close was just really enjoyable.

Also, I Inverse Tonemapped the game from SDR to HDR, so while not the best use of HDR, the added contrast gave the game a more pleasing spooky vibe. I also ran it at 4x DLDSR so it was very sharp.

jacksilver,

The setting was definitely interesting. However the main story was a bit too much of a one trick pony - who is the real you.

!Additionally they kinda cheat in the story telling around who lives on. It’s not random chance, each time they replicate their memories it just makes a clone. The original was never going to make it to the end.!<

FeelzGoodMan420,

Dude that’s literally the point! It throws in your face that it’s copy and paste, not cut and paste, yet your character Simon refuses to acknowledge it. Same with the survivors who killed themselves after being scanned for the ark because they wanted to achieve “continuity.” It’s explained but they just can’t accept it because it means they’re going to die.

jacksilver,

Yeah, but my point is that it’s apparent from scene 1 when “Simon” wakes up the first time. Just cause he doesn’t get it doesn’t mean the player doesn’t have to deal with the same concept getting rehashed over and over.

There was no build up of the concept or iteration on the idea. It’s just the same arc from the first 10-15 minutes of the gameplay playing out again and again. Except they swap it up at the end to try to make it hit harder, but to me it just felt played out.

I get why people like it, but it just didn’t have the pay off for me.

FeelzGoodMan420,

I’ve been craving another experience like SOMA but unfortunately nothing even comes close. It was probably the coolest and most disturbing story I’ve ever seen. Finishing that game gave me an existential crisis for like 2 days after. It was that good.

Ludrol, do zapytajszmer w Jaką wolnościową alternatywę do Twitcha polecicie do robienia streamów?
@Ludrol@szmer.info avatar

Przetestuj te o których słyszałeś i sam zdecyduj które lubisz.

cheesecakecat, do games w Looking to get into Sonic games
@cheesecakecat@lemmy.world avatar

Wow, thank you all so much for the advice and insights you’ve shared! Your answers helped me tremendously in gaining a better understanding and it’s been super fun to read them all! I think I’ll pick up Sonic x Shadow Generations first and work my way through the other titles if I enjoy it, which I’m sure I will. Can’t wait to properly dive into the franchise! Oh, and I’ll definitely read those comics that were mentioned, they sound like a lot of fun. Thanks again, I’m really grateful :D

EncryptKeeper, do games w Screenshot and review-ish rambling about my current game! Lies of P

I feel like I should give this game a try but the awful name “Lied of P” is so bad it turns me off the game so hard lol.

SkunkWorkz,

I always read it as “Lies of Pie”

KombatWombat,

Its name is wordplay in Korean, where P means blood. But it is weird when translated.

overload, do games w Screenshot and review-ish rambling about my current game! Lies of P

The parry system in this game rules. I think we got both a spiritual Bloodborne and Sekiro sequel in one game.

homicidalrobot, do games w What games are just objective masterpieces?

I see Outer Wilds here but not Nioh 2, so I’m posting about Nioh 2.

Soulsian adventure with ninja gaiden blood, extremely high amount of endgame content, wild depth of character building, lots of avenues to increase your character’s power with many “correct answers” to the question of “how should I make my dude stronger”. Dropped a while before the most recent push for graphical fidelity with AI upscaling/antialiasing so it actually runs well on a large majority of steam hardware surveys machines.

It’s hard early on, but provides the player with tons of options when it comes to progressing through stages and bosses, flexible movesets for each class of weapon and access to potent tools like Gun and turning into an enemy that killed you a dozen times the first time you saw it briefly. The endgame goes beyond replaying through the game into dungeons made of fragments of the stages and some more unique maps (The Abyss). There’s a hefty amount of individual bosses to learn, and incentive to do some of the more fun fights in the game multiple times - a lot of which do not require a run back through a stage to get to them. The game does itself a service by breaking up gameplay into chunks with a world map you launch missions from, some of which are just a singular straight up boss fight.

BlameTheAntifa,

Nioh 2 is one of my favorite soulslikes, but falls short of masterpiece in my opinion due to the repeatedly recycled levels.

homicidalrobot,

Have you played the mainline souls titles? The NG+ system in Nioh 2 leads out into new unique maps (The abyss) rather than being the same game with revamped enemy placement and health nine times lol.

deczzz, do games w What games are just objective masterpieces?
@deczzz@lemmy.dbzer0.com avatar

Metal Gear Solid 1-4. Ecco the dolphin? 😂 Good one!

LunarLoony, do games w What games are just objective masterpieces?
@LunarLoony@lemmy.sdf.org avatar

Rogue

Akasazh, do gaming w Let me save THE THINGS
@Akasazh@feddit.nl avatar

If they force you to buy the items they are, by definition, necessary (in context of the game that is).

But are there actually games that do this? Mostly they give you the tokens needed for free to goad you into playing the game ‘for free’ and extort you later on as the game gets increasingly unplayable without buying the stuff.

Don_alForno, do gaming w Let me save THE THINGS

“Build a Coop”

skisnow, do gaming w That fucking helicopter level

I’m sure I could beat the piano guy in Luigi’s Mansion 3 if I played it enough times, but it’s not nearly fun enough for me to stick to it

Deflated0ne, do games w Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games
@Deflated0ne@lemmy.world avatar

Then play something else. These are RPGs. You’re supposed to immerse yourself and play the role. Are you a Khajiiti Skooma fiend who the Emperor stumbled upon that then goes on a wacky series of adventures? Did you say screw Jaffre and head straight to Kvatch cuz that’s where your plug lives and end up going into literal hell to save him? Eventually becoming The Hero of Kvatch?

Did you parlay your new found fame into new found money which you used to greatly expand your skooma consumption? Along the way becoming leader of guilds and the avatar of a God?

Or did you mainline the golden path. Decide this is ass and dip because you have no imagination?

You get out of these games what you put in. My favorite skyrim playthrough is one without weapons. I use a mod called “Wandering Thuum Practitioner” and Ordinator. Those two will make you as near as possible a lore accurate user of Shouts. Don’t need weapons. Something attacks you? Burp it to death. Shout it off a mountain. Roast it to ash. Because you were given some training in the Thuum by a former Greybeard who for whatever reason left High Hrothgar long ago. What are the odds that the old man would find The Last Dragonborn potentially decades before they were needed and gave them a boost.

But yes. They have fallen off. Starfield was fine. Once. The whole starborn plot was a waste of time. In my opinion. The shine falls off a multiverse real quick when there’s no difference between the universes. I know what they expected. They gave modders all the room they’d ever need and then some to spread out and build anything they wanted. They expected modders to fill up the game. They got complacent that the modders would always be there to do what people with deadlines and budgets cannot. And I wish they had. I no-lifed Starfield when it came out. Loved it. But by my 2nd trip through the unity I was pretty much done with it. There was nothing else to see. No variation in the multiverse. Outside of The Lodge anyway. And they could have saved it with that first DLC. The potential was there. All they had to do was give us more about who came before us through The Unity. Some info about those who built it or discovered it. Advanced alien civilization or some cosmic god. Something. But no. We got human incompetence run amuck. That shit is boring. And it was boring. There was no grand mystery to solve. No clues to a greater understanding. Just nothing of consequence. So it flopped.

The next remake tho. Fallout 3. Oh that mfer is gonna do NUMBERS. You hear me?! We’ve been begging for a sequel to 3 or a remake for 20 years. Then after that I swear to Robert Edwin House’s ghost they better do New Vegas.

njm1314, do games w What games are just objective masterpieces?

Mega Man X

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